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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: Thorn Drumheller on March 14, 2024, 01:16:40 PM

Title: Chris Cocks....the future of MtG and D&D is AI
Post by: Thorn Drumheller on March 14, 2024, 01:16:40 PM
If'n you need a laugh...or cry (whatever it may be) peruse the following
https://www.wargamer.com/hasbro-ceo-ai-predictions?fbclid=IwAR0zEyzrlZhZSALGerzzBqgB8pVu_gVFtgwPuJ-DiBPiFOfsisfNVlTd_mU
Again.....don't give money to people who hate you.
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: GhostNinja on March 14, 2024, 01:54:52 PM
Quote from: Thorn Drumheller on March 14, 2024, 01:16:40 PM
If'n you need a laugh...or cry (whatever it may be) peruse the following
https://www.wargamer.com/hasbro-ceo-ai-predictions?fbclid=IwAR0zEyzrlZhZSALGerzzBqgB8pVu_gVFtgwPuJ-DiBPiFOfsisfNVlTd_mU
Again.....don't give money to people who hate you.

Yeah, I am not giving them one more penny  WOTC sucks.

And Chris has the perfect last name.
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Ruprecht on March 14, 2024, 02:09:43 PM
I won't give them any more money but AI can produce some decent maps. I used a bit of photoshop to clean things up but I like them better than the maps I've seen by Wotc.

https://ruprechtsrpg.blogspot.com/search/label/Public%20Domain
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Exploderwizard on March 14, 2024, 03:02:36 PM
Quote from: Ruprecht on March 14, 2024, 02:09:43 PM
I won't give them any more money but AI can produce some decent maps. I used a bit of photoshop to clean things up but I like them better than the maps I've seen by Wotc.

https://ruprechtsrpg.blogspot.com/search/label/Public%20Domain

Those are cool looking maps to show players so they can get a feel for the layout, but for GM use I like to have traditional flat maps that show scale, all entrances and exits, and whatever else is needed to run any action in those areas.
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Opaopajr on March 14, 2024, 03:31:54 PM
Unsurprising.  ;) And my future interest and cash for WotC products along their brave new path will also be AI generated! Boop boop be doop!  :-*
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Thorn Drumheller on March 14, 2024, 03:48:27 PM
So that article linked to another article here:
https://venturebeat.com/games/how-hasbro-is-jumping-on-the-game-opportunity-chris-cocks-interview/
Where Cock's says this:
"The advantage we have–it's funny. This is cutting-edge technology, and Hasbro is a 100-year-old company, which you don't usually think is–usually you think there's a threat there. But when you talk about the richness of the lore and the depth of the brands–D&D has 50 years of content that we can mine. Literally thousands of adventures that we've created, probably tens of millions of words we own and can leverage. Magic: The Gathering has been around for 35 years, more than 15,000 cards we can use in something like that. Peppa Pig has been around for 20 years and has hundreds of thousands of hours of published content we can leverage."

Does that sound like they will get rid of designers an let AI spew out adventures and game books?
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: THE_Leopold on March 14, 2024, 03:54:24 PM
Quote from: Ruprecht on March 14, 2024, 02:09:43 PM
I won't give them any more money but AI can produce some decent maps. I used a bit of photoshop to clean things up but I like them better than the maps I've seen by Wotc.

https://ruprechtsrpg.blogspot.com/search/label/Public%20Domain

how the hell did you do those maps?
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Ruprecht on March 14, 2024, 04:58:28 PM
Quote from: THE_Leopold on March 14, 2024, 03:54:24 PM
how the hell did you do those maps?

I have a post called AI City maps where I explain the AI I used, the process, and the faults with what AI provided.
https://ruprechtsrpg.blogspot.com/2024/03/ai-city-maps.html

Quote from: Exploderwizard on March 14, 2024, 03:02:36 PM
Those are cool looking maps to show players so they can get a feel for the layout, but for GM use I like to have traditional flat maps that show scale, all entrances and exits, and whatever else is needed to run any action in those areas.
They are intended as player handouts. I don't like trying to explain streets and find it better to let them have a handout. I learned that back when I used Harn. I expect to use building maps to handle the close-up work and don't really care much about the scale. I figure if I can use theater of the mind for combat its good enough to handle walking the streets.
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Anon Adderlan on March 14, 2024, 06:37:18 PM
Quote from: Thorn Drumheller on March 14, 2024, 03:48:27 PM
So that article linked to another article here:
https://venturebeat.com/games/how-hasbro-is-jumping-on-the-game-opportunity-chris-cocks-interview/
Where Cock's says this:
"The advantage we have–it's funny. This is cutting-edge technology, and Hasbro is a 100-year-old company, which you don't usually think is–usually you think there's a threat there. But when you talk about the richness of the lore and the depth of the brands–D&D has 50 years of content that we can mine. Literally thousands of adventures that we've created, probably tens of millions of words we own and can leverage. Magic: The Gathering has been around for 35 years, more than 15,000 cards we can use in something like that. Peppa Pig has been around for 20 years and has hundreds of thousands of hours of published content we can leverage."

Does that sound like they will get rid of designers an let AI spew out adventures and game books?

Yep. And corporations having all the content they'll ever need to leverage and monopolize AI is what I've been warning indie artists about this whole time.
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: JeremyR on March 14, 2024, 08:35:31 PM
Quote from: Thorn Drumheller on March 14, 2024, 03:48:27 PM
So that article linked to another article here:
https://venturebeat.com/games/how-hasbro-is-jumping-on-the-game-opportunity-chris-cocks-interview/
Where Cock's says this:
"The advantage we have–it's funny. This is cutting-edge technology, and Hasbro is a 100-year-old company, which you don't usually think is–usually you think there's a threat there. But when you talk about the richness of the lore and the depth of the brands–D&D has 50 years of content that we can mine. Literally thousands of adventures that we've created, probably tens of millions of words we own and can leverage. Magic: The Gathering has been around for 35 years, more than 15,000 cards we can use in something like that. Peppa Pig has been around for 20 years and has hundreds of thousands of hours of published content we can leverage."

Does that sound like they will get rid of designers an let AI spew out adventures and game books?

Maybe if they train the AI on those adventures.

I mean, which is more likely, they hire freelancers (or even staff) writers and designers who are intimately familiar with all that work over the decades, or train an AI on the material and churn out stuff? I mean, for the big products I can see them using designers, but a lot of material could be generated with AI.
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Rhymer88 on March 15, 2024, 04:06:17 AM
WotC/Hasbro is the gift that keeps on giving - to Youtube content providers. They'll have a field day with this.
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: tenbones on March 15, 2024, 10:53:20 AM
... and the next thing you know, they're livestream the AI playing with AI players. Then the tourists will spectate. But I guess they already do that. Only with dumber AI. (https://youtu.be/paOtkzm0trY?si=BcFR_ZR4kEI6ov44)

Not gonna lie, that shit is pretty funny.

Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: RNGm on March 15, 2024, 11:15:54 AM
Quote from: tenbones on March 15, 2024, 10:53:20 AM
... and the next thing you know, they're livestream the AI playing with AI players. Then the tourists will spectate. But I guess they already do that. Only with dumber AI. (https://youtu.be/paOtkzm0trY?si=BcFR_ZR4kEI6ov44)

Not gonna lie, that shit is pretty funny.

I didn't know that was a thing so thanks... and it does explain a bunch of really weird youtube commercials I've seen/heard over the past six months where the voices were strangely off (whether supposedly normal people or obvious AI famous impersonations).
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Spinachcat on March 16, 2024, 01:48:56 AM
Quote from: Thorn Drumheller on March 14, 2024, 03:48:27 PMDoes that sound like they will get rid of designers an let AI spew out adventures and game books?

Correctomundo!!!
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Spinachcat on March 16, 2024, 01:52:35 AM
Quote from: Ruprecht on March 14, 2024, 04:58:28 PM
I have a post called AI City maps where I explain the AI I used, the process, and the faults with what AI provided.
https://ruprechtsrpg.blogspot.com/2024/03/ai-city-maps.html

Your Hayston city map looks cool.

If there was a PDF with a dozen such 3D-ish maps, I could see that value to GMs who didn't want to figure out how to work the AI to achieve that.
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Ruprecht on March 16, 2024, 12:14:25 PM
Quote from: Spinachcat on March 16, 2024, 01:52:35 AM
Your Hayston city map looks cool.

If there was a PDF with a dozen such 3D-ish maps, I could see that value to GMs who didn't want to figure out how to work the AI to achieve that.

I hadn't considered that. Maybe I should create a few more and sell them for cheap and see how it goes.
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Horace on March 16, 2024, 01:26:30 PM
Quote from: Ruprecht on March 16, 2024, 12:14:25 PM
Quote from: Spinachcat on March 16, 2024, 01:52:35 AM
Your Hayston city map looks cool.

If there was a PDF with a dozen such 3D-ish maps, I could see that value to GMs who didn't want to figure out how to work the AI to achieve that.

I hadn't considered that. Maybe I should create a few more and sell them for cheap and see how it goes.
If you're using online image generators (and it sounds like you are), then you don't have a commercial license to sell the art. If you're really interested in making money off AI art, then you should download StableDiffusion and figure out how it works. StableDiffusion runs on your own hardware, so you can use its output however you want.
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Brad on March 16, 2024, 09:06:00 PM
If you're using stablediffusion make sure you don't have a video card with a limited hash rate...dumbass NVIDA tried to keep their cards unappealing to bitcoin miners and inadvertently made them obnoxious to use with AI stuff. I found this out the hard way doing some research with "consumer" cards (if you can call a fucking $900 video card a consumer item).

That said, stablediffusion is now brain-dead easy to install and use, so anyone with a system less than five years old literally can generate a metric fuckton of AI art in minutes. It's amazing and also a little scary...
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: yosemitemike on March 17, 2024, 09:52:29 AM
Quote from: Thorn Drumheller on March 14, 2024, 03:48:27 PM
Does that sound like they will get rid of designers an let AI spew out adventures and game books?

With the kind of mediocre dreck their designers have been putting out, would anything of value be lost if they did?  AI seems to be fairly good at creating uninspired yet "diverse" mediocrity.
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Omega on March 17, 2024, 12:47:55 PM
Companies will use AI art and writing to save a few thousand bucks paying a real person. Then stupidly wonder why they lost millions when it bombs.
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Thorn Drumheller on March 17, 2024, 07:42:14 PM
Quote from: tenbones on March 15, 2024, 10:53:20 AM
... and the next thing you know, they're livestream the AI playing with AI players. Then the tourists will spectate. But I guess they already do that. Only with dumber AI. (https://youtu.be/paOtkzm0trY?si=BcFR_ZR4kEI6ov44)

Not gonna lie, that shit is pretty funny.

Oh my....LOL. Bwahahaha.

Thanks, tenbones!
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Chris24601 on March 17, 2024, 09:49:56 PM
Quote from: Omega on March 17, 2024, 12:47:55 PM
Companies will use AI art and writing to save a few thousand bucks paying a real person. Then stupidly wonder why they lost millions when it bombs.
The analysis of the prospects for generative AI is that it will only really be commercially viable for edge cases where someone wants art for a piece that, before AI, they just wouldn't have anything or would grab a piece of free stock art for.

It's never going to get good enough to truly replace a professional graphic designer (not without ramping up rare earth mining by a factor of 10 or maybe even 100).

Thus, once a few bigger RPG companies (namely WotC in this case) get burned by the reception (AI art in a $4.99 Indie RPG PDF is one thing... paying $75 for a book full of art you could have churned out of your own copy of Stable Diffusion in 20 minutes is quite another) other RPG publishers will take note and at least make an effort at using real artists and writers if they can at all afford it... or jump off the cliff after WotC into bankruptcy.*

*My money is on the "jump off the cliff after WotC" for the more woke RPG publishers, but maybe they'll surprise me.
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Dracones on March 18, 2024, 10:51:30 AM
I don't think he's wrong. We've been wanting to use AI at work for customer support so I did some RAG testing with Claude 3 by loading the Basic Fantasy RPG PDF and having it work on that as a test. For kicks I asked it to invent a bard class based on the classes in the book:

QuoteUsing the classes in the document as examples, could you create for me a new bard class?

QuoteCertainly, based on the classes presented in the context, here is a potential new bard class:

Bard
Exp.
Level Points   Hit Dice
1      0        1d6
2   2,200      2d6 
3   4,400      3d6
4   8,800      4d6
5  17,600      5d6
6  35,200      6d6
7  70,400      7d6
8 140,800      8d6
9 281,600      9d6 
10 422,400     9d6+2
11 563,200     9d6+4
12 704,000     9d6+6 
13 844,800     9d6+8
14 985,600     9d6+10
15 1,126,400   9d6+12
16 1,267,200   9d6+14
17 1,408,000   9d6+16
18 1,548,800   9d6+18
19 1,689,600   9d6+20
20 1,830,400   9d6+22

Bards are wandering poets, musicians and storytellers. They use their talents to inspire allies, demoralize foes, and weave magical effects through their performances. Bards fight with light weapons and can wear light armor, allowing them mobility for their artistic expressions.

At 2nd level, bards gain the ability to cast arcane spells from a limited spell list focused on charms, illusions and sonic effects. They can cast a number of spells per day based on their level.

The Prime Requisite for bards is Charisma. A character must have a Charisma score of 13 or higher to become a bard.

Bards have a few special abilities, such as countersong to counter magical songs/abilities, and bardic knowledge to recall lore. Their skills with performance, persuasion and magic make them excellent support characters in a party.

This was Sonnet, which is their mid tier Claude 3 offering. I've also been experimenting with local models because I'd like to load in all my basic, 1e, 2e, etc edition content and create large sets of training data from the old editions. I feel like it'd be pretty interesting to create a fine tuned open source AI well trained on OSR content so it could assist in content creation. Results have been "meh" for RAG though on local AI models. I need to play with Haiku and see if I could just pop in GAZ 1 and see if I can get decent synthetic training data from it. Haiku is dirt cheap to use.

Local models have been good for personal RP though. There's a large scene working on tweaking/training/merging AI models for local RP.
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Corolinth on March 19, 2024, 10:46:09 AM
Quote from: tenbones on March 15, 2024, 10:53:20 AM
... and the next thing you know, they're livestream the AI playing with AI players. Then the tourists will spectate. But I guess they already do that. Only with dumber AI. (https://youtu.be/paOtkzm0trY?si=BcFR_ZR4kEI6ov44)

Not gonna lie, that shit is pretty funny.

Did you see any of the ones that are Barack Obama, Donald Trump, and Joe Biden playing with Ben Shapiro as the DM?
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Silverblade on March 19, 2024, 11:06:28 AM
They need to replace Chris with AI. I can't imagine AI doing a worse job than this knucklehead.
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Brad on March 19, 2024, 11:06:35 AM
That AI video is beyond insane.
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: SHARK on March 19, 2024, 05:09:25 PM
Quote from: Brad on March 19, 2024, 11:06:35 AM
That AI video is beyond insane.

Greetings!

Hey Brad! *LAUGHING* OMG, right? A D&D AI video with Trump, Elon, Jackson, and Gordon Ramsay as the players, and Joe Rogan as the DM? Fucking OOH RAH! I think it is hilarious and awesome! And yeah, also OMG INSANE all at the same time, my friend!

Semper Fidelis,

SHARK
Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: Thor's Nads on March 20, 2024, 05:20:26 PM
Old D&D was a game you played. New D&D is a game that plays you.

Title: Re: Chris Cocks....the future of MtG and D&D is AI
Post by: tenbones on March 22, 2024, 11:21:24 AM
Quote from: Corolinth on March 19, 2024, 10:46:09 AM
Quote from: tenbones on March 15, 2024, 10:53:20 AM
... and the next thing you know, they're livestream the AI playing with AI players. Then the tourists will spectate. But I guess they already do that. Only with dumber AI. (https://youtu.be/paOtkzm0trY?si=BcFR_ZR4kEI6ov44)

Not gonna lie, that shit is pretty funny.

Did you see any of the ones that are Barack Obama, Donald Trump, and Joe Biden playing with Ben Shapiro as the DM?

Yeah! It made me want to reach out to all these guys and form a real group.

They are seriously fun to listen to. But I'm curious to see how AI GMing will evolve. Make no mistake, it's coming. The sophistication of AI right around the corner (ChatGPT 4 is insanely more powerful than 3.5 and OpenAI already is working on iterations up to GPT7) is beyond people's ability to really comprehend. By the time GPT5 lands, *most* people will not know the difference between it and a real person in casual text-discussion. Arguably, many people deep in AI circles are pointing at AGI by 2030. At which point I'm banking aside from the massive ramifications of that, gamingwise we'll have GM AI's well into use.

Right now my productivity using ChatGPT 3.5 enhances my ability to create my sandboxes at *least* 500%. I used to take a month or so to do a very elaborate sandbox. ChatGPT handles 80% of my stat-bloc ideas without me having to do anything other than set the parameters of what I need.

Cast in point (mind you this is not for publication) - Last week my group decided to test the new Heroic RPG system derived from MSH. This meant creating a sandbox from scratch. Well toss in these criteria - my players wanted: 1930's America, with elements of Crimson Skies, the Rocketeer, The Witcher, Cthulhu, Marvel, DC, Streetfighter, Hellboy, the Kingman/Statesmen all syncretized into one big sandbox.

ChatGPT helped me gobble all that down - it was able to stat out every plane and zeppelin in Crimson Skies and apply all my parameters to their "real world" stats using MSH values (which are the same as Heroic RPG's). It was able to give suggestions on manufacturing brands using Marvel, DC and real-world companies. It was able to help me synthesize how the Witchers would function in an occult-Dieslepunk campaign as an organization. Offered numerous suggestions for DC and Marvel appropriate content for the themes I parameterized into a whole new setting.

Normally it would have taken me at least a month (due to family and dayjob and other projects I'm working on) to make this happen. If I scratched off all the IP specific content, this could stand as its own setting (anyone interested in an occult-heavy Dieselpunk game of air-pirates and jet-pack, spellcasting heroes in a balkanized post-WW1 Earth?) that is pretty damn cool.

Chris Cocks is in the long term probably right about AI. The problem is the AI's will render his ideas about D&D completely moot. In the short-term? Who cares. You control where you time and money go. D&D is a brand. It controls nothing about what you do at your table that isn't completely REPLICABLE with AI *RIGHT NOW*.

You don't *need* D&D. You just need people to play it with. And soon-ish, even that might be questionable.