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Chris Cocks....the future of MtG and D&D is AI

Started by Thorn Drumheller, March 14, 2024, 01:16:40 PM

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Thorn Drumheller

Member in good standing of COSM.

GhostNinja

Quote from: Thorn Drumheller on March 14, 2024, 01:16:40 PM
If'n you need a laugh...or cry (whatever it may be) peruse the following
https://www.wargamer.com/hasbro-ceo-ai-predictions?fbclid=IwAR0zEyzrlZhZSALGerzzBqgB8pVu_gVFtgwPuJ-DiBPiFOfsisfNVlTd_mU
Again.....don't give money to people who hate you.

Yeah, I am not giving them one more penny  WOTC sucks.

And Chris has the perfect last name.
Ghostninja

Ruprecht

I won't give them any more money but AI can produce some decent maps. I used a bit of photoshop to clean things up but I like them better than the maps I've seen by Wotc.

https://ruprechtsrpg.blogspot.com/search/label/Public%20Domain
Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing. ~Robert E. Howard

Exploderwizard

Quote from: Ruprecht on March 14, 2024, 02:09:43 PM
I won't give them any more money but AI can produce some decent maps. I used a bit of photoshop to clean things up but I like them better than the maps I've seen by Wotc.

https://ruprechtsrpg.blogspot.com/search/label/Public%20Domain

Those are cool looking maps to show players so they can get a feel for the layout, but for GM use I like to have traditional flat maps that show scale, all entrances and exits, and whatever else is needed to run any action in those areas.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Opaopajr

Unsurprising.  ;) And my future interest and cash for WotC products along their brave new path will also be AI generated! Boop boop be doop!  :-*
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Thorn Drumheller

So that article linked to another article here:
https://venturebeat.com/games/how-hasbro-is-jumping-on-the-game-opportunity-chris-cocks-interview/
Where Cock's says this:
"The advantage we have–it's funny. This is cutting-edge technology, and Hasbro is a 100-year-old company, which you don't usually think is–usually you think there's a threat there. But when you talk about the richness of the lore and the depth of the brands–D&D has 50 years of content that we can mine. Literally thousands of adventures that we've created, probably tens of millions of words we own and can leverage. Magic: The Gathering has been around for 35 years, more than 15,000 cards we can use in something like that. Peppa Pig has been around for 20 years and has hundreds of thousands of hours of published content we can leverage."

Does that sound like they will get rid of designers an let AI spew out adventures and game books?
Member in good standing of COSM.

THE_Leopold

Quote from: Ruprecht on March 14, 2024, 02:09:43 PM
I won't give them any more money but AI can produce some decent maps. I used a bit of photoshop to clean things up but I like them better than the maps I've seen by Wotc.

https://ruprechtsrpg.blogspot.com/search/label/Public%20Domain

how the hell did you do those maps?
NKL4Lyfe

Ruprecht

#7
Quote from: THE_Leopold on March 14, 2024, 03:54:24 PM
how the hell did you do those maps?

I have a post called AI City maps where I explain the AI I used, the process, and the faults with what AI provided.
https://ruprechtsrpg.blogspot.com/2024/03/ai-city-maps.html

Quote from: Exploderwizard on March 14, 2024, 03:02:36 PM
Those are cool looking maps to show players so they can get a feel for the layout, but for GM use I like to have traditional flat maps that show scale, all entrances and exits, and whatever else is needed to run any action in those areas.
They are intended as player handouts. I don't like trying to explain streets and find it better to let them have a handout. I learned that back when I used Harn. I expect to use building maps to handle the close-up work and don't really care much about the scale. I figure if I can use theater of the mind for combat its good enough to handle walking the streets.
Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing. ~Robert E. Howard

Anon Adderlan

Quote from: Thorn Drumheller on March 14, 2024, 03:48:27 PM
So that article linked to another article here:
https://venturebeat.com/games/how-hasbro-is-jumping-on-the-game-opportunity-chris-cocks-interview/
Where Cock's says this:
"The advantage we have–it's funny. This is cutting-edge technology, and Hasbro is a 100-year-old company, which you don't usually think is–usually you think there's a threat there. But when you talk about the richness of the lore and the depth of the brands–D&D has 50 years of content that we can mine. Literally thousands of adventures that we've created, probably tens of millions of words we own and can leverage. Magic: The Gathering has been around for 35 years, more than 15,000 cards we can use in something like that. Peppa Pig has been around for 20 years and has hundreds of thousands of hours of published content we can leverage."

Does that sound like they will get rid of designers an let AI spew out adventures and game books?

Yep. And corporations having all the content they'll ever need to leverage and monopolize AI is what I've been warning indie artists about this whole time.

JeremyR

Quote from: Thorn Drumheller on March 14, 2024, 03:48:27 PM
So that article linked to another article here:
https://venturebeat.com/games/how-hasbro-is-jumping-on-the-game-opportunity-chris-cocks-interview/
Where Cock's says this:
"The advantage we have–it's funny. This is cutting-edge technology, and Hasbro is a 100-year-old company, which you don't usually think is–usually you think there's a threat there. But when you talk about the richness of the lore and the depth of the brands–D&D has 50 years of content that we can mine. Literally thousands of adventures that we've created, probably tens of millions of words we own and can leverage. Magic: The Gathering has been around for 35 years, more than 15,000 cards we can use in something like that. Peppa Pig has been around for 20 years and has hundreds of thousands of hours of published content we can leverage."

Does that sound like they will get rid of designers an let AI spew out adventures and game books?

Maybe if they train the AI on those adventures.

I mean, which is more likely, they hire freelancers (or even staff) writers and designers who are intimately familiar with all that work over the decades, or train an AI on the material and churn out stuff? I mean, for the big products I can see them using designers, but a lot of material could be generated with AI.

Rhymer88

WotC/Hasbro is the gift that keeps on giving - to Youtube content providers. They'll have a field day with this.

tenbones

... and the next thing you know, they're livestream the AI playing with AI players. Then the tourists will spectate. But I guess they already do that. Only with dumber AI.

Not gonna lie, that shit is pretty funny.


RNGm

Quote from: tenbones on March 15, 2024, 10:53:20 AM
... and the next thing you know, they're livestream the AI playing with AI players. Then the tourists will spectate. But I guess they already do that. Only with dumber AI.

Not gonna lie, that shit is pretty funny.

I didn't know that was a thing so thanks... and it does explain a bunch of really weird youtube commercials I've seen/heard over the past six months where the voices were strangely off (whether supposedly normal people or obvious AI famous impersonations).

Spinachcat

Quote from: Thorn Drumheller on March 14, 2024, 03:48:27 PMDoes that sound like they will get rid of designers an let AI spew out adventures and game books?

Correctomundo!!!

Spinachcat

Quote from: Ruprecht on March 14, 2024, 04:58:28 PM
I have a post called AI City maps where I explain the AI I used, the process, and the faults with what AI provided.
https://ruprechtsrpg.blogspot.com/2024/03/ai-city-maps.html

Your Hayston city map looks cool.

If there was a PDF with a dozen such 3D-ish maps, I could see that value to GMs who didn't want to figure out how to work the AI to achieve that.