TheRPGSite

Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: red lantern on October 20, 2012, 10:07:04 PM

Title: Generic RPG idea: EDCs and their effects.
Post by: red lantern on October 20, 2012, 10:07:04 PM
EDC meand 'every day carry" and it's a little(?) kit some people carry for everyday survival or in event of a crisis. There's a million youtube videos from well intended people who want to teach you how to make, carry and use one.

Here's a good one:

http://www.youtube.com/watch?v=tzNndDb-u_8

You can look up countless more. I was thinking of these in RPG terms here. Maybe people could make them for their favorite game settings and explain what;s in them and what effects they'd have in game terms.
Title: Generic RPG idea: EDCs and their effects.
Post by: The Traveller on October 21, 2012, 07:58:06 AM
The standard EDC for an adventuring party might put the survivalist community to shame I reckon! Look, its on my character sheet and everything... An enterprising PI character used to carry a roll of wrapping paper and a jar of vaseline in his car, slather the sealant on one side of the paper, apply to window, and break without noise.
Title: Generic RPG idea: EDCs and their effects.
Post by: jibbajibba on October 21, 2012, 09:52:51 AM
Quote from: The Traveller;593632The standard EDC for an adventuring party might put the survivalist community to shame I reckon! Look, its on my character sheet and everything... An enterprising PI character used to carry a roll of wrapping paper and a jar of vaseline in his car, slather the sealant on one side of the paper, apply to window, and break without noise.

You can do the same thing with duct tap though and it has a thousand other uses. Most things in the modern age can be fixed with a multitool, a ball of string and a roll of duct tape. I do like cable ties as well though.
Title: Generic RPG idea: EDCs and their effects.
Post by: Dirk Remmecke on October 21, 2012, 10:56:32 AM
Quote from: red lantern;593532Maybe people could make them for their favorite game settings and explain what;s in them and what effects they'd have in game terms.

And here was I, thinking, "Ok, that would be a set of TWERPS, two or three d10s, and a few printouts of One-Page-Dungeons..."

...

"Oh, you mean EDC's for characters..."
Title: Generic RPG idea: EDCs and their effects.
Post by: red lantern on October 21, 2012, 03:20:46 PM
Quote from: The Traveller;593632The standard EDC for an adventuring party might put the survivalist community to shame I reckon! Look, its on my character sheet and everything... An enterprising PI character used to carry a roll of wrapping paper and a jar of vaseline in his car, slather the sealant on one side of the paper, apply to window, and break without noise.

You have to remember one thing: Reality uses encumbrance rules.

If you're using a system that doesn't sure you can have an unlimited EDC, but if you're going for some realism you need to keep it smaller than a steamertrunk.
Title: Generic RPG idea: EDCs and their effects.
Post by: The Traveller on October 21, 2012, 03:29:46 PM
True but even beyond that a PC is going to have far fewer compunctions about carrying equipment that most sane people wouldn't for fear of the legal consequences. Like a hand grenade.
Title: Generic RPG idea: EDCs and their effects.
Post by: RPGPundit on October 22, 2012, 01:56:00 AM
Quote from: red lantern;593532EDC meand 'every day carry" and it's a little(?) kit some people carry for everyday survival or in event of a crisis. There's a million youtube videos from well intended people who want to teach you how to make, carry and use one.

Here's a good one:

http://www.youtube.com/watch?v=tzNndDb-u_8

You can look up countless more. I was thinking of these in RPG terms here. Maybe people could make them for their favorite game settings and explain what;s in them and what effects they'd have in game terms.

I've seen lots of these sorts of kits, usually called "adventuring kits", for D&D.

RPGPundit