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Dawn Patrol . . . roleplaying game?

Started by Black Vulmea, August 09, 2012, 03:36:06 PM

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Omega

I thought he was saying "Are the planes the focus? Or are they just a background prop?" and play accordingly.

Similar to how some RPGs treat spaceships or cars. They are just props to get from point A to point B and maybee break down on the way. They dont have much stats if any at all since the action is all once they get out and on the ground, or inside the vehicle. Vehicle combat isnt a feature. While others treat them as more integral or even the focus, with the character being a mere stat to the ship.

Dumarest

Quote from: Omega;964177I thought he was saying "Are the planes the focus? Or are they just a background prop?" and play accordingly.

Similar to how some RPGs treat spaceships or cars. They are just props to get from point A to point B and maybee break down on the way. They dont have much stats if any at all since the action is all once they get out and on the ground, or inside the vehicle. Vehicle combat isnt a feature. While others treat them as more integral or even the focus, with the character being a mere stat to the ship.

Then I misunderstood. Planes aren't the focus, but we enjoy tactical combat over utter abstraction and want the differences between various planes to matter. So I'd say the split, if the game ever comes to pass, would probably be 50% boardgame-type action with dogfights and such, and 50% roleplaying outside of aerial combat.

Greentongue

Quote from: Dumarest;964165I may be misunderstanding you but it sounds like your statement is "It makes more sense to play what I want to play than what you want to play because of things I like better than things you like." That is always true. But since you aren't in my group, we're going to play what we want to play rather than what you want to play.

QuoteDoesn't it really depend on what unique experience you are trying to play through?
Are the planes a focus or just backdrop?

I was just suggesting an alternate idea that you may not have thought of.
Hope your group enjoys whatever you come up with.
=

Black Vulmea

Quote from: Gronan of Simmerya;964001Dawn Patrol isn't a fucking RPG.  It's a minor revision of "Fight in the Skies," which is and was and always will be an unabashed wargame.
If your playing piece is 'my guy' or 'me' instead of 'my unit,' if you make decisions in-play through the cockpit glass, if you develop and maintain a characterization for your pilot - chivalrous knight of the skies, opportunist head-on attacker, runs to fight another day, whatever - then yeah, you're fucking roleplaying.

Quote from: Omega;964016Combining Boot hill and Dawn Patrol seems a little odd as they do not use a similar system?
Wait for it.

Quote from: Omega;964016But you could just plug the BH wargame into the DP wargame and just switch out as needed . . .
Wait for it.

Quote from: Omega;964016. . . since the DP pilot has no stats and advancement is a factor of experience in the air.
And the blind squirrel trips over the acorn.

You're too stupid to bother reading anymore.
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

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ACS

Dumarest

Quote from: Black Vulmea;964270If your playing piece is 'my guy' or 'me' instead of 'my unit,' if you make decisions in-play through the cockpit glass, if you develop and maintain a characterization for your pilot - chivalrous knight of the skies, opportunist head-on attacker, runs to fight another day, whatever - then yeah, you're fucking roleplaying.

I just found it amusing coming from someone who plays '74 D&D with no problems.

Gronan of Simmerya

Quote from: Dumarest;964301I just found it amusing coming from someone who plays '74 D&D with no problems.

And I've played a HELL of a lot of FITS, too.

And they're different.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

Dumarest

Quote from: Gronan of Simmerya;964345And I've played a HELL of a lot of FITS, too.

And they're different.

Obviously. Have you anything to contribute to the topic? Or just popping in to say hi again?

Gronan of Simmerya

Well, it's hard to say much about what seems intuitively obvious.

We always knew they were different.  How?  Dunno.  But we did.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

Omega

Wait for it.

Wait for it.

Quote from: Black Vulmea;964270If your playing piece is 'my guy' or 'me' instead of 'my unit,' if you make decisions in-play through the cockpit glass, if you develop and maintain a characterization for your pilot - chivalrous knight of the skies, opportunist head-on attacker, runs to fight another day, whatever - then yeah, you're fucking roleplaying.

And the blind cowboy trips over the aeroplane.

You're too stupid to bother reading anymore.

Just sayin man... :D

Gronan of Simmerya

Quote from: Black Vulmea;964270If your playing piece is 'my guy' or 'me' instead of 'my unit,' if you make decisions in-play through the cockpit glass,

Skirmish wargames go back decades.  At GaryCon VI I was the tank commander of a single tank.  That does not make TRACTICS a role playing game.  Michael Korns' "Modern Warfare in Miniature" is not a roleplaying game, it is a 1:1 skirmish game.

Not all games where you play a single combatant are RPGs by a long shot.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.