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Games that need a new edition

Started by vivsavage, August 13, 2017, 08:40:48 AM

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3rik

Quote from: K Peterson;982670Call of Cthulhu. ;)

I don't *mind* the new edition *that* much, but I agree some of it could have been handled more elegantly. I don't mind expendable Luck points, which are optional anyway, but I do not like the rules for Pushing a Skill Roll at all, and I have no need for such extensive Chase rules.
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Bren

Quote from: Dumarest;982821Bren, are you aware your link for D6 Star Wars goes to the bashrpg web site? Was it supposed to go to a blog or something?
Oops. Thanks. I switched the link to a Star Wars D6 forum.
Currently running: Runequest in Glorantha + Call of Cthulhu   Currently playing: D&D 5E + RQ
My Blog: For Honor...and Intrigue
I have a gold medal from Ravenswing and Gronan owes me bee

Bren

Quote from: 3rik;982844I don't *mind* the new edition *that* much, but I agree some of it could have been handled more elegantly. I don't mind expendable Luck points, which are optional anyway, but I do not like the rules for Pushing a Skill Roll at all, and I have no need for such extensive Chase rules.
Seems like these would be more suitable for a pulp action setting, which Call of Cthulhu really isn't at heart. But maybe there is a market for people wanting to be able to play something like The Shadow or Doc Savage with CoC rules. I've had campaigns drift that way and have run some pulp stuff with CoC rules as a change up from our usual 1920s and Gaslight CoC settings.
Currently running: Runequest in Glorantha + Call of Cthulhu   Currently playing: D&D 5E + RQ
My Blog: For Honor...and Intrigue
I have a gold medal from Ravenswing and Gronan owes me bee

Voros

Quote from: 3rik;982844I don't *mind* the new edition *that* much, but I agree some of it could have been handled more elegantly. I don't mind expendable Luck points, which are optional anyway, but I do not like the rules for Pushing a Skill Roll at all, and I have no need for such extensive Chase rules.

Funny, the chase rules are a hot mess but easy to ignore. Luck Points though seem completely against the tone of the game to me. Pushing skill roll I have no use for in CoC either (it is fine in other games).

Armchair Gamer

Quote from: Bren;982853Seems like these would be more suitable for a pulp action setting, which Call of Cthulhu really isn't at heart. But maybe there is a market for people wanting to be able to play something like The Shadow or Doc Savage with CoC rules. I've had campaigns drift that way and have run some pulp stuff with CoC rules as a change up from our usual 1920s and Gaslight CoC settings.

Note that the very first major CoC release after CoC 7th, and which had been awaited for years, was Pulp Cthulhu

Voros

A new Marvel Super Heroes rpg would be fun.

DocJones

Quote from: K Peterson;982670Call of Cthulhu. ;)

Surely we need another Runequest by another publisher.

Llew ap Hywel

Quote from: Voros;982867A new Marvel Super Heroes rpg would be fun.

I liked the cortex one in reading it but never got to play.
Talk gaming or talk to someone else.

TrippyHippy

I'd like to see someone have another crack at In Nomine, without rushing it and being a bit more faithful to the original French version.

I'd like to see Stormbringer return as a part of a series of Multiverse-wide Eternal Champion games.

I'd like to see Toon updated with a full colour interior design.

I'd like to see Cyberpunk updated to 2077, as per the advert of the last five years......
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Apparition

Quote from: Voros;982867A new Marvel Super Heroes rpg would be fun.

There already is one, in everything but name.  Came out last year.

Dumarest

Quote from: Voros;982867A new Marvel Super Heroes rpg would be fun.

Which one? And what would you "improve" for the new edition?

Dumarest

Quote from: HorusArisen;982872I liked the cortex one in reading it but never got to play.

Lucky you...i was excited by the idea but in practice it was more like a dice game than an RPG to me.

Voros

Quote from: TrippyHippy;982889I'd like to see Stormbringer return as a part of a series of Multiverse-wide Eternal Champion games.

I'd like to see Toon updated with a full colour interior design.

I think KS for Stormbringer and Toon would both do very well amd I would be thrilled for both. I doubt Moorcock has much interest in granting the rights though and Costikyan is probably making too much serious cash in video games to be interested.

Voros

Quote from: Celestial;982896There already is one, in everything but name.  Came out last year.

Yeah I'm aware of that. I always preferred playing the actual comic book heroes for FASERIP. It is free on Drivethrurpg.

Voros

Quote from: Dumarest;982897Which one? And what would you "improve" for the new edition?

I'm fond of FASERIP but haven't played it in a long time and I'm unsure what I'd make of it today but do like a fair bit of the idea of their mechanics and would like to see that core maintained. As to what would you add to improve it and update as per the Marvel universe seems obvious. Not a big fan of most modern super hero comics but Morrison's X-Men would be a blast.