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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: Ronin on September 21, 2012, 09:51:03 PM

Title: Adventure hooks, ideas and seeds
Post by: Ronin on September 21, 2012, 09:51:03 PM
I was thinking about things. I wanted to share some fantasy RPG ideas. Use, throw away, or feel free to add your own to the list:)

What evil lurks in the Sargon woods?
 
No one's seen anyone at the Cragin Keep in weeks. But screams can be heard from inside every night.
 
What's turned the Silver thorn elves into wild berserker savages?
 
A horrible demon has taken over Hagensburg. But the people seem happier than ever.
 
Word among the Dwarves spreads. Anyone who returns the Hammer of Norj, shall receive a king's ransom.
 
Times must be tough. It's been fifteen years since we've seen goblins this far south.
 
As you enter the high mountain village of Lathorin. You notice not a soul. Where is everybody?
 
The King has put a bounty of 5gp per giant rat killed in the slum quarter of the city.
 
What horrible secret does Doctor Davons travelling medicine show hide?
 
At the cross roads of Shepperd's way, at a lonesome road stands a decrepit gallows from which a corpse still hangs. A corpse Which seems to come and go as it pleases.
 
Orcs have laid siege to Pardition for weeks. How can you get supplies in, and more important the treasure out?
 
What do you mean, the holy water was tainted?
 
Chaplin Hill is holding its annual swordsman contest.
 
Where have all the gnomes gone?
 
Goblins and Humans fighting together against the Lizard Folk?
 
Bring me the head of Rommel Churkan!
 
Johnstown has been flooded with black lotus.
 
So a ranger, druid, and barbarian walk into a bar...
 
Which wine goes with dragon turtle?
 
Three potions for the price of one? How can I go wrong?
 
This would be a nice place if the damn hill giants would stop stealing the cows.
 
Legend has it the Bastard Sword of the three fingered hand can be found in the gulley's of the Rorsch Badlands.
 
It ain't the ale talk'n. I saw'em wit my own eyes. Rubies as big as yer fist!
 
What does the stable owner mean when he say it's the "Cadillac" of mules?
 
Since when has the thieves guild run things around here?
 
Glim Rebout city of Jade, has become airborne.
 
War galleys approach Good Harbor.
 
Is the ring the hill giant is wearing, actually the Crown of Bignus?
 
I don't care how many fights he's won. He's just a halfling....
 
The local Dwarf clan has challenged your party to a game of horse shoes. Just think, you used to think that set of +1 ringer horseshoes were worthless.
 
Who's killing bards with their own instruments?
 
It's easy money, you just need to liberate us some horses.
 
"Is it bad when the sky turns black at noon?"
"Yes."
"Don't look outside then."
Title: Adventure hooks, ideas and seeds
Post by: bat on September 21, 2012, 10:06:27 PM
Good ideas all around, very clever with the hill giant ring being a crown, too.
Title: Adventure hooks, ideas and seeds
Post by: Ronin on September 21, 2012, 10:09:36 PM
Thanks :) Feel free any of you folks to add your ten cents to the list:)
Title: Adventure hooks, ideas and seeds
Post by: The Traveller on September 22, 2012, 07:10:30 AM
They close their doors up at night, when the bells ring. Their windows too, and bolt them tight. The bells with their ringing voices crying out

Beware the fog! Beware the fog!

And deeper voices answer, when the fog rolls in...

--

There's a town in the hinterlands where everyone wears makeup, and douse themselves in so much perfume that the very air shimmers with the vapours. Gaily bedecked inhabitants move among brightly bannered buildings in an endless waltz of life, everything bright and beautiful...

...except their eyes.

--

A wizard has found a stone deep in the old mine workings that they say can turn anyone it touches into a wizard.
Title: Adventure hooks, ideas and seeds
Post by: The Butcher on September 22, 2012, 09:29:20 AM
Colour Out of Space lands in the Baron's favorite hunting ground, gets adopted by a crazy druid, and the two start corrupting local wildlife into new, slimy, betentacled mockeries of their former selves.

Up-and-coming orc warlord hires mercenary goblin sappers to tunnel between Caves of Chaos and Keep on the Borderlands.

Ugly peasant girl scorned at last harvest festival finds ancient necromantic relic and sics wraiths on those who mocked her.
Title: Adventure hooks, ideas and seeds
Post by: Premier on September 22, 2012, 10:28:45 AM
Remember that twice-lame blacksmith named Wayland (http://en.wikipedia.org/wiki/Wayland_Smith) you guys had a really nasty spat with a few months back? Well, you're being summoned by a powerful wizard who wants a detailed description of those events. Turns out, there's only one person in the realm capable of forging swords and rings suitable for enchantment, and recently he's declared he won't work until some vaguely-described compensation is paid.

There's a red-haired woman near the lake, apparently always washing some bloody clothes. She's asking people to return the Key to Green Mound that somebody stole from her.

A local hunter swears he's seen a headless deer walking in the forest. A traveller swears he's seen a black tower in the wilderness and a robed, deer-headed man sitting on a throne inside.

Nobody remembers anything about what happened on a specific day. At all.

A bare, sinister island off the coast is always wreathed in dark clouds nowadays. The clouds seem to form a giant bull's head.

A tower was found in the wilderness, with no doors, windows or other entrances. Knocking a hole in the wall revealed the desiccated remains of the builders, who have apparently walled themselves in. A few days later, the graves dug for the corpses are open, the bodies missing, and the tower walled up again...

Rumours surface about a plane of existence where all poisons, potions and alchemical materials are found in natural pools in abundant quantity, and the air is crackling with energies that enchant items and recharge wands and staves. Almost overnight, arcane and alchemical societies and thieves' guilds plunge into chaos amidst mysterious deaths, nighttime assaults and stolen rare magical tomes.

Two towns are on the edge of violence over some kidnapping - or runaway lovers, depending on who you believe. The rogue allegedly aiding the kidnappers (or runaways) was seen by numerous witnesses, but also happens to have a pretty solid alibi. The description of a red-haired man carrying pipes keeps cropping up in accounts.
Title: Adventure hooks, ideas and seeds
Post by: The Traveller on September 22, 2012, 06:09:47 PM
A shipment of Caladrian oils are being smuggled through the lower port at the dark of the moon. Carefully barrelled in small blue trench conch shells and sealed with amber, these delectable cooking oils gained fame and infamy after they drove the son of a Duke mad with craving.

Prepared by a process of use and re-use by the elder huntsmen of a little known tribe, herbs carefully selected in sequence with each tasting at the correct temperature and the proper fuels for the cookfires, meats and greens mixed in combinations according to antiquated formulae passed down by word of mouth alone and then only after stringent testing to assure the elders of the worth of the budding candidate, sampled at every stage, these oils are much sought after by the nobility and merchant lords, in spite of or perhaps because of their potency.

---

The blame for a shortage of good copper is laid at the feet of a rumoured new form of sea troll which has begun plaguing the shipping lanes from the west. The Waylord of the Oceans is looking for a few good men to go a-trolling!
Title: Adventure hooks, ideas and seeds
Post by: Ronin on September 22, 2012, 06:10:43 PM
A few more:)

What do you mean you saw Castle Dunkirk in Argyle? How does a Castle move 100 leagues to the south?

Its gnomicide I tell you! Their's somebody, or something going around the country side killing gnomes!

They say possessing the Dread Axe changes a man, and not for the better.
Amazal the last time I "tested" one of your inventions, it damn near killed me and that's besides the Gnolls who were trying to kill me!

What's scared the Fangtooth goblin tribe out of the west woods?

Recently ogre raids have increased. Something needs to be done.

Just because they're half-orcs, doesn't mean they're not civilized.

Dragon my ass. You need to lay off the hobbit weed.

Then finally he put a blight on our crops. All because we wouldn't accept him as the head of our village.

The call from the King has gone out. A gang of Hill Giants has kidnapped the princess. The King offers a 2000 gold piece reward for her safe return.

But when we got to the village it was empty. Where did the villagers go?

I've seen a lot of things in my day. But I'd never seen a goblin beaten to death with a sack full of cheese. 'Til today anyways.

I tell you what friend, if this dagger fails to return to your hand, I'll refund double your gold.

Those damn Dwarves are on a rampage. They already have taken three towns in the Tarkin province.

It was a were-boar I tell ya. Bigger than life, with huge tusks.

If I had a copper piece for every time I heard a story of giant rats in the sewer. I would be a rich man.

A crack skirmisher unit was sent to the dungeon by the military for a crime they didn't commit. These men, and demi-humans promptly escaped from the Dungeon of Pain to the Water Deep underground. Today, still wanted by the Crown, they survive as soldiers of fortune. If you have a problem, if no one else can help, and if you can find them, maybe you can hire the Gygax Team.

Then this old man wearing a brown cloak and a red fez, walked up pulling a cart filled with every potion you can think of. Wish he was here now.

Did you hear the news? That army of goblins that's terrorizing the south lands. Its led by a pair of Barghests.

Those damn giant bees need to be eradicated. They killed my prize winning cow Pedal.

So let me get this straight. Its not OK for us to utilize the forest for our betterment. But its OK for you elves to, because you live in "harmony" with nature. Your no better than the thieves guild. Your the damn wood mafia.

I'm tell'en ya halflins on flyin carpets dropped pots-o-fire on da village.

You've got to help me! The ghost of Karhil is trying to kill me!

The only way to kill William is to cut his head off.

The only thing that can cure the prince is the potion of gargafet. Which is guarded by a two headed giant troll named Flin. A hateful and murderous creature.

You give me a sword, a shield, and a bottle of whisky. I'll bring back that things head. No problem.

Somethings haunting the mines of Wefle. No ones survived to say what.

It used to be a monastery. But it was taken over by a great evil, three years ago.

The Great Talon Army marches by night. Beware the night.

There is only one way to kill the thunder dragon. Danov's arrows of slaying. But one has to find Danov to get them.

They were like mad men. They came screaming from the hills. Their eyes glowing red. I only survived because they thought I was dead.

It was rotten! Then to top it off, this cart pulled by an old nag, driven by a drunk elf, ran me off the road. That rotten SOB laughing the whole time.

There was writing on the back of the cart. Something about gold and nobody rides for free.

It was the damnest thing I even saw, twin halfling barbarian strongmen.

No really, and the they pretty much only talked to the Axe. Ignoring the Axes owner. Course he was a dull witted, stump of a man.

Yeah the little one drank and cried, whining that he had helped to release ultimate evil. While the big one kept pounding ales, and challenging people to feats of strength.
Title: Adventure hooks, ideas and seeds
Post by: RPGPundit on September 23, 2012, 04:48:24 PM
Quote from: Ronin;584582A few more:)



Its gnomicide I tell you! Their's somebody, or something going around the country side killing gnomes!

They deserve it.

RPGPundit
Title: Adventure hooks, ideas and seeds
Post by: Ronin on September 23, 2012, 05:40:02 PM
Quote from: RPGPundit;584833They deserve it.

RPGPundit

:) Damn right;)
Title: Adventure hooks, ideas and seeds
Post by: Exploderwizard on September 24, 2012, 10:58:25 AM
Quote from: Ronin;584430Who's killing bards with their own instruments?
 

:rotfl:

The origin adventure to introduce a new prestige class; The Critic.
Title: Adventure hooks, ideas and seeds
Post by: Ronin on September 24, 2012, 09:00:31 PM
Quote from: Exploderwizard;585031:rotfl:

The origin adventure to introduce a new prestige class; The Critic.

And their guild, "The League of Silence".:)
Title: Adventure hooks, ideas and seeds
Post by: The Traveller on September 25, 2012, 03:20:38 PM
Tales from the famine stricken borderlands have filtered back, including one of a city where starving peasants broke into the Holy Temples and ate the sacrificial animals penned therein. Shortly afterwards contact was lost with the city, but nearby villages speak of legendary beasts stalking the fields, part man and part nightmare. They say the virgin high priestess awaits rescue, sealed in her treasure vaults in the heart of the lost city, sustained only by weakening prayers...
Title: Adventure hooks, ideas and seeds
Post by: RPGPundit on September 26, 2012, 03:16:33 AM
Quote from: Exploderwizard;585031:rotfl:

The origin adventure to introduce a new prestige class; The Critic.

"It Stinks!"
Title: Adventure hooks, ideas and seeds
Post by: RPGPundit on September 28, 2012, 03:01:44 AM
Seriously, no one got that? Damn, I feel old now.

RPGPundit
Title: Creepy
Post by: Ganesh77 on October 09, 2012, 05:11:15 AM
Quote from: Premier;584489A tower was found in the wilderness, with no doors, windows or other entrances. Knocking a hole in the wall revealed the desiccated remains of the builders, who have apparently walled themselves in. A few days later, the graves dug for the corpses are open, the bodies missing, and the tower walled up again...

See this is damn creepy! nice one!
Title: Urban Adventures
Post by: Ganesh77 on October 09, 2012, 05:24:35 AM
What about some Urban Adventures!?

- There's soon comming a whole new bunch of good drugs to the city, and they'll be a good price, but I KNOW that if that old pimp gangster is still around, he'd be buying all of it, and for his wealth he won't bother paying a bit more than me.. dang it!

- I need you to keep a good eye on the GladhairGang, they've been acting damn pretty weird the last couple of times i've met them.
Title: Adventure hooks, ideas and seeds
Post by: Opaopajr on October 09, 2012, 07:33:23 AM
Quote from: RPGPundit;586654Seriously, no one got that? Damn, I feel old now.

RPGPundit

I got it. I miss that show. :( Didn't they cancel it, bring it back briefly, only to re-cancel it again? Another on the list of DVD series to pick up.
Title: Adventure hooks, ideas and seeds
Post by: RPGPundit on October 10, 2012, 03:20:02 PM
Quote from: Opaopajr;590278I got it. I miss that show. :( Didn't they cancel it, bring it back briefly, only to re-cancel it again? Another on the list of DVD series to pick up.

I don't believe that it was ever revived; I think the remaining episodes were aired, the ones that were not aired when it was originally cancelled.

RPGPundit