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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: Piestrio on August 25, 2012, 07:37:24 PM

Title: Games you want to run.
Post by: Piestrio on August 25, 2012, 07:37:24 PM
What are you guys prepping or day dreaming about these days?

For myself I'm coming back the the US after about two years in Korea (and once a month gaming) so I've got a lot on my plate.

I want to give both DCC and hackmaster a go but I might be able to just take the bits I like from one and graft it to the other.

I have my Golden Age Sci-Fi GURPS game.

I have a halfway sketched out Star Wars game.

I've turning my home state (Colorado) into a blasted wasteland using Other Dust.

I want to give Marvel Heroic Roleplaying a shot (I've played once but I want to run it).

I have some good ideas kicking around for CoC.

You?
Title: Games you want to run.
Post by: flyingcircus on August 25, 2012, 07:41:08 PM
Well I will be running our first game of Star Wars Edge of the Empire next weekend, we're doing up characters this weekend.  By then I should have the game down.
Title: Games you want to run.
Post by: Tommy Brownell on August 25, 2012, 08:02:20 PM
I think we're about to resume our Necessary Evil game in a couple of weeks.

I wanna finish off a long-running, off and on Marvel SAGA game before my best friend moves across country.

We're about to embark on our first D&D Next playtest, hopefully tonight.

I'd love to run (or play in) a Marvel Heroic Thunderbolts game.

But I could make a massive list of things I want to run, and that would just be the Savage Worlds games.
Title: Games you want to run.
Post by: danskmacabre on August 25, 2012, 08:06:15 PM
When I move to Brisbane soon I want to run Rolemaster FRP and probably Elric (Legend rules)
Title: Games you want to run.
Post by: Endless Flight on August 25, 2012, 08:21:39 PM
I thought about buying Marvel Heroic, but after I joined in a game using Marvel Super Heroes, I thought 'why?'. That system is still nearly-perfect for the genre.

I'm interested in 5e, at least enough to flip through it at the store and see if it's interesting enough to buy a PHB.

If I ran a game of anything else that's new, I'd run ACKS.
Title: Games you want to run.
Post by: Panzerkraken on August 25, 2012, 10:02:42 PM
I'm planning to run my homebrew-hacked Living Steel game when I get back to the US, possibly some short term D&D of some variant starting out with the Death on the Treklant series from troll lord and branching out in their world.

I only have about 7 months to run in though, then I'll be moving to Hawaii and I'll have to find a new group there; at that point we'll see.
Title: Games you want to run.
Post by: The Butcher on August 26, 2012, 12:10:17 AM
I love these threads. Pure, unadultered gaming enthusiasm, no dick-waving or shit-flinging, just people excited about RPGs.

Brace yourselves, this is one big post.

Adventurer Conqueror King. For this one, I'm considering no less than four historically inspired campaign pitches.
AD&D 1e. I've played a lot of 2e, but never even run it, and I've never played or run 1e. I'd like to rectify this alarming oversight by running a 1e game; I'm partial to a Forgotten Realms 1e game, tentaively titled "Ill-Met in Luskan", with PCs exploring the ruins of Old Illusk and getting mixed up with the likes of the Captains of Luskan and the Arcane Brotherhood. Failing that, ye olde Temple-Slavers-Giants-Drow proto-adventure-path extravaganza would be pretty cool too.

Runequest 6, or Legend, or Openquest. Again, more than one idea.
Call of Cthulhu. Getting a long-term campaign out through the door would make me happy. Bonus points if I get to set it in my hometown, but that would require the sort of research legwork I can't always find the time for. I'd love to run Masks of Nyarlathotep but one of my most trustworthy Cthulhu-loving players read the whole thing, promised to run it for us, and never did. The fucker.

New World of Darkness. I played a short Changeling: The Lost game and loved it; would relish the opportunity to run it. Still want to try my hand at Hunter: The Vigil, Mage: The Awakening and Werewolf: The Forsaken, more or less in this order.

Traveller. I still want to give this beauty a second chance, and I want to do it with a homebrew setting, possibly closer to 2300AD (a cool setting that sadly didn't age well) than to the OTU/3I milieu.

Ninjas & Superspies. Speaking of games that didn't age very well... I'd love to see a version with new martial art forms, and technology updates for today. Meanwhile, I'd be happy to set a game in the 1980s, with PCs competing, each for his own reason, in a mysterious underground martial arts tournament attended by the créme de la créme of the international crime scene.

A gritty post-apocalyptic game. Using Traveller or BRP. No silly mutations or zombies or supernatural stuff. Players defend their community from the horrors of collapsed civilization (think Jericho).

A supers game. I still find the prospect a bit intimidating. ICONS or Simon Washbourne's Supers! are the systems I'd most likely use. I once considered using a "Golden Age Marvel that never was", i.e. doing for Marvel what Roy Thomas did for DC, complete with Golden Age versions of heroes that didn't really exist in the 1940s (e.g. Moon Knight, Hawkeye) alongside old Timely Comics standbys (Captain America, Namor, the Human Torch, the Black Widow etc.). Another idea would be to riff off Necessary Evil (for Savage Worlds) and the old Thunderbolts comics, with PCs playing villains who have the role of heroes thrust upon them by some cataclysmic event.

I'll have kids and grandkids and grow old and die before I can run all this stuff. Ah well, no matter. I soldier on and try to squeeze a little gaming in whenever I can.
Title: Games you want to run.
Post by: Kuroth on August 26, 2012, 12:33:23 AM
I would like to have a King Arthur campaign of knights and nobles, with half the players being women playing Ladies of the Court, saints and witches, under some system other than Pendragon's version of Runequest.   About 12 players total.
Title: Games you want to run.
Post by: Libertad on August 26, 2012, 12:34:19 AM
I really want to run Mouse Guard sometime.

And maybe Adeptus Evangelion, if I learn enough about the Dark Heresy rules. (http://1d4chan.org/wiki/Adeptus_Evangelion)
Title: Games you want to run.
Post by: Soylent Green on August 26, 2012, 03:13:53 AM
I'd describe as the game I am actively preparing now as  "fantasy Shadowrun through the eyes of Terry Pratchett. That is to say a city based fantasy game dealing with crime, corruption and the occasional supernatural conspiracy with just touch of the absurd.

 I'm planning to run it with Barbarians of Lemuira, but I'm prepared to run it with RC D&D instead if the players prefer - capped to level 6 to preserve the human-scale tone. Warhammer would be a natural fit too but I don't feel like learning another system. That scheduled for when my turn to GM next comes up, so probably October,

More long term, I also have vague plans for two ICONS campaigns (a Guardians of the Galaxy/Legion of Superheroes style game and another purely based on the Iconsverse) and a Bulldogs spy game using SNW's Darkness Visible supplement. Also I like  to have another go at my homebrew Bounty Hunters of the Atomic Wastelands.

At the daydream level, I'd dearly love to run a Ghostbusters campaign with he old WEG system but I don't think my players are up for it and Puppetland, though in this case I'm not sure I am up to that. And at some stage I do want to have a crack a Bloodshadows even if I find making sense of the setting problematic.
Title: Games you want to run.
Post by: James Gillen on August 26, 2012, 03:17:32 AM
I'd like to run a Star Trek campaign in the Abramsverse so all the Trek geeks in my group can't preempt my ideas by saying "that's not how it happened!"

JG
Title: Games you want to run.
Post by: urbwar on August 26, 2012, 03:41:42 AM
I'd like to run a short "What If?" series of adventures featuring the Fantastic Four, using either Supers! or G-Core, having them face villains they haven't faced before (like having Wizard recruit different villains for the Frightful Four, or facing Magneto over Doom, etc).

Another one, using The Authority rpg, would be "A Lesser Authority", where Jenny Sparks recruits different heroes into The Authority, ones not as powerful as the group as depicted in the comics. They'd still be powerful, just not *as* powerful a group. Characters like Nautica, Sunburst & Union would be part of it, and I'd likely go back to the days when Wildstorm was part of Image, so I can use a larger variety of characters as either part of the group, or to oppose them.

I also want to run a Conspiracy X game, either present day, or a historical one set in the old west (prior to the founding of the Watch).

A sword & Sorcery game with either Barbarians of Lemuria or Openquest.

I wouldn't mind running one shots of: Horror Show/Servants of Gaius (or just SoG with monsters created with HS), Monster of the Week, BASH UE/Supers!/G-Core, Slasher Flick, or one using any of the campaign ideas.

And of course, running more golden age V&V when the group I'm in feels like taking a break from our regular campaign
Title: Games you want to run.
Post by: Soylent Green on August 26, 2012, 04:12:54 AM
Quote from: urbwar;576759I'd like to run a short "What If?" series of adventures featuring the Fantastic Four, using either Supers! or G-Core, having them face villains they haven't faced before (like having Wizard recruit different villains for the Frightful Four, or facing Magneto over Doom, etc).

Actually that sounds like a lot of fun, though just to be annoying the FF did take on Magneto right at the end of the Lee/Kirby era. Sorry, I am just wildly passionate about vintage FF. Those were the days :-).

(http://images3.wikia.nocookie.net/__cb20070604003355/marveldatabase/images/thumb/d/d3/Fantastic_Four_Vol_1_104.jpg/300px-Fantastic_Four_Vol_1_104.jpg)
Title: Games you want to run.
Post by: Doctor Jest on August 26, 2012, 01:25:46 PM
I'm planning on picking my sandboxy Hellfrost game back up shortly.

I have a city-based theives guild/courtly intrigue focused game of ACKS percolating.

I've been eyeballing DCC lately and considering giving it a whirl with a zero level character funnel which sounds like loads of fun.
Title: Games you want to run.
Post by: vytzka on August 26, 2012, 02:54:37 PM
I've always wanted to run KULT, but it's so intimidating... maybe one day?
Title: Games you want to run.
Post by: Benoist on August 26, 2012, 02:57:30 PM
Played Kult a while with a good GM back in the day. It was really enjoyable. A mix of dark heroes, hellraiser and conspiracy theories of sorts. Very dark (darker/more hopeless than Vampire in some ways). Very cool.
Title: Games you want to run.
Post by: jeff37923 on August 26, 2012, 03:22:14 PM
I'm working about 70 hours a week right now, so all I have time for is one game of Labyrinth Lord every few weeks. I'd like to run Mongoose Traveller, d6 Star Wars, or Pathfinder once my schedule clears up.
Title: Games you want to run.
Post by: The Butcher on August 26, 2012, 03:32:03 PM
Quote from: Benoist;576880Played Kult a while with a good GM back in the day. It was really enjoyable. A mix of dark heroes, hellraiser and conspiracy theories of sorts. Very dark (darker/more hopeless than Vampire in some ways). Very cool.

Same here. You're right in that it's more fucked up and dark than Vampire, and yet paradoxically also more hopeful. Sure, the world is a prison and humanity is threatened by predatory, Clive Barkeresque supernatural jailers. But the asshole Demiurge has gone missing and PCs have a chance to transcend Maya (whether as enlightened Bodhisattvas or fucked-up psychos is up for grabs). Awesome game that doesn't get half as much love as it deserves.

Also, I loved the idea of the Ordo Fratribus Mortem (a cult of evil necromancer doctors who sacrificed patients to dark powers), which are just begging for a Kingdom Hospital-inspired Kult game.

If I had the time, I'd love to borrow my old Kult GM's books, and try and hybridize it with Mage: The Awakening, another game using a Gnostic universe as its backdrop. Maybe the PCs would be Pentacle mages who realize the Oracles have gone missing, the lights of the Watchtowers have gone out, no new Awakenings are happening and the Abyss encroaches as the Supernal grows ever more distant -- lending Awakening's Ascension War a new, apocalyptic urgency.
Title: Games you want to run.
Post by: Tahmoh on August 26, 2012, 03:35:58 PM
Now that my usual group has decided to take a break from tabletop gaming to play guild Wars2 for awhile(im joining them but still want to do abit of tabletop gaming aswell) ive decided to join a friends group in a town roughly an hour away by train(since i dont drive and none of my regular group are nice enough to give me a lift the gits), atm their finishing up a 3.5e campaign(using a mishmashed eberron and homebrew setting from what my friend tells me) but my buddy has said they're after something different from fantasy so im thinking Other dust mixed with abit of atomic highway may be the ticket to some Mad Max/fallout style action.
Title: Games you want to run.
Post by: Benoist on August 26, 2012, 03:36:07 PM
As to what I want to run, my attention is on Astonishing Swordsmen & Sorcerers of Hyperborea. (http://www.therpgsite.com/showthread.php?t=18668)

DCC RPG is also on my radar. As are Call of Cthulhu (never drops off it, really) and Servants of Gaius.
Title: Games you want to run.
Post by: Bill on August 26, 2012, 03:49:34 PM
Games I want to run:

Dragon Age, Nobilis, 1E DND, 1E Gamma World, Compact Heroes


Games I will end up running despite my personal preference: Pathfinder, Pathfinder, Pathfinder, Pathfinder, and Pathfinder.
Title: Games you want to run.
Post by: vytzka on August 26, 2012, 04:01:53 PM
Quote from: Bill;576905Games I want to run:

Dragon Age, Nobilis, 1E DND, 1E Gamma World, Compact Heroes


Games I will end up running despite my personal preference: Pathfinder, Pathfinder, Pathfinder, Pathfinder, and Pathfinder.

Man, that sucks. Have you ever tried to go all like "next week it's Dragon Age bitches and I don't care if you want Pathfinder cos I'm fucking sick of it" or is it very likely no one would really show up? It works best if you're the only or one of the few games in town of course.

(I could run anything I wanted, I just couldn't play anything but GURPS or 4e it seems)
Title: Games you want to run.
Post by: Benoist on August 26, 2012, 04:10:23 PM
Quote from: vytzka;576908Man, that sucks. Have you ever tried to go all like "next week it's Dragon Age bitches and I don't care if you want Pathfinder cos I'm fucking sick of it"
Well it's kind of dickish to go all out saying "fuck you guys I don't care what you like", but you can at least talk about the monotony of running the same game, that there are other games that are very cool too and you'd like to run, and try to find a happy medium with the players (not against them). You could say something like "OK. I run Pathfinder on odd weeks. On even weeks, I run some games you might not be familiar with, but which I think are actually awesome too. An adventure of each. Then you guys tell me what you like best, and it'll become a regular alternate game. What do you guys think?"

You know. Something like it.
Title: Games you want to run.
Post by: vytzka on August 26, 2012, 04:16:16 PM
I was being hyperbolic of course (although over here it is sometimes hard to tell ^_^ ). However, if the GM doesn't enjoy what they're running there's either no game or they burn out and then there's no game. With that in mind, it is entirely legitimate for the GM to express their dissatisfaction with the game they're half-forced to run, and offering other options.

Worst thing that could happen if you don't overdo it with the swearing is either no one shows up, Dragon Age doesn't happen and then you're back to square one, or somebody else runs Pathfinder and you can either join in as a player or get some rest.

Burning out is never good and should be avoided, all I'm saying.
Title: Games you want to run.
Post by: Tahmoh on August 26, 2012, 04:16:28 PM
You could also try making a deal with them so if you run a short campaign of pathfinder for them then they'll give Dragon Age and other games a similar length tester campaign to see if they enjoy those aswell(and if they dont kill em and take there stuff lol).
Title: Games you want to run.
Post by: Eisenmann on August 26, 2012, 04:30:37 PM
I've got a Castles & Crusades campaign ready to kick off. That will get a good dose of DCC, Swords & Wizardry, and other OSR accoutrements.

I haven't run RuneQuest 6 in any meaningful way other than a bit of tinkering and I really want to get something with it off the ground.

I also want to run a mini-campaign with Burning Wheel. The players got their characters made but that's been put on hiatus. At least for now.

I recently picked up Fantasy Dice (http://www.dicesystem.com/) and it looks pretty cool so far. So, of course, I want to run it to see how it compares to the other games that I like that scratch the same itch.
Title: Games you want to run.
Post by: urbwar on August 27, 2012, 05:15:53 AM
Quote from: Soylent Green;576761Actually that sounds like a lot of fun, though just to be annoying the FF did take on Magneto right at the end of the Lee/Kirby era. Sorry, I am just wildly passionate about vintage FF. Those were the days :-).

Thanks for pointing that out to me. I'm less knowledgeable on the older FF stuff; I was more into them during the 80's, so the more classic stuff isn't something I know well. That's kind of why I wanted to use the FF, to tell my own stories with them. I also feel having a smaller group gives each player more spotlight time.
Title: Games you want to run.
Post by: Doctor Jest on August 27, 2012, 12:56:23 PM
Quote from: urbwar;577128Thanks for pointing that out to me. I'm less knowledgeable on the older FF stuff; I was more into them during the 80's, so the more classic stuff isn't something I know well. That's kind of why I wanted to use the FF, to tell my own stories with them. I also feel having a smaller group gives each player more spotlight time.

That's one of the reasons I prefer smaller groups. You can really spend more time on the character interaction and roleplaying, as well.

Four players is really the maximum I'll run for.
Title: Games you want to run.
Post by: Bill on August 27, 2012, 12:58:32 PM
The problem is that Pathfinder gets 'locked in'

I am dming a group, and playing in another, and in both groups the players are all obsessed with pathfinder.

When I bring up the toipic of other games in one group, I get responses like 'Why would we use anything but Pathfinder for that setting?' and other lame shit.

One group has too many gm's, AND the pathfinder problem.


Eventually I will dictate the games I will run, but I am not at that stage yet.
Title: Games you want to run.
Post by: Sacrosanct on August 27, 2012, 01:02:08 PM
I want to run more 5e playtest.  Yeah, I said it.
Title: Games you want to run.
Post by: vytzka on August 27, 2012, 05:43:51 PM
Panzerkraken's thread in game development forum reminded me.

I really want to run KViSR Rocks! adventure converted into any sci-fi system that is less awful than Living Steel (which is, almost any of them barring d20 modern or Rifts). But most probably Spacemaster.

To sum up the premise, it's a world devastated by an alien invasion. One of the surviving towns is basically a tiny banana republic, ruled by Generalissimo Puerco. The only resistance movement is led by a local underground rock station. Also, 90% of people in the town (and most of the world) are infected with an alien virus that turns them into violent psychopaths.

And there's something worse still hiding in the ruins, which is why your strike team is dispatched to the site to investigate. It may or may not have also been election time, or maybe it was just the usual sidebar quotes taking the piss out of the whole thing with stuff like "Even now, on the eve of Election Day, the campaign battle is undecided. But, inside sources say Generalissimo Puerco's forces have a strong lead, holding 26 of the 31 registered ballot stations."

Tagline: "Puerco just talks...KViSR Rocks!"
Title: Games you want to run.
Post by: Panzerkraken on August 27, 2012, 05:48:23 PM
Quote from: vytzka;577381Panzerkraken's thread in game development forum reminded me.

I really want to run KViSR Rocks! adventure converted into any sci-fi system that is less awful than Living Steel (which is, almost any of them barring d20 modern or Rifts). But most probably Spacemaster.

To sum up the premise, it's a world devastated by an alien invasion. One of the surviving towns is basically a tiny banana republic, ruled by Generalissimo Puerco. The only resistance movement is led by a local underground rock station. Also, 90% of people in the town (and most of the world) are infected with an alien virus that turns them into violent psychopaths.

And there's something worse still hiding in the ruins, which is why your strike team is dispatched to the site to investigate. It may or may not have also been election time, or maybe it was just the usual sidebar quotes taking the piss out of the whole thing with stuff like "Even now, on the eve of Election Day, the campaign battle is undecided. But, inside sources say Generalissimo Puerco's forces have a strong lead, holding 26 of the 31 registered ballot stations."

Tagline: "Puerco just talks...KViSR Rocks!"

KVISR, Yell it, don't spell it!

If you wind up doing something PbP I'd gladly play, I'll figure rules systems out if I have to.
Title: Games you want to run.
Post by: vytzka on August 27, 2012, 06:06:24 PM
I haven't had good experiences with PbP. You ever tried IRC gaming?
Title: Games you want to run.
Post by: Panzerkraken on August 27, 2012, 06:11:23 PM
Quote from: vytzka;577387I haven't had good experiences with PbP. You ever tried IRC gaming?

I've never done either in any kind of seriousness.  I tried the MacrossRPG pbp some, but then life overtook me and I never really played.  I own a copy of Fantasy Grounds, but I've never used it for any actual games.  I think that whiteboard and voip sounds like the best way to get something that approximates the feel of actually being there, but I haven't tried that either, tbh.
Title: Games you want to run.
Post by: Shawn Driscoll on August 27, 2012, 06:28:43 PM
I'd like to run a GURPS Space Cthulhu or a GURPS Post-Nuke era Cthulhu.  But I don't have enough time in a day to put much detail in it.  I am reading HPL's stories though in the meantime to have my ideas ready when I eventually start on the project.
Title: Games you want to run.
Post by: Kuroth on August 28, 2012, 08:42:20 PM
Beside my dream King Arthur campaign I mentioned previously, Benoist positive comments about Das Schwarze Auge in another thread reminded me that there are a few non-English games that I would like to play some time.  I’m probably forgetting at least five. So, this could be a way to organize a three season trip about Europe.

Agone (French)
Aquelarre (Spanish)
Das Schwarze Auge (German)
Drakar Och Demoner (Swedish)
Empire Galactique (French)
M.A.G.U.S. (Hungarian)
Schimmen en Schaduwen (Dutch)

Of these, the least heard of about here is probably Schimmen en Schaduwen.
Schimmen en Schaduwen (http://www.foob.be/vreemdetijden/schimmen_en_schaduwen_introductie.htm)
Title: Games you want to run.
Post by: Jame Rowe on August 28, 2012, 11:21:59 PM
I'd like to run (no particular order):

Shadowrun 4E Missions
Traveller, CT or MGT, "Gateway to Destiny" campaign
Servants of Gaius campaign that BedrockBrendan's writing (give him some actual in-play suggestions)
HarnMaster 3E short game to try the rules
Another game that I know of that a friend of mine wrote, but I don't know what's happened to (don't have the rules anymore and don't want to give away what's not mine to)
Title: Games you want to run.
Post by: Shawn Driscoll on August 29, 2012, 09:32:12 AM
Luckily for me, there is no GURPS setting.  So our players can choose the setting they'd like to role-play in and not really need to know that GURPS is the system I'm using.
Title: Games you want to run.
Post by: Sigmund on August 29, 2012, 01:20:51 PM
I'd like to try running ACKs at some point, but I'd rather play in it.

I'd like to run The Company (http://d101games.co.uk/books/the-company/) as well (although I'd also like to play in this one).

I'd very much like to run Stormrift (http://www.pigames.net/store/product_info.php?products_id=640).
Title: Games you want to run.
Post by: Exploderwizard on August 29, 2012, 02:25:13 PM
Quote from: Bill;577241Eventually I will dictate the games I will run, but I am not at that stage yet.

I don't think that I could ever run a game that I wasn't enthusiastic about. I can play whatever the group majority wants to play, but if I am expected to run it, then it better be one I look forward to preparing.

It isn't all about dictating games, as either a player or a DM. If no one wants to play the games that you pronounce from on high then there there isn't much you can dictate.

What you CAN do is discuss the games you would like to run with the group and if no one wants to play any of them, find some players who do or just be a player for a while.

Not being behind the screen is better than going through the motions running something that provides much less fun for you.
Title: Games you want to run.
Post by: APN on August 29, 2012, 03:13:24 PM
I love supers games, but having run a 3 year supers campaign (with no end in sight) figure I need to spread my interests a little wider.

Not long gotten hold of DCC - that looks great from first glance.

Would love to find a group of dedicated Play by posters and run from 1st level BECMI or Labyrinth lord, Dark Dungeons, something like that, then see how far we can go. I'd house rule the experience system to keep advancement constant and reward commitment more than simply how many monsters you killed and how much of their stuff you hauled off. Tunnels and Trolls might fit the bill. I like MERP too. It would be set in the BECMI game world.

Star Wars the force unleashed. Need to get hold of a source book but loved the first game (on PS3). Stormtroopers range from fodder to badass with all sorts of gizmos they can call on, and the established characters (vader etc) aren't the most powerful force users around.

Mad Max/Post Apocalypse/Wild West game, probably after an alien invasion. Not falling skies, but rather small bands out against mutants, aliens, robots, brigands and crazies, doing jobs for communities, uncovering hidden caches of technology and so on.

Buck Rogers XXVC - the setting is great, AD&D 2e is ok. Just need to get off my ass and find someone interested (plus I need to re-read the rules because it's been a while...)

Anothers supers game, using a different system. Maybe Icons, BASH, Supers, Marvel Heroic (if I can stop my eyes glazing over when I read the book). There was a great battle, the good guys lost. All supers were declared outlaws and you just found out you're super powered. Tell your family, friends? Eyes are everywhere. You can try and ignore your powers, but at some point you need to make a choice, take a side. Stories of camps where people are being rounded up are hushed by the authorities. People are disappearing. Time is running out. They you found out they took your friend after he found out he could light up his eyes like a torch. The final straw was when a card dropped through your door, with the words 'Time to choose' on it. Someone knows...

I have a mountain of games, mostly unread, and not enough time at the moment :(
Title: Games you want to run.
Post by: vytzka on August 29, 2012, 04:13:05 PM
Quote from: Exploderwizard;578106I don't think that I could ever run a game that I wasn't enthusiastic about. I can play whatever the group majority wants to play, but if I am expected to run it, then it better be one I look forward to preparing.

It isn't all about dictating games, as either a player or a DM. If no one wants to play the games that you pronounce from on high then there there isn't much you can dictate.

What you CAN do is discuss the games you would like to run with the group and if no one wants to play any of them, find some players who do or just be a player for a while.

Not being behind the screen is better than going through the motions running something that provides much less fun for you.

This, very much. If the GM isn't excited about what they're doing, the game quality suffers.
Title: Games you want to run.
Post by: Tetsubo on August 31, 2012, 11:23:26 AM
I'd like to run Radiance at the moment.
Title: Games you want to run.
Post by: 3rik on August 31, 2012, 03:54:23 PM
When I finish running the current chapter/episode of our 1920s Call of Cthulhu game I want to start running a late 1860s Coyote Trail game. I upped the PCs' starting stats somewhat by adopting the character creation rules from Mean Streets and we'll see if we enjoy the system. I have FJGames' Gunslingers & Gamblers for an alternative if necessary.
Title: Games you want to run.
Post by: Silverlion on August 31, 2012, 04:40:12 PM
I saw Radiance mentioned on your vblog Tetsubo, but hadn't seen a review (I'm still getting the hang of my new digital toy--birthday present a shiny Google Nexus 7.)

What's it about?


I'm wanting to run Bulldogs Fate (I just got it.) Or try a hacked for a GM game of Cosmic patrol.

Although as I mentioned before I want to use my own take on the Star Frontiers Universe using Bulldogs. Unless I can find a bunch of people wanting to play old school Star Frontiers. (I love it but for the damage system which I mentioned elsewhere.)

I'm also wanting to run LEGEND, playtest Ogres & Oubliettes prototype some more, and get in a game of Hearts & Souls 2E.
Title: Games you want to run.
Post by: Soylent Green on August 31, 2012, 05:29:39 PM
Quote from: Silverlion;578782I'm wanting to run Bulldogs Fate (I just got it.)

Bulldogs! is really good. I'd been looking for a game that hit the same notes as Bulldogs! both in terms of the setting which captures a bit the tone of Titan AE with very "cosmopolitan" (if that is the right term) treatment of alien races,
as well as presenting Fate in a simpler, more friendly manner than other games.

I ran a handful of Bulldogs! games early this year and it was crazy fun. It saddens me it probably will be a while till I get back to it, but I have a Barbarians of Lemuria game I promised to run and other ICONS projects, and I'm not even a full time GM for me group.
Title: Games you want to run.
Post by: Tetsubo on September 01, 2012, 03:59:56 AM
Quote from: Silverlion;578782I saw Radiance mentioned on your vblog Tetsubo, but hadn't seen a review (I'm still getting the hang of my new digital toy--birthday present a shiny Google Nexus 7.)

What's it about?


I'm wanting to run Bulldogs Fate (I just got it.) Or try a hacked for a GM game of Cosmic patrol.

Although as I mentioned before I want to use my own take on the Star Frontiers Universe using Bulldogs. Unless I can find a bunch of people wanting to play old school Star Frontiers. (I love it but for the damage system which I mentioned elsewhere.)

I'm also wanting to run LEGEND, playtest Ogres & Oubliettes prototype some more, and get in a game of Hearts & Souls 2E.

Radiance is a D20/OGL based system. It makes some significant changes to it however. A different (and superior) take on how races are built/presented, eliminating the LA balance issues and allowing a lot of options or a race in a 2 page spread. A different take on core classes, using a Fort/Ref/Will save based combat system, with each classes having a different core combat ability (again, lots of options in a 2 page spread). NOoskill points or ranks to buy. Faith based boons. Thematic based options. Different take on Multi-classing that eliminates the, I-have-7-different-classes meme. Lots of info crammed into a book. A high value for your dollar game. In short, a different take on the system that I am *really* liking. Perhaps even more than PF.

My YouTube review:
http://www.youtube.com/watch?v=4yKKj7_3J80
Title: Games you want to run.
Post by: Derabar on September 01, 2012, 05:28:15 AM
Thanks for the review. I swore off D20 games a couple of years ago but this sounds interesting - was very surprised to see they offer the pdf for free so nothing to lose by downloading it and giving it a look.

Radiance rpg (http://radiancerpg.com/) for anyone who wants to check it out.
Title: Games you want to run.
Post by: Bradford C. Walker on September 01, 2012, 08:07:18 PM
Robotech: I want to run a war campaign, using not the Robotech version but the original series milieu, for one of the three component series.  We start on Day One, and go until the war ends.  These are, by necessity, Side Story Sagas; events run parallel to those of the series, but avoid (as much as can be done) interference with them.  The next best choice is to go with Shadow Chronicles and run the Fourth Robotech War against the Haydonites.

RIFTS: Siege On Tolkeen, Done Right.  Next choice: Fantasy Fucking Vietnam: Coalition Edition.

D&D: Keep running my New Model Colony campaign.  Run one version in Mentzer Basic (Dark Dungeons) and try it with AD&D1e, just to see how they differ in practice.
Title: Games you want to run.
Post by: Piestrio on September 02, 2012, 08:17:33 PM
Oh I almost forgot...

I also really want to run a modern supernatural thriller type game but I can't settle on a premise.

Urban fantasy? Conspiracy? Monster Mash?

All so cool I can never pick :/
Title: Games you want to run.
Post by: RPGPundit on September 03, 2012, 07:17:04 PM
One of these days, I'm going to make a blog entry with a list of the campaigns I'd really like to run sometime soon.  Unfortunately, I have no time for a 5th campaign right now, and all 4 existing campaigns are running very strong and are unlikely to end anytime in the next year or so.

RPGPundit
Title: Games you want to run.
Post by: Ronin on September 03, 2012, 07:56:00 PM
Quote from: Piestrio;579257Oh I almost forgot...

I also really want to run a modern supernatural thriller type game but I can't settle on a premise.

Urban fantasy? Conspiracy? Monster Mash?

All so cool I can never pick :/

Been mulling this one over myself. If I do give it a go. It will probably be along the lines of "Supernatural", or "Grimm".
Title: Games you want to run.
Post by: Philotomy Jurament on September 03, 2012, 07:59:37 PM
Title: Games you want to run.
Post by: VectorSigma on September 03, 2012, 08:35:32 PM
Right now I'm focused on running my Labyrinth Lord campaign and trying not to think about other things to run, but I suspect next year I'll start jonesing for some gonzo sci-fi with mecha again.

This is normal for me.
Title: Games you want to run.
Post by: Bland Joe Dwarf on September 05, 2012, 12:01:26 AM
Quote from: The Butcher;576726I love these threads. Pure, unadultered gaming enthusiasm, no dick-waving or shit-flinging, just people excited about RPGs.

Brace yourselves, this is one big post.

Adventurer Conqueror King. For this one, I'm considering no less than four historically inspired campaign pitches.
  • The Dark Age is pretty close the default, implied setting and inspired on the collapse of the Roman Empire, with PCs as possible agents of something resembling the Carolingian Renaissance; I'd like to take the Matter of France and do for it what Bernard Cornwall did to the Matter of Britain in The Warlord Chronicles -- that, plus D&D.
  • The Crusader Kingdoms sees PCs far from home, adventuring in lands recently liberated from the grip of an ancient sorcerous empire by a coalition of nations, who then set out to divide the lands amongst themselves as the land's original masters plot revenge in the shadows.
  • The New World, of course, opens up a new continent of steaming jungles and lost cities, with huge... tracts of land ripe for the taking, and other opportunities for enterprising gentlemen of fortune seeking to escape the fenced fields and plague-ridden cities of the old country.
  • The Great Game sees two mighty empires vying for control of a strategically important country dotted with ancient ruins, barbaric tribes and harsh, rugged wilderness. Inspired on the eponymous conflict between Britain and Russia over Afghanistan in the 19th Century.
AD&D 1e. I've played a lot of 2e, but never even run it, and I've never played or run 1e. I'd like to rectify this alarming oversight by running a 1e game; I'm partial to a Forgotten Realms 1e game, tentaively titled "Ill-Met in Luskan", with PCs exploring the ruins of Old Illusk and getting mixed up with the likes of the Captains of Luskan and the Arcane Brotherhood. Failing that, ye olde Temple-Slavers-Giants-Drow proto-adventure-path extravaganza would be pretty cool too.

Runequest 6, or Legend, or Openquest. Again, more than one idea.
  • Prehistoric Fantasy. PCs start as members of a Neolithic tribe undergoing their rites of passage when scumbag Atlanteans show up, taking slaves, building cyclopean monuments of eldritch significance, summoning demons they may or may not control, and generally behaving like sophisticated, magic-using asshole tourists. PCs would all have the Primitive background and access only to Spirit Magic, while the Atlanteans would have Common Magic and Sorcery. Other schools might show up as PCs discovered new civilizations.
  • Sword and Sandal and Sorcery. Basically, an Iron Age fantasy setting (complete with stand-ins for Egypt, Greece, Celts, Akkadians and maybe even later stuff like Rome and Germanic tribes) with classic Runequest metaphysics.
  • Elric. Ever since Akrasia posted his Elric AP with Loz, I've wanted to run a game with the same, Dune-like premise: PCs are the remnant of a Melnibonéan noble house which gets screwed over and go out into the large world to rebuild their glory, or to get the bastards, or both, or neither.
  • Vikings. Maybe a Danelaw kingdom-building game. Or maybe even a game centering on the Varangian Guard and the intrigues of Miklagard (Constantinople). Whatever, the book's awesome and I still want to use it some day.
Call of Cthulhu. Getting a long-term campaign out through the door would make me happy. Bonus points if I get to set it in my hometown, but that would require the sort of research legwork I can't always find the time for. I'd love to run Masks of Nyarlathotep but one of my most trustworthy Cthulhu-loving players read the whole thing, promised to run it for us, and never did. The fucker.

New World of Darkness. I played a short Changeling: The Lost game and loved it; would relish the opportunity to run it. Still want to try my hand at Hunter: The Vigil, Mage: The Awakening and Werewolf: The Forsaken, more or less in this order.

Traveller. I still want to give this beauty a second chance, and I want to do it with a homebrew setting, possibly closer to 2300AD (a cool setting that sadly didn't age well) than to the OTU/3I milieu.

Ninjas & Superspies. Speaking of games that didn't age very well... I'd love to see a version with new martial art forms, and technology updates for today. Meanwhile, I'd be happy to set a game in the 1980s, with PCs competing, each for his own reason, in a mysterious underground martial arts tournament attended by the créme de la créme of the international crime scene.

A gritty post-apocalyptic game. Using Traveller or BRP. No silly mutations or zombies or supernatural stuff. Players defend their community from the horrors of collapsed civilization (think Jericho).

A supers game. I still find the prospect a bit intimidating. ICONS or Simon Washbourne's Supers! are the systems I'd most likely use. I once considered using a "Golden Age Marvel that never was", i.e. doing for Marvel what Roy Thomas did for DC, complete with Golden Age versions of heroes that didn't really exist in the 1940s (e.g. Moon Knight, Hawkeye) alongside old Timely Comics standbys (Captain America, Namor, the Human Torch, the Black Widow etc.). Another idea would be to riff off Necessary Evil (for Savage Worlds) and the old Thunderbolts comics, with PCs playing villains who have the role of heroes thrust upon them by some cataclysmic event.

I'll have kids and grandkids and grow old and die before I can run all this stuff. Ah well, no matter. I soldier on and try to squeeze a little gaming in whenever I can.

All great choices, my friend, my favorites being the ACK, RQ6, Golden Age Marvel Icons and Jericho Post Apoc...

My options now are:  

Dungeon Crawl Classics set in the World Between from Tales of the Grotesque and Dungeonesque (and a good selection of OSR modules that fit the mood)

The One Ring

Barbarians of the Aftermath with all things randomized
Title: Games you want to run.
Post by: Just Another Snake Cult on September 05, 2012, 01:05:46 AM
1975 Empire of the Petal Throne: Someday, someday...

Star Wars Off the Leash: A SW game, ignoring all but the first three movies (Heck, maybe all but the first movie), done in the anything-goes 70's space-pulp style of the old Marvel SW comics. Sample ideas from my notebook: The 3rd Death Star, not a space station but built into the crust of an entire planet, with a beam that makes suns go nova. Vader's cyborg body auto-repairs and digs it way out of it's shallow grave on Endor, even more evil now that Anakin's soul has left it to move on. Fundamentalist Sith so evil that they have "Nightsabers" of ultra-cold blackness. The original Jedi knights, who wear plate armor, use "Light-" versions of all kinds of Medieval weapons and ride Space dragons, return from their centuries-long crusade against Dune-esque Space Muslims. I'm not that fanatic a SW fan, but it was a big part of my 70's-80's childhood imagi-scape and the idea just keeps calling out to me as I lie awake in the small hours. Also, I hate seeing SW ossify into just another body of untouchable geek canon and I want to get back to the crazy pop energy that it had for me when I first saw it. I'll probably use a simplified version of the West End system.  

Super-Hero game: My last attempt was an epic disaster. I have no idea what I would use for a system. Writer's block siezes my brain every time I even think about doing it... but the itch just won't go away.

Savage Worlds or Boot Hill 1E: The Old-Time Cowboy Show: A cinematic western. No magic, no steampunk, no alternate history, no irony. Schoolmarms. White hats. Bang.

Cold City/Hot War: Not normally a fan of indy/forgy/story/whatever stuff (Loath great chunks of it, in fact) but something this moody, very British little pair of games really grabbed me. Maybe use a different system... maybe just jump off the deep end and not.

British super-spies in 1965 swinging London, in the "Pop Spy-Fi" style of The Avengers, Adam Adamant, Modesty Blase, etc. I've brought this idea up to various groups over the years and the reaction has always been very vocally hostile (Not a popular genre these days, apparently). Savage Worlds, maybe?
Title: Games you want to run.
Post by: James Gillen on September 05, 2012, 03:19:18 AM
Quote from: Just Another Snake Cult;579933British super-spies in 1965 swinging London, in the "Pop Spy-Fi" style of The Avengers, Adam Adamant, Modesty Blase, etc. I've brought this idea up to various groups over the years and the reaction has always been very vocally hostile (Not a popular genre these days, apparently). Savage Worlds, maybe?

Agents of S.W.I.N.G.!!!
Title: Games you want to run.
Post by: RPGPundit on September 06, 2012, 05:15:53 PM
Quote from: Just Another Snake Cult;5799331975 Empire of the Petal Throne: Someday, someday...

Star Wars Off the Leash: A SW game, ignoring all but the first three movies (Heck, maybe all but the first movie), done in the anything-goes 70's space-pulp style of the old Marvel SW comics. Sample ideas from my notebook: The 3rd Death Star, not a space station but built into the crust of an entire planet, with a beam that makes suns go nova. Vader's cyborg body auto-repairs and digs it way out of it's shallow grave on Endor, even more evil now that Anakin's soul has left it to move on. Fundamentalist Sith so evil that they have "Nightsabers" of ultra-cold blackness. The original Jedi knights, who wear plate armor, use "Light-" versions of all kinds of Medieval weapons and ride Space dragons, return from their centuries-long crusade against Dune-esque Space Muslims. I'm not that fanatic a SW fan, but it was a big part of my 70's-80's childhood imagi-scape and the idea just keeps calling out to me as I lie awake in the small hours. Also, I hate seeing SW ossify into just another body of untouchable geek canon and I want to get back to the crazy pop energy that it had for me when I first saw it. I'll probably use a simplified version of the West End system.  

I'm sorry, I don't mean to be cruel but.. those all sound like absolutely awful ideas.

Ok, maybe I do mean to be cruel.

RPGPundit
Title: Games you want to run.
Post by: The Butcher on September 06, 2012, 05:36:44 PM
Quote from: Just Another Snake Cult;579933Star Wars Off the Leash: A SW game, ignoring all but the first three movies (Heck, maybe all but the first movie), done in the anything-goes 70's space-pulp style of the old Marvel SW comics. Sample ideas from my notebook: The 3rd Death Star, not a space station but built into the crust of an entire planet, with a beam that makes suns go nova. Vader's cyborg body auto-repairs and digs it way out of it's shallow grave on Endor, even more evil now that Anakin's soul has left it to move on. Fundamentalist Sith so evil that they have "Nightsabers" of ultra-cold blackness. The original Jedi knights, who wear plate armor, use "Light-" versions of all kinds of Medieval weapons and ride Space dragons, return from their centuries-long crusade against Dune-esque Space Muslims. I'm not that fanatic a SW fan, but it was a big part of my 70's-80's childhood imagi-scape and the idea just keeps calling out to me as I lie awake in the small hours. Also, I hate seeing SW ossify into just another body of untouchable geek canon and I want to get back to the crazy pop energy that it had for me when I first saw it. I'll probably use a simplified version of the West End system.  

Don't listen to Pundejo. This is awesome and I'd play it in a heartbeat.

I'm almost as enthusiastic towards alternate takes on beloved old geek IPs as I am towards actual alternate histories (see my pseudo-Golden Age Marvel pitch above).

Quote from: Just Another Snake Cult;579933Cold City/Hot War: Not normally a fan of indy/forgy/story/whatever stuff (Loath great chunks of it, in fact) but something this moody, very British little pair of games really grabbed me. Maybe use a different system... maybe just jump off the deep end and not.

I think you could use straight CoC for both and it'd work like a charm. I mean, the game never spells it out, but the supernatural elements are clearly cribbed from the Cthulhu Mythos.
Title: Games you want to run.
Post by: Silverlion on September 06, 2012, 05:37:30 PM
Quote from: Just Another Snake Cult;5799331975 Empire of the Petal Throne: Someday, someday...

Star Wars Off the Leash: A SW game, ignoring all but the first three movies (Heck, maybe all but the first movie), done in the anything-goes 70's space-pulp style of the old Marvel SW comics. Sample ideas from my notebook: The 3rd Death Star, not a space station but built into the crust of an entire planet, with a beam that makes suns go nova. Vader's cyborg body auto-repairs and digs it way out of it's shallow grave on Endor, even more evil now that Anakin's soul has left it to move on. Fundamentalist Sith so evil that they have "Nightsabers" of ultra-cold blackness. The original Jedi knights, who wear plate armor, use "Light-" versions of all kinds of Medieval weapons and ride Space dragons, return from their centuries-long crusade against Dune-esque Space Muslims. I'm not that fanatic a SW fan, but it was a big part of my 70's-80's childhood imagi-scape and the idea just keeps calling out to me as I lie awake in the small hours. Also, I hate seeing SW ossify into just another body of untouchable geek canon and I want to get back to the crazy pop energy that it had for me when I first saw it. I'll probably use a simplified version of the West End system.  

I think this would be awesome for Mini-Six, except space-Muslims, I'd probably cook up a new Order, neither Sith nor Jedi.

QuoteSuper-Hero game: My last attempt was an epic disaster. I have no idea what I would use for a system. Writer's block siezes my brain every time I even think about doing it... but the itch just won't go away.



Anything we can do to help with this one?
Title: Games you want to run.
Post by: Jason Coplen on September 06, 2012, 06:15:45 PM
RQ6 - I want to see what the differences are between that and RQ3 (which I ran several successful campaigns with).

DCC - I want my DCC group to finally get back together so I can get more time in with the system. The little play we did have was really fun.

Dreaming Cities/Tri-stat - For a simple yet fun modern day game where I can throw the kitchen sink at my group.
Title: Games you want to run.
Post by: Philotomy Jurament on September 06, 2012, 06:34:22 PM
Quote from: Jason Coplen;580479RQ6 - I want to see what the differences are between that and RQ3 (which I ran several successful campaigns with).

Off the top of my head, some of the more obvious differences include:

Title: Games you want to run.
Post by: Jason Coplen on September 06, 2012, 09:22:35 PM
Quote from: Philotomy Jurament;580488Off the top of my head, some of the more obvious differences include:

  • No resistance table.
  • Not the same Strike Rank system.  (Uses an Initiative + one or more Combat Actions system, instead.  Somewhat more abstract.)
  • Instead of crits at 1/20 and specials at 1/5, you have a single higher success level: crits at 1/10.
  • Special combat maneuvers (e.g. disarm, choose location, etc.) are not declared in advance/prior to rolling; having a higher degree of success than your opponent allows you to choose from a menu of such options.  (So you roll well, first, then decide how to apply your success.)  
  • Combat skills are not as granular, and there aren't separate attack/parry skills.  Instead you have a combat styles that incorporate multiple weapons.  For example, Saxon Fyrdsman style might include spear, shield, and seax.  All have the same percentage and improve together as a single skill.
  • No Dodge skill.  Melee dodges are assumed to be part of parrying.  Get out of the way of something big dodges are covered with an evasion skill.
  • Consolidated/reconfigured skills list to work with the changes to combat and the elimination of the resistance table, et cetera.
  • Different magic systems, of course (par for the course for any BRP-variant game)

Thanks for the info.

I have to admit the combat styles sound neat.
Title: Games you want to run.
Post by: Philotomy Jurament on September 06, 2012, 09:30:17 PM
Quote from: Jason Coplen;580564Thanks for the info.

I have to admit the combat styles sound neat.
I'm iffy on the combat styles, to tell you the truth.  But I do like the way the possibility of special effects are implemented based on the degree of success for your roll, rather than being declared in advance.  (It's actually a pretty old variant approach; SPQR used it, although the RQ6 version isn't exactly the same.)
Title: Games you want to run.
Post by: The Butcher on September 06, 2012, 10:53:02 PM
Quote from: Philotomy Jurament;580566I'm iffy on the combat styles, to tell you the truth.  But I do like the way the possibility of special effects are implemented based on the degree of success for your roll, rather than being declared in advance.  (It's actually a pretty old variant approach; SPQR used it, although the RQ6 version isn't exactly the same.)

To be honest, the RQ6 core rulebook gives GMs a lot of leway on presenting and implementing Combat Styles, from a having a single Combat skill (for games in which combat is rare), to having a separate skill for each weapon or weapon category, to the typical 2 or 3 weapon styles introduced in MRQII.

I can't claim a lot of familiarity with old school RQ (I might pick up RQ3 one of these days), but I'm loving RQ6.
Title: Games you want to run.
Post by: James Gillen on September 07, 2012, 03:24:24 AM
Quote from: The Butcher;580457Don't listen to Pundejo. This is awesome and I'd play it in a heartbeat.

You remember that one story arc with Han and Chewie in the comic where they had to perform a mission with a bunch of random characters including a "Don Kiho-tay" who wore plate armor, carried a lightsaber, and thought he was a Jedi Knight?

What was really funny was when West End made that a character template for the RPG.  :D

JG
Title: Games you want to run.
Post by: Just Another Snake Cult on September 07, 2012, 08:37:33 AM
Quote from: RPGPundit;580448I'm sorry, I don't mean to be cruel but.. those all sound like absolutely awful ideas.


RPGPundit

As I grow older, I find I actually prefer the Star Wars comics to the movies.

It's all about that 70's "ZAP!!!".
Title: Games you want to run.
Post by: RPGPundit on September 09, 2012, 04:25:00 AM
Well, to each their own.

RPGPundit
Title: Games you want to run.
Post by: GeekEclectic on September 10, 2012, 09:37:29 PM
I want to run a Smallville game that goes longer than a couple sessions. I'm not married to a particular concept, though a loosely(very loosely) Green Lantern-based setting might be neat.
Title: Games you want to run.
Post by: vytzka on September 11, 2012, 03:21:47 AM
Tenra Bansho Zero. And I'm going to do so really soon now :D
Title: Games you want to run.
Post by: Dirk Remmecke on September 11, 2012, 06:53:52 AM
A one-shot: Professor Layton and the Curse on the Orient Express.
(Which, despite appearances, will have no Cthulhoid elements.)

(http://www.bilder-hochladen.net/files/j7rl-5-e4da.jpg)

The system of choice is vs. Monsters.
Title: Games you want to run.
Post by: RPGPundit on September 12, 2012, 05:28:16 PM
What the hell is that?!

RPGPundit
Title: Games you want to run.
Post by: Ronin on September 12, 2012, 07:09:19 PM
Quote from: Just Another Snake Cult;579933Cold City/Hot War: Not normally a fan of indy/forgy/story/whatever stuff (Loath great chunks of it, in fact) but something this moody, very British little pair of games really grabbed me. Maybe use a different system... maybe just jump off the deep end and not.

I love the setting/fluff of this game. Hate the system. I ran it using Microlite20 in what ended up being an abortive play by post game. (Which was totally my fault. Life snuck up on me and said fuck you! Work sucker! You have no time for anything else! Your dooooomed!!!!!)