What do people think about this? They're the same umbrella company that owns mongoose and 2000 AD, they were also the ones who did the Alien vs. Predator video games(?) apparently.
RPGPundit
Wow, where was the news on that posted?
CCP owns White-Wolf
Hasbro owns WotC/D&D
And now Rebellion owns Mongoose AND C7?
Rebellion is a bog standard money mill. Releasing decent licensed products on budget and on time without really providing anything revolutionary or envelope pushing. The AvP games are pretty much their standout products, also their PSP Battlefront ports. Rumor has it they are working on the Star Wars Battlefront 3.
Looks like they are trying to make themselves the kings of the licensed games in the tabletop realm too.
Well, odds are there endeth the free PDF of SLA Industries.
I genuinely dislike consolidation. MGP seems to have lowered quality standards on writing as they joined Rebellion; probably not related, but it's pretty obvious in the MG Traveller line. (Just to be clear: attributing the decline to the sell-out would be a post hoc ergo propter hoc fallacy.) WotC definitely went down in quality once purchased.
This doesn't inspire confidence. That's just a feeling. perhaps it will work out. let's hope so.
Quote from: aramis;307516Well, odds are there endeth the free PDF of SLA Industries.
I genuinely dislike consolidation. MGP seems to have lowered quality standards on writing as they joined Rebellion; probably not related, but it's pretty obvious in the MG Traveller line. (Just to be clear: attributing the decline to the sell-out would be a post hoc ergo propter hoc fallacy.) WotC definitely went down in quality once purchased.
Mongoose was hardly a high quality publisher prior to the buyout either. Methinks the problems lay elsewhere from what you believe.
Quote from: J Arcane;307567Mongoose was hardly a high quality publisher prior to the buyout either. Methinks the problems lay elsewhere from what you believe.
I believe them to be squarely in the hands of Matthew Sprange... Reread what I wrote, carefully. I do believe that there is a relationship... But it isn't exactly "Mongoose sucks because Rebellion bought them."
They are a grist mill. RQ was at least filled with nifty ideas. MGT's best point is that it opened Traveller up with an SRD. It's rapidly approaching MegaTraveller for MegaErrata. I'd rather they lowered prices, took the time needed to at least proofread the books thoroughly, had any respect for the extant fanbase, etc... Pick 2.
Heck, Pick 2: Fast, Well done, cheap...
Mongoose picks "none".
Why would Rebellion want to own C7 anyway? They must be small potatoes as an rpg publisher; perhaps they think the Dr Who license will be big £££.
Quote from: Ghost Whistler;307595Why would Rebellion want to own C7 anyway? They must be small potatoes as an rpg publisher; perhaps they think the Dr Who license will be big £££.
I don't think anyone producing computer games will see any revenue current RPGs generate as big money.
Why license shit out to a company, when you can own the company instead?
Both C7 and MGP have produced RPGs based on Rebellion owned IPs, may as well just skip the middle man, buy 'em up, and then get the whole thing under one roof.
Rebellion has it's fingers in many pies, and seems to be smart enough not to expect all of them to pump out the same profits.
Both MGP and C7 also produce or own their own IP that could be useful to a computer games developer and for comics (they own 2000AD). That could be another spin on it.
C7 seemd to have good ideas, slow distribution. I can see why Rebellion would want them. It also makes sense for C7 if they want to concentrate on design and not accounting,distribution, and other business details.
This might be a good thing for customers if output is increased but the quality doesn't sink to Mongoose levels.
This doesn't seem to have been mentioned on rpg.net at all, which makes me somewhat skeptical as to its veracity.
I'm not sure it's fair to say C7 have good ideas, they are all licenses after all (afaik). I'd be mildly interested in Starblazers but I know, despite what they say, it won't be cheap given how big it is (and how much Forbidden Planet books charges for even regular priced rpg's - Dark Heresy is £40).
Did they need Rebellion to buy them out?
Quote from: Ghost Whistler;307643This doesn't seem to have been mentioned on rpg.net at all, which makes me somewhat skeptical as to its veracity.
I'm not sure it's fair to say C7 have good ideas, they are all licenses after all (afaik). I'd be mildly interested in Starblazers but I know, despite what they say, it won't be cheap given how big it is (and how much Forbidden Planet books charges for even regular priced rpg's - Dark Heresy is £40).
Did they need Rebellion to buy them out?
It is true: http://www.cubicle-7.com/ (http://www.cubicle-7.com/)
It dies say "joined" rather than "sold to" but hey.
I think it's enabled a couple of staff to go full time. So, hopefully, there's some kind of positive return in the way of keeping to release schedules etc.
How would it do that?
Quote from: Ghost Whistler;307676How would it do that?
Seriously?
If you can't figure that out, there's no hope for you.
Quote from: Ghost Whistler;307643This doesn't seem to have been mentioned on rpg.net at all, which makes me somewhat skeptical as to its veracity.
I'm in personal contact with many of the main people at C7, and they told me this personally. I believe they also released a press report about it.
RPGPundit
Quote from: One Horse Town;307681Seriously?
If you can't figure that out, there's no hope for you.
Yes, seriously. If I knew the answer I wouldnt be asking would i; fuckwit.
Quote from: Ghost Whistler;307716Yes, seriously. If I knew the answer I wouldnt be asking would i; fuckwit.
Working fulltime means the designer doesn't have a dayjob that takes his time away from designing games. That means more time will be put into the game which will hopefully be better for it.
This is GREAT news!
Any time a bigger financial entity eats up an RPG company, that is proof that there is some life left in this hobby and sets the stage for real marketing and real advertising instead of just the incest treadmill. Good for Cubicle 7!
Quote from: Ghost Whistler;307716Yes, seriously. If I knew the answer I wouldnt be asking would i; fuckwit.
:idunno:
Sorry. I thought that it was self-evident that people working full-time should accomplish more than people that are working part-time.
Quote from: Saphim;307718Working fulltime means the designer doesn't have a dayjob that takes his time away from designing games. That means more time will be put into the game which will hopefully be better for it.
how would rebellion's involvement enable them to full time was the question.
Quote from: Ghost Whistler;307823how would rebellion's involvement enable them to full time was the question.
Rebellions involvement and the deal struck has resulted in them sharing the Swindon offices of Mongoose. For starters, that means a proper office space for the company as opposed to working from home or their previous workplaces when the time arises. Together with the resources now available because of having a well established office-space to share, that should improve efficiency greatly.
I also presume (although i don't know) that either they have received funding from Rebellion, or because of the deal been able to get finance from the banks for the venture.
All that means that they can commit full-time to the company and have the resources to pull it off.
Quote from: Ghost Whistler;307823how would rebellion's involvement enable them to full time was the question.
This was a misunderstanding then. Your question read as if you asked how a fulltime worker will have a postive effect. Apologies.
No problem.