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Behold HERO fans, the eagle has landed

Started by RunningLaser, April 11, 2017, 02:35:14 PM

Previous topic - Next topic

James Gillen

Quote from: AaronBrown99;957000So much want!

Fixed incomes suck.

I live on a fixed income too.  Which is to say, I have a job.

jg
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur

Tod13

Quote from: LouGoncey;956957Ninja Hero
This is the Champions Bundle release -- you probably want to wait for the inevitable Hero System Bundle release -- just the Hero System Rulebook and all the campaign settings books like Fantasy Hero and Western Hero.

Thanks for the detailed description--it especially helps those like myself that know there is some connection between Hero and Champions, but can't remember it.

jcfiala

Quote from: CRKrueger;956863What are the major bugs/pitfalls/known issues/broken rules/etc. in 4th, what do you watch out for?

It's been a while since I've really dug into 4th, but my memory is that the derived stats are things to watch out for - high levels of DEX provide a lot of secondary benefits, to the point where you might consider cranking the cost of it above a certain level (say, once the hero hits Dex 30, make it cost 4 build points per point of DEX) or possibly put a ceiling on how high a derived stat can get - for instance, only a SPD of 3 or 4 from DEX.
 

AaronBrown99

Quote from: James Gillen;957007I live on a fixed income too.  Which is to say, I have a job.

jg

I had one, then my scoliosis made it impossible. I miss it.
"Who cares if the classes are balanced? A Cosmo-Knight and a Vagabond walk into a Juicer Bar... Forget it Jake, it\'s Rifts."  - CRKrueger

Christopher Brady

Quote from: James Gillen;957007I live on a fixed income too.  Which is to say, I have a job.

jg

Right.  Must be nice.  Wish I could have one.  Then I could get this.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

crkrueger

Thanks for the answers all.

So Cyberhero doesn't have set Cyberware Implants/Packages?  You have to design them using something similar to Powers rules?  So you design cyberlegs that let you run 500mph and jump into orbit, but they only cost 2pts because you have to wind them up with a key and they only work when the New Moon falls on a Wednesday, shit like that?
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

James Gillen

The real difference;
4th Edition Champions has CLOWN.
Steve Long's Champions Universe does not have CLOWN.

That is basically what you need to know.

jg
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur

TheShadow

Quote from: CRKrueger;957174Thanks for the answers all.

So Cyberhero doesn't have set Cyberware Implants/Packages?  You have to design them using something similar to Powers rules?  

This being Hero, everything is designed the same way, "cybernetics" is just a special effect like everything else.
You can shake your fists at the sky. You can do a rain dance. You can ignore the clouds completely. But none of them move the clouds.

- Dave "The Inexorable" Noonan solicits community feedback before 4e\'s release

The Butcher

I kind of want to pick this up because I've always wanted to get into Champions/Hero (the couple of times I played it, it was 4th edition), but having looked at 6th edition and lost 1d10 SAN in the process, I'm wary. I'm not crazy about games where chargen takes more than 20-30 minutes (GURPS, looking at you) but seeing as I don't really have a go-to supers game, I might give Hero another try with this.

How is 4e better than 6e?

And most importantly, is there a character generator I can download for free? That would go a long way for me.

RunningLaser

The Champions BBB managed to have all the Hero 4th rules and the Champions campaign setting in around 350 pages, while the 6th edition is just the rules coming in at well over 600 in two books.  Everything had a much longer explanation in 6th.  4th had a playfully fun vibe about it- 6th was dry.  4th used a hex map and miniatures, 6th didn't (if I recall right).  As far as what's actually better at the table?  No clue!

crkrueger

Quote from: James Gillen;957187The real difference;
4th Edition Champions has CLOWN.
Steve Long's Champions Universe does not have CLOWN.

That is basically what you need to know.

jg

I wouldn't use it for Supers, so the different settings don't affect me.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

LouGoncey

CyberHero does have preset packages -- cybernetic implants and programs. My bad...

LouGoncey

If you want characters created in 15 minutes, look elsewhere. Even in 3rd edition Champions...

jhkim

Quote from: RunningLaser;957248The Champions BBB managed to have all the Hero 4th rules and the Champions campaign setting in around 350 pages, while the 6th edition is just the rules coming in at well over 600 in two books.  Everything had a much longer explanation in 6th.  4th had a playfully fun vibe about it- 6th was dry.  4th used a hex map and miniatures, 6th didn't (if I recall right).  As far as what's actually better at the table?  No clue!
Note: I've played 4th and 5th edition, but only skimmed 6th edition.

In general, 4th edition had more points where it said "GM should adjust/interpret as they see fit" and appealing to common sense. It tried to make powers broad and cross-genre where possible, but still . It's design was about taking the various different 3rd edition games (Champions, Fantasy Hero, Justice Inc, Danger International, Star Hero), and merge them. It did a lot of streamlining and simplification compared to just lumping all the games together.

5th and 6th editions concentrated on closing loopholes in 4th edition, and the results were more long-winded and less guidelines.

Darrin Kelley

The BBB Champions 4th Edition era had more good than bad.

From 1st through 4th editions were my favorite times for the line. Where I thought imagination was truly unbridled.

But every good product line has its share of stinkers. And 4th Edition is no different in that regard. But you can ignore bad fairly easily.