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Hexes or squares?

Started by Dominus Nox, November 15, 2006, 03:08:15 AM

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Dominus Nox

How do you like gridded maps to be done in games, hexes or squares?

Me, hexes.
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Sosthenes

Hexes for wilderness.
Squares for buildings.

It's not just a good idea, it's the law!
 

Imperator

I agree with Sosthenes. Hexes are my preferred due to the facing possibilities, but squares make drawing easier.
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

Bagpuss

Agreed while I prefer hexes for facing, squares make more sense for dungeons and internal structures. People tend to build using perpendicular lines.

Outside I like hexes just due to facing and movement, although actually I can do without and just measure since I'm use to that from wargaming.
 

Sigmund

I prefer squares all the time. I used to like hexes for facing, but with DnD's lack of facing I gained a preference for squares. I have since discovered that even with facing, if I allow characters to face the corners as well as the sides, squares allow for better facing too. I thought maybe of doing the same with hexes, but there aren't spaces at the corners of hexes like there are at the corners of squares so it doesn't work as well.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Joey2k

I'm/a/dude

flyingmice

Since I don't do minis, I prefer neither on my maps. :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
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Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
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James McMurray

I like squares for inside and hexes for outside, but it's a pain to flip the battlemat so we run with squares everywhere.

Nicephorus

I used to prefer hexes due to my wargaming background. Building can be done sorta ok in hexes - squad leader never had serious problems with it.  

But now, I find squares just easier for everything.  As Sigmund pointed out, if you add diagonals, it has more options than hexes.  

For larges scale maps, I prefer no overlay.

Sosthenes

Speaking of hexes, does anyone else think that hex-based maps have a certain kind of charm? I wouldn't go as far as having a hex coastline, but one terrain feature "icon" (wood, mountain, hills) per hex has a nice visual appeal.
 

Sigmund

Eh, for large scale I prefer no grid at all, as others have said. Especially if the maps are good, hand-drawn maps. The terrian looks more natural that way I think.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Maddman

I don't like maps at all.
I have a theory, it could be witches, some evil witches!
Which is ridiculous \'cause witches they were persecuted Wicca good and love the earth and women power and I'll be over here.
-- Xander, Once More With Feeling
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Settembrini

QuoteI don't like maps at all.
Please elaborate. You seem to be the first person on earth who is not drwan to maps. Is it just gaming maps, or maps in general you dislike?
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

Maddman

Quote from: SettembriniPlease elaborate. You seem to be the first person on earth who is not drwan to maps. Is it just gaming maps, or maps in general you dislike?

Gaming maps.  I mean I like them well enough in the sense of a world map, showing continents and such, but as far as a 'lay out every corridor and chamber' map I find them to hinder imagination more than they help it.  I'd prefer such detail be laid down as the characters interact with it, rather than drawn up beforehand.
I have a theory, it could be witches, some evil witches!
Which is ridiculous \'cause witches they were persecuted Wicca good and love the earth and women power and I'll be over here.
-- Xander, Once More With Feeling
The Watcher\'s Diaries - Web Site - Message Board

Settembrini

Oh I see. Maps are good, floorplans are not your thing.
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity