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Favorite Tabletop Role-playing Genre

Started by Theory of Games, May 09, 2019, 08:45:28 AM

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Theory of Games

Spill it.

Is it Sword and Sorcery? Horror? Science Fiction? Historical? Sports? Mythic? Superheroes? Military?

And why?
TTRPGs are just games. Friends are forever.

jux

1. Fantasy
It's classic. It's home. Although I like my fantasy human-centric. Dungeon crawling stuff.

2. Horror (Lovecraftian)
CoC scenarios. The best of roleplaying.

3. S&S
The combination of the first two. What's not to like.

Godfather Punk

1. Fantasy
2. Pulp action
3. Horror

NeonAce

For me?

Superheroes, or more broadly, "Modern Action" (by which I mean "Birth of the Automobile" to near-future). Basically, the "genre" that encompasses the comics, video games & cartoons of my '80s/'90s youth.

Why?
I suppose nostalgia is playing into it a little. Also, I find that modern era games are more familiar and so it is easier to come up with plausible background details and improvised depth, more cultural references my character can tap into without falling into familiar tropes that I often see in fantasy games that can kinda bore me.

Games that first come to mind when I think about the genre: Marvel Super Heroes, DC Heroes, Champions, Street Fighter, Adventure, Feng Shui, TMNT & Other Strangeness, Ninjas & Superspies, James Bond 007, Covert Ops, maybe BESM & OVA (and obviously a bunch of others, this just being some of what first comes to mind). It's broad to call that all the same genre (Supers, Hong Kong Action Movie, Anime, Espionage), but the unifying theme is the modern era, and a kinda light, upbeat adventure vibe.

ArrozConLeche

Fantasy. It was the genre that broke my RPG cherry. You never forget your first love.

Beldar

1. Tolkien inspired heroic fantasy with a touch of D&D style. Preferably in a long campaign filled with dungeon delves, wars, and a real chance that the heroes may not succeed.

2. Traveller inspired sci-fi large enough to house several sub-genres in one campaign. Trading space cowboys, horrific ancient experiments rediscovered, ect. I needs to be soft enough to have common FTL but hard enough to not be sci-fantasy.

3. Personal dramatic horror in the style of Vampire: The Masquerade but not run or played by a group of douche rockets.

Steven Mitchell

Fantasy, mostly "heroic" or "epic", and mostly sandbox, with a strong preference for mystery and exploring the unknown.  Then on top of that, I want a bit of occasional horror, a fair amount of comedy, a dash of soap opera, and several veins that lean away from "epic" more into "swords and sorcery".  All of those latter bits are flavorings to the main dish of epic fantasy.  It's the sandbox that reinforces the swords and sorcery though.  The world and rules are biased to produce epic, but when things go bad for the players, it can turn into Vance or Leiber in a hurry.

Chunkthulhu

Quote from: jux;10868751. Fantasy
It's classic. It's home. Although I like my fantasy human-centric. Dungeon crawling stuff.

2. Horror (Lovecraftian)
CoC scenarios. The best of roleplaying.

3. S&S
The combination of the first two. What's not to like.

BOOM!  Nailed it.

Shasarak

My favourite genre is old school Science-Fantasy like the way that Gygax rolled.
Who da Drow?  U da drow! - hedgehobbit

There will be poor always,
pathetically struggling,
look at the good things you've got! -  Jesus

Snowman0147

I have to say weird fantasy which can cover a lot of ground, but appears to be more stable than high fantasy.

Then again I am a fan of epic fantasy which is bigger than high fantasy.  Well so long as they stick with mythological sense to explain why the pcs are so powerful.

Razor 007

#10
Medieval Fantasy.  Core 4 Classes, plus maybe a few more.  LotR Races.  Classic Monsters, plus Lovecraftian stuff.
I need you to roll a perception check.....

S'mon

I like high powered, highish magic, swords & sorcery best. Can be gonzo (Wilderlands) or fairly serious (Primeval Thule). PCs who go from competent to super-heroic.

Next preference would be either dark heroic fantasy (eg most Paizo stuff) or vanilla high fantasy, Forgotten Realms style. I like sci-fi and several other genres in theory, but always struggle to maintain a campaign outside the fantasy genre, and normally some variant of D&D.

SavageSchemer

Sword and Planet - Because there's a little place in my soul that calls Barsoom home. That and mostly naked martian babes are way hotter (and deadlier) than any elf-chic. That's right. Gauntlet thrown!

Space opera - By which I mostly mean, Traveller. Because the setting of play is damn near infinite. So is my love of science fiction.

Urban fantasy - Mostly because our world can't be beat for verisimilitude.

Swashbuckling fantasy - I dig the aesthetics. Age of Sail ships were goddamn gorgeous. And, you know, firearms are a thing.

And, one day, I'll play a Norse Mythology / Viking inspired game. Or a Polynesian-inspired S&S game. Just because.
The more clichéd my group plays their characters, the better. I don't want Deep Drama™ and Real Acting™ in the precious few hours away from my family and job. I want cheap thrills, constant action, involved-but-not-super-complex plots, and cheesy but lovable characters.
From "Play worlds, not rules"

myleftnut

1.  Horror
2.  Post-apocalypse
3.  Sci-Fi

I have trouble finding non-D&D groups

danskmacabre

1: DnD style Fantasy:
Easiest to get players for and light easy fun to run. Really good for "Pick up and play" Roleplaying games.

2: Lovecraftian style Horror:
Harder to get players for, but for RP the most fun and rewarding.
Generally not suitable for those who want lots of action, as their characters will probably die a horrible, painful death lol.

3: Scifi (Stars without Number with a mild horror/Post Apocalyptic flavor)
Lots of fun with the right players who buy into it.
I find people who primarily come from a DnD background aren't into this sort of thing.
I love working out the factions, planets, conflicts, politics etc.
A nice mix of dangerous action and RP.