TheRPGSite

Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: Rincewind1 on February 20, 2014, 07:59:10 PM

Title: City States Ideas Extravaganza
Post by: Rincewind1 on February 20, 2014, 07:59:10 PM
So I'm preparing a faux fantasy Ancient Greece for my game, and I'm looking for ideas for City States. So I'm looking for inspirations/ideas - anything goes really, any sort of crazy concept. I've thought of the City of Saints from the Malazan side books, and of course, classic Athens democracy and militarocracy of Sparta.
Title: City States Ideas Extravaganza
Post by: flyingmice on February 20, 2014, 08:18:31 PM
Sent you something.

-clash
Title: City States Ideas Extravaganza
Post by: Rincewind1 on February 20, 2014, 08:29:49 PM
Damn, thanks a lot clash!
Title: City States Ideas Extravaganza
Post by: flyingmice on February 20, 2014, 08:59:55 PM
Quote from: Rincewind1;732209Damn, thanks a lot clash!

No problemo, my friend! Hope it helps generate some ideas!

-clash
Title: City States Ideas Extravaganza
Post by: flyingmice on February 20, 2014, 11:34:48 PM
Nobody has any ideas? REALLY?

-clash
Title: City States Ideas Extravaganza
Post by: Dirk Remmecke on February 21, 2014, 04:07:10 AM
Quote from: flyingmice;732236Nobody has any ideas? REALLY?

Apparently you had them all already, and sent them off to Rincewind... so there's nothing left for us.
Title: City States Ideas Extravaganza
Post by: The Ent on February 21, 2014, 06:20:08 AM
Quote from: Dirk Remmecke;732255Apparently you had them all already, and sent them off to Rincewind... so there's nothing left for us.

:D

Well there's plenty of Greek city-states besides Athen and Sparta. You got Thebes frex, wich was on the Persian side of things during the Persian Wars (apparently quite by their own free will, too!), were famous for their cavalry (the only state in Greece proper that had good cavalry; the Macedonians learned lots of cav tactics off the Thebans, and there were Theban cav in Alex' army), were also famous for their all-gay* elite infantry unit, and beat Sparta fair and square in an open field hoplite battle thus ending the period of Spartan ascendancy...

*=proper gay too, not like those pervs in Athen and Sparta
Title: City States Ideas Extravaganza
Post by: flyingmice on February 21, 2014, 09:09:19 AM
Quote from: Dirk Remmecke;732255Apparently you had them all already, and sent them off to Rincewind... so there's nothing left for us.

The thing I sent him is just a tool. The game I am currently finishing up has lots of city states in a certain place, and the tool generates them randomly. Like all good tools, it requires some creative interpretation by the GM to be most effective. That process can only be enhanced by varied models from real life or fiction. Of course, he may also not care for the tool, and prefer direct building of his city states rather than generating them. In that case, any examples he gets can be of great benefit.

-clash
Title: City States Ideas Extravaganza
Post by: flyingmice on February 21, 2014, 09:17:30 AM
Some other city states you may use as useful models: Genoa and Venice. Both are great port city states - as was Athens - and flourished on trade. Venice also made superb glass, and produced silk after merchants smuggled silkworms out of China.

City states always had a hinterland made up of villages, farms, forests, mines, pastures, quarries, and other resources. They drew upon these resources in support of their aims. If your city state was a trading port, you would need wood to build your ships, which you would have to import if you had no forest.

-clash
Title: City States Ideas Extravaganza
Post by: Dirk Remmecke on February 21, 2014, 09:33:09 AM
Lands of Lyrion, a small Microlite 20 setting.

The original file can be found here (http://www.forum.koboldenterprise.com/index.php?action=downloads;cat=11).
The setting gets expanded and explained on the blog Beyond the Black Gate (http://beyondtheblackgate.blogspot.de/search/label/Lyrion).
Title: City States Ideas Extravaganza
Post by: Rincewind1 on February 21, 2014, 11:21:21 AM
Quote from: flyingmice;732236Nobody has any ideas? REALLY?

-clash

Should I be the one doing that, Clash ;)? But thanks for the random table, I'll play around with it once I return from the shop ;).

What I meant to ask (and I should've specified) were fantasy city - states. I was looking for various ideas to stea- riff off from people ;). Here's what I had in mind:

- A city ruled by a giant sentient slug - like creature, who controls the city via a complicated web of intrigues and plots, but can barely move itself.
- A city ruled by a spider - demigod.
- A city where nobody can leave the houses after midnight, except select few, who decide worth of money for tomorrow.

That sort of stuff :).
Title: City States Ideas Extravaganza
Post by: One Horse Town on February 21, 2014, 11:34:00 AM
A city-state of clones. They have incarcerated their creator for not measuring up to their physical and mental criteria and hound 'unnaturals' that wander into their territory.
Title: City States Ideas Extravaganza
Post by: Arkansan on February 21, 2014, 12:05:08 PM
A city state built over an ancient holy site. The city is divided up between a handful of competing mystery cults and ruled by a squabbling council of their high priests. The city is divided into wards each controlled by one of the cults, within their respective wards the intiates of each cult operate more akin to a street gang, extorting business and harassing citizens. The inner circles of these cults are the subject of dark rumors, this is compounded by their refusal to allow citizens or even their own intiates access to the ruins of the holy site the city was founded on.
Title: City States Ideas Extravaganza
Post by: flyingmice on February 21, 2014, 12:13:35 PM
The city state is ruled by an artificer, whose automata constitute the city guard. He constructs them by binding spirits into his mechanical soldiers, some of whom are the known dear departed of citizens, while others are former criminals publicly executed. The artificer's bindings subjugate the spirits into following his rules and orders but the spirits still dimly remember their former lives, and can speak fairly freely to the citizens who are not breaking the laws. Many beg for release from this servitude, but the automata are efficient at policing the city state, and not subject to bribery, and the majority of citizens are against releasing them.
Title: City States Ideas Extravaganza
Post by: GameDaddy on February 21, 2014, 01:21:57 PM
My notes on the Pyu City States for my Arrows of Indra game originated here:

http://en.wikipedia.org/wiki/Pyu_city-states (http://en.wikipedia.org/wiki/Pyu_city-states)
Title: City States Ideas Extravaganza
Post by: Rincewind1 on February 21, 2014, 10:15:43 PM
Great ideas all, thanks - I'll post a few others of mine as well. I especially liked the clones one, as it fit just perfectly for a city that's in a rich, but secluded valley - a good city state that everyone'd hate, but can't easily get into, since it's highly defensive.
Title: City States Ideas Extravaganza
Post by: RPGPundit on February 23, 2014, 11:32:46 AM
Quote from: GameDaddy;732342My notes on the Pyu City States for my Arrows of Indra game originated here:

http://en.wikipedia.org/wiki/Pyu_city-states (http://en.wikipedia.org/wiki/Pyu_city-states)

Very cool! So you're playing a southeast-asian Arrows of Indra?

RPGPundit
Title: City States Ideas Extravaganza
Post by: flyingmice on February 23, 2014, 12:11:15 PM
Quote from: Rincewind1;732317Should I be the one doing that, Clash ;)? But thanks for the random table, I'll play around with it once I return from the shop ;).

What I meant to ask (and I should've specified) were fantasy city - states. I was looking for various ideas to stea- riff off from people ;). Here's what I had in mind:

- A city ruled by a giant sentient slug - like creature, who controls the city via a complicated web of intrigues and plots, but can barely move itself.
- A city ruled by a spider - demigod.
- A city where nobody can leave the houses after midnight, except select few, who decide worth of money for tomorrow.

That sort of stuff :).

Thinking about it, those tables probably won't help you in the least. Feel free to toss 'em.
Title: City States Ideas Extravaganza
Post by: LordVreeg on February 23, 2014, 04:01:49 PM
I use city-states a lot; heavily in the history of my main game. but also as the main background for my bronze-age d20 game.

I have quite a few of these states I've detailed, fate-driven and scared of night.  Most of them are either run by a cult or faith of a particular oracle.  Here is the religion in one.

"Religion in Accis

Accis is a city-state of mystery and myth.  Religion is not a clean, clear cut thing,  Rather, it is a morass of politics and belief, a mess of cults and temples and rituals and prophecy.  In Accis, they worship the 'Divine Family', which is supposedly one of a few divine families, but the most powerful one.  The other divine groups are what rule other areas of the world, according to the Accians.   Juesak the Maimed yet strong, Herad the Burnt Smith, Calip the Lonely Scholar, Herani the Homemother, Ven the vain and beloved, and The 4 Weavers are the largest temples to the Divine Family.  Hetmar the Protector has a small temple, as does Rex The Father, Piner the brother and friend, and Warnock of the Night terror.  

Complicating this, there are 4 major and 4 minor priesthood that actually service and care for these temples, each attached to a prophet or auger in the area.   The Auger of the Serpent, the Profound Man, The Furies of the Flame, and Speaker of the Dead are the main, powerful prophets, that control priesthoods in the city.   The Secret Fire, The Guarded Library, The Eternal Family, and the Way of Flesh are the smaller ones.

There are also constantly rumors of mystery cults and secret religions, as well.   The Brothers of the Scrivan Way, The Hand of the Father, and other contemplative orders work with the Temples"


Added to this is the relationship of smaller settlements which resist the powers of the local city states.

Also, this game is a d20 homage, so the 'heroes' of these city states are all the level-capable small percentage of the population.  They are considered blessed or cursed by the gods, made for fated paths....
Title: City States Ideas Extravaganza
Post by: Haffrung on February 23, 2014, 05:27:42 PM
The Greeks had an almost religious connection with their cities. To be a citizen, you had to trace your ancestry back many generations, often to the founding demigod/hero. For a fantasy twist, you could make the citizens the descendents of gods, each with their own archetypal identity: sea-calmer, far-traveler, tricksy hero, battle-god, craftsman, etc.
Title: City States Ideas Extravaganza
Post by: Doughdee222 on February 23, 2014, 06:10:48 PM
Not quite a city state but in nearby Egypt you gotta have some Pharaoh enslaving 20,000 people to build a pyramid, just for kicks. Of course nowadays the scholars tell us it wasn't slaves who built the Egyptian wonders but skilled and paid workmen and guild groups. There's an ethical choice for you: which is more fun/interesting to play with, mass slavery or ancient capitalism?

Then there is the Jerusalem model. One city, but the holiest site to two or more religions so there is constant strife over who has rights/claims to this or that acre of land.

Ever read Lysistrata? The women of Greece withhold sex from the men to force an end to the Peloponnesian war. You could have a city state where the women are actually trying that tactic.
Title: City States Ideas Extravaganza
Post by: RossN on February 24, 2014, 05:17:28 PM
A city state composed of orcs (or similar 'dim, barbarian, sterotypically bad guy race') yet as civilised as anywhere else in the world.  There is a divine curse than anyone who spends more than a few hours in the city will find themselves magically turned into an orc (or whatever).  They keep there minds and personalities but if they travel more than a dozen miles beyond the city gates their minds start changing too, they forget their former identities and become orcs in body and soul.

Quote from: Doughdee222;732746Ever read Lysistrata? The women of Greece withhold sex from the men to force an end to the Peloponnesian war. You could have a city state where the women are actually trying that tactic.

Or a genderflipped version in an Amazon style city state.
Title: City States Ideas Extravaganza
Post by: RPGPundit on February 26, 2014, 03:52:27 PM
Quote from: Haffrung;732741The Greeks had an almost religious connection with their cities. To be a citizen, you had to trace your ancestry back many generations, often to the founding demigod/hero. For a fantasy twist, you could make the citizens the descendents of gods, each with their own archetypal identity: sea-calmer, far-traveler, tricksy hero, battle-god, craftsman, etc.

Yes, that's an excellent idea! Every city had its story and had its own patron god or gods too.  These are details that could often be missed by modern GMs.

RPGPundit
Title: City States Ideas Extravaganza
Post by: Dog Quixote on February 27, 2014, 03:08:08 AM
A city state where an endless Bacchanalic orgy takes place, except for one day of the year in which everyone must be sober.

A city state where you get to own your dead ancestors as Zombies.  The longer your family has been resident in the city the more zombies you have and consequently the richer you are.

A city state that lies on the edge of a dry salt lake.  Several times a century the lake fills and strange sail craft cross port at the cities normally dry and empty docks, demanding tribute, with nasty consequences if it is not given.

A city passing through time in a different direction to the rest of the setting.  (It's good place to see an oracle).

A city guarded by sphinx.  The doors have no locks, only endless riddles (the thieves must be particularly clever).

A city which worships a snake god.  Deadly poisonous snakes are everywhere, and they often bite, but the residents are immune to their poison.  (Visitors may not be so lucky).

A city that appears at its site only once a century for one day, and then is gone again.
Title: City States Ideas Extravaganza
Post by: GameDaddy on February 27, 2014, 09:15:00 PM
Quote from: RPGPundit;732704Very cool! So you're playing a southeast-asian Arrows of Indra?

RPGPundit

I'd Love to be playing in one. Instead I'm just putting together a game... The nearby independent Burmese City-States seem like an interesting addition being that they share religions with India, and were being invaded by the early szechuan Chinese from Nanzhao while the Bronze-age state of India was in it's birth throes.

Hmmm... that's interesting! Roll a d6! It came from India!

http://www.harappa.com/indus5/page_420.html (http://www.harappa.com/indus5/page_420.html)

A harp-like instrument depicted on an Indus seal and two shell objects found at Lothal indicate the use of stringed musical instruments. The Harappans also made various toys and games, among them cubical dice (with one to six holes on the faces), which were found in sites like Mohenjo-Daro.

...and awesome!

http://www.harappa.com/indus4/e1.html

Bronze Age Mohenjo-Daro
http://www.mohenjodaro.net/ (http://www.mohenjodaro.net/)

Many of the streets were pedestrian only, no carts, or oxen for these;
http://www.mohenjodaro.net/mohenjodarostreet63.html (http://www.mohenjodaro.net/mohenjodarostreet63.html)

A large avenue in Mohenjo-daro, with people for reference;
http://www.mohenjodaro.net/DKGstreet65.html (http://www.mohenjodaro.net/DKGstreet65.html)

Streets with drains, for the rainy season
http://www.mohenjodaro.net/DKlane66.html (http://www.mohenjodaro.net/DKlane66.html)

The city also had traffic control gates (of course, at the bath....)
http://www.mohenjodaro.net/greatbathgate70.html (http://www.mohenjodaro.net/greatbathgate70.html)

how the covered drains work
http://www.mohenjodaro.net/draincoverstones73.html (http://www.mohenjodaro.net/draincoverstones73.html)

Well water in the dry season
http://www.mohenjodaro.net/wellindus76.html (http://www.mohenjodaro.net/wellindus76.html)

Public Wells
http://www.mohenjodaro.net/publicwell78.html (http://www.mohenjodaro.net/publicwell78.html)

Each City Block had their own private well too
http://www.mohenjodaro.net/housewell80.html (http://www.mohenjodaro.net/housewell80.html)

They had big baths in some residences
http://www.mohenjodaro.net/indusbathingdrain85.html (http://www.mohenjodaro.net/indusbathingdrain85.html)

Ancient indian boats
http://www.mohenjodaro.net/ancientindianboat95.html (http://www.mohenjodaro.net/ancientindianboat95.html)

Modern terraced Courtyard in a Harappan town
http://www.mohenjodaro.net/indianvillagecourtyard101.html (http://www.mohenjodaro.net/indianvillagecourtyard101.html)

Modern Houses with well and drain, Sehwa Sind
http://www.mohenjodaro.net/sehwansharifstreet103.html (http://www.mohenjodaro.net/sehwansharifstreet103.html)

Steatite Seals (Runestones used for marking)
http://www.harappa.com/indus/31.html (http://www.harappa.com/indus/31.html)

The Indus civilzation
http://www.harappa.com/har/har0.html (http://www.harappa.com/har/har0.html)
Title: City States Ideas Extravaganza
Post by: RPGPundit on March 01, 2014, 02:21:39 PM
Some really excellent links there!