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First Real Foray Into B/X

Started by Cola, July 11, 2021, 09:35:50 AM

Previous topic - Next topic

Semaj Khan

Quote from: SHARK on July 18, 2021, 11:12:40 PM
Quote from: Semaj Khan on July 18, 2021, 10:16:11 PM


I looked at Mentzer's BECMI, realized it was Mentzer, then put it down and washed my hands.


Greetings!

Hmmm...what is so wrong or terrible about Mentzer's BECMI?

Semper Fidelis,

SHARK

Greetings!

Because Mentzer is a shit-for-brains writer and DM, and his products are substandard tripe.

Anchors Aweigh,

Semaj Khan
Walk amongst the natives by day, but in your heart be Superman.

SHARK

Quote from: Semaj Khan on July 18, 2021, 11:26:39 PM
Quote from: SHARK on July 18, 2021, 11:12:40 PM
Quote from: Semaj Khan on July 18, 2021, 10:16:11 PM


I looked at Mentzer's BECMI, realized it was Mentzer, then put it down and washed my hands.


Greetings!

Hmmm...what is so wrong or terrible about Mentzer's BECMI?

Semper Fidelis,

SHARK

Greetings!

Because Mentzer is a shit-for-brains writer and DM, and his products are substandard tripe.

Anchors Aweigh,

Semaj Khan

Greetings!

*Laughing* I love it. That response made me almost choke on my coffee from laughing. ;D

I know it is often fashionable for many gamers--especially in the OSR--to wax eloquently in praise of everyone from "The Old Days", but I have seen some various modules and books written by *Old TSR Gaming Luminary* and thought to myself, "Really? What the eff is this guy worshipped so much for? This module is garbage!" ;D

Semper Fidelis,

SHARK
"It is the Marine Corps that will strip away the façade so easily confused with self. It is the Corps that will offer the pain needed to buy the truth. And at last, each will own the privilege of looking inside himself  to discover what truly resides there. Comfort is an illusion. A false security b

Mishihari

Quote from: rocksfalleverybodydies on July 17, 2021, 09:19:59 PM
For me, the first thing to check for any RPG is the character sheet: gives a pretty good indication on the complexity of the game.  One just has to look at the traditional B/X character sheet vs. the Goldenrod standard Advanced D&D, and it becomes pretty evident that B/X wins out for far less fiddly bits.

Your son will definitely grasp it better at that age.  Heck, Advanced D&D rules still confound most of us as adults.  Last thing you want to do is introduce those frustrating rules and turn him off the RPG concept, even though we seem to revel in rule talk later on in life. heh

I have an 8 year old son who I'm slowly introducing to RPG's: B/X has proven (as it was intended) to be grasped relatively easily by younger players and he's enjoying it.  I'll let him decide when to break from the traditional and find his own way.

It's definitely a solid foundation for a game system that is not going anywhere anytime soon.

I honestly don't think AD&D was that tough to learn.  I stared with Holmes basic at age 10, and at age 12 started DMing AD&D for groups of 4 to 12 people without any help from an adult.  If I did it, I feel like just about anyone could do it.

Habitual Gamer

Quote from: Mishihari on July 25, 2021, 02:28:24 AM
Quote from: rocksfalleverybodydies on July 17, 2021, 09:19:59 PM
For me, the first thing to check for any RPG is the character sheet: gives a pretty good indication on the complexity of the game.  One just has to look at the traditional B/X character sheet vs. the Goldenrod standard Advanced D&D, and it becomes pretty evident that B/X wins out for far less fiddly bits.

Your son will definitely grasp it better at that age.  Heck, Advanced D&D rules still confound most of us as adults.  Last thing you want to do is introduce those frustrating rules and turn him off the RPG concept, even though we seem to revel in rule talk later on in life. heh

I have an 8 year old son who I'm slowly introducing to RPG's: B/X has proven (as it was intended) to be grasped relatively easily by younger players and he's enjoying it.  I'll let him decide when to break from the traditional and find his own way.

It's definitely a solid foundation for a game system that is not going anywhere anytime soon.

I honestly don't think AD&D was that tough to learn.  I stared with Holmes basic at age 10, and at age 12 started DMing AD&D for groups of 4 to 12 people without any help from an adult.  If I did it, I feel like just about anyone could do it.

Confidence and comfort are the key.  If you have those, system is irrelevant.  Without those, and any system is too much.

rocksfalleverybodydies

Quote from: Habitual Gamer on July 26, 2021, 02:57:27 PM
Quote from: Mishihari on July 25, 2021, 02:28:24 AM
Quote from: rocksfalleverybodydies on July 17, 2021, 09:19:59 PM
For me, the first thing to check for any RPG is the character sheet: gives a pretty good indication on the complexity of the game.  One just has to look at the traditional B/X character sheet vs. the Goldenrod standard Advanced D&D, and it becomes pretty evident that B/X wins out for far less fiddly bits.

Your son will definitely grasp it better at that age.  Heck, Advanced D&D rules still confound most of us as adults.  Last thing you want to do is introduce those frustrating rules and turn him off the RPG concept, even though we seem to revel in rule talk later on in life. heh

I have an 8 year old son who I'm slowly introducing to RPG's: B/X has proven (as it was intended) to be grasped relatively easily by younger players and he's enjoying it.  I'll let him decide when to break from the traditional and find his own way.

It's definitely a solid foundation for a game system that is not going anywhere anytime soon.

I honestly don't think AD&D was that tough to learn.  I stared with Holmes basic at age 10, and at age 12 started DMing AD&D for groups of 4 to 12 people without any help from an adult.  If I did it, I feel like just about anyone could do it.

Confidence and comfort are the key.  If you have those, system is irrelevant.  Without those, and any system is too much.

Gentle readers, I would agree if I dumped half the rules in the book and did the (B/X)/AD&D squish that most of us did back when we were young.  I suspected the AD&D BTB rules are some sort of Mensa test.  My friend and I made a concerted effort back then to play AD&D 1e BTB and it ended in more confusion than anything else and abject failure.

It's not rocket science, and sure you can play AD&D and make it work well enough, but the system needed major modifications to actually make sense and work.  Rules have been debated for years on other forums with no resolution.  It is not a clear, concise system to learn.  Still my favorite edition, because I'm evidently a masochist.

Batjon

Quote from: Dave 2 on July 15, 2021, 09:20:06 PM
Every possible thread, Batjon? How much are you getting paid?

It's just B/X. It's a perfectly frabjous presentation of B/X, but it's just B/X.

LOL.  That is actually not true.  If you have the advanced tomes or advanced individual books, they add classes from AD&D, options from AD&D, options for Ascending AC, Weapon Proficiencies, more monsters, spells, etc.