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Anyone else not getting into FFG new Star Wars Rpgs

Started by Abraxus, June 16, 2017, 06:52:51 PM

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Lynn

The proprietary dice system using symbols turned me off within minutes of picking up the book. Maybe it is simply because the way in which I read, hitting one of those symbols is jarring. I think it is a marketing gimmick designed for intellectual property reasons rather than creating a good game, so I see no reason to take another look.

But I will credit them in making me think more about usability of unusual dice systems. I was a bit put off by the DCCRPG system's funky dice, and that kept me from embracing the game at first. But now I quite like it, even if it can be really hard to tell apart some of the funky dice from each other.
Lynn Fredricks
Entrepreneurial Hat Collector

Skarg

I like things to happen because they make sense literally, not dramatically or abstractly, so, all of it's not really for me.

Llew ap Hywel

I like it. The quality of the books is fantastic and up there with other great products for art and layout.

The die mechanic works, my group of grognards tested it and we all agree it really helps capture that Star Wars feel could they have done that with regular dice though...probably.

My only real complaint is the obvious money grab of splitting it into three lines.
Talk gaming or talk to someone else.

AaronBrown99

The dice symbols and abstracted ranges in Edge made it simple for my in-house group (my children) to get into, and from ages 7 to 19 it's been a winner.  

The don't split the party rule went out the window when part of the group can't make a session...due to homework!  Fun narrative interpretations of failures by the players are usually the best, and often the game can devolve into a Paranoia session. "That's a miss! And the two Despair results mean your blaster exploded and you have an 'agonizing wound' until you find a bacta tank!"

We love it though.
"Who cares if the classes are balanced? A Cosmo-Knight and a Vagabond walk into a Juicer Bar... Forget it Jake, it\'s Rifts."  - CRKrueger

jeff37923

Gimmick dice and interpretational charts are no match for a solid d6 WEG system in your hands.
"Meh."

Larsdangly

I totally disagree that the books are high quality. Their binding, paper and illustrations are high quality. The trouble is all the ink they used to fill in the rest of the open space on the pages. It is wildly, profoundly over written. By which I mean, verbose, wandering, repetitive, bloated, and overall just too, too, too, too much. So much space is devoted to rules upon rules upon rules that not much of the setting comes through.

Manic Modron

I will agree that the writing and layout are not ideal, though.  "Over written" is a good description of it.  I'm also not a fan of buying the same rules three times.  If they would have gone with a Star Wars core book that had all the main rules and gear and a handful of basic careers and then did more specific books like Edge of the Empire as supplements, I think I would be much more willing to be buying them.

jeff37923

Quote from: Manic Modron;969311I will agree that the writing and layout are not ideal, though.  "Over written" is a good description of it.  I'm also not a fan of buying the same rules three times.  If they would have gone with a Star Wars core book that had all the main rules and gear and a handful of basic careers and then did more specific books like Edge of the Empire as supplements, I think I would be much more willing to be buying them.

A Core Rulebook like this one?
"Meh."

crkrueger

Quote from: jeff37923;969312A Core Rulebook like this one?

Forget Avon and Marlo, Jeff's always got your REUP. :D
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Manic Modron

That is a better layout for sure and playing the old D6 system again would be a lot of fun.  WEG will always be the giant shoulders all future companies will have to stand on and be compared to, even if it is just historical after years to come.

I still with FFG Star Wars was just a touch more put together.  I do like a lot of what FFG did with their version and I'd like to give it a fair shake, I just don't like how they present it.

Christopher Brady

Quote from: Omega;969259Or its doing so badly that they need to get players to buy three different versions just to make a profit?

Yes, because 80 dollar text books is so cheap to make, that they can just make them willy nilly.

Quote from: Omega;969259Its the IP thats moving the game. Otherwise it likely would have not done as well.

Probably, but it's moving it well enough that they can afford to have three separate game lines using the system.

Quote from: Dumarest;969276I forgot that sales = quality.
:rolleyes:

Who's talking about quality?  I'm talking about success.  And the game line is very successful, at the moment.

Quote from: jeff37923;969306Gimmick dice and interpretational charts are no match for a solid d6 WEG system in your hands.

Good luck finding the books, unless you know where they are on the 'net.  Not everyone has that knowledge.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

jeff37923

Quote from: Manic Modron;969321I still with FFG Star Wars was just a touch more put together.  I do like a lot of what FFG did with their version and I'd like to give it a fair shake, I just don't like how they present it.

This I understand. I have a hard time getting behind a game that is incomplete unless you buy multiple separate rules and specialty dice in order to play. It does not make any sense to me from a business standpoint because it looks like a barrier to entry for enjoying the game. That is one of my main arguments against Mongoose Traveller 2nd Edition - you need to buy 2 +/- $50 rulebooks now to get what used to be in a single $40 Core rulebook.
"Meh."

jeff37923

Quote from: Christopher Brady;969325Good luck finding the books, unless you know where they are on the 'net.  Not everyone has that knowledge.

You know, there are these nifty little helpful inventions called "Search Engines" that you can use to find things.
"Meh."

Christopher Brady

Quote from: jeff37923;969329You know, there are these nifty little helpful inventions called "Search Engines" that you can use to find things.

You'd be amazed at how unmotivated people are.  Also, WEG's Star Wars system had some really wonky bits, like Wookiees being able to be immune to blaster pistols.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

crkrueger

Quote from: Christopher Brady;969332You'd be amazed at how unmotivated people are.  Also, WEG's Star Wars system had some really wonky bits, like Wookiees being able to be immune to blaster pistols.

Jeff already hit you with the REUP, you got the whole package, feel me?
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans