I'm gonna be using said game for a dresden files rpg. BUT...Risus is a kind of one shot / comedic game, which isn't what I want.
Basically the game will remain the same but the inappropriate cliche rule is out.
Instead damage is based upon the cliche used (so Viking 4 does 4 damage). Innapropriate cliches can be used but do 1 damage maximum, 'silly' uses are disallowed (so in the pumping rules example, rudolph the ninja would have got eaten for trying to cook).
Gadgets and tools I'll go with a Wushu approach and let the pc's have what they want. I'm not gonna bother limiting their cliches because their stuff gets nicked/broken - I might bump the difficulties up instead.
Thoughts
I recently re-tooled Risus for a serious-ish campaign (see Cyrisus in the Free Games section of my site (http://miscellaneousdebris.siesled.com/jimwiki.html)). I planned on dumping the Inappropriate Cliche rule, as well (but with the When Somebody Can't Partcipate Rule, it's arguably unnecessary, anyhow).
I also use a heavily organized list of cliches, though for your purposes a Nationality/Profession breakdown may be more appropriate (I used this breakdown to great effect in a Risus Cthulhu campaign several years ago). I also introduce the idea of Quest Cliches (i.e., cliches that can be obtained by obtaining story goals or performing certain acts in-game).
Risus is far more versatile than people give it credit for. Incidentally, are you the guy with the small collection of Risus monsters and a map of the Underworld on your home page? If so, that's great stuff.
Quote from: jdrakehIncidentally, are you the guy with the small collection of Risus monsters and a map of the Underworld on your home page? If so, that's great stuff.
I'm not (don't have a webpage anymore) but I'll take the compliment in the spirit it was given in the hope of driving the great karmic wheel. :)
ps your link doesn't work.
Quote from: Stumpydaveps your link doesn't work.
Thanks! I fixed it :)