Ok, I was rolling up a character last night, and I was looking at the weapon enhancements in the DM's Guide...and my mind thought of something evil:
A weapon enhancted with the vicious property deals an additional 2d6 damage to the target, and 1d6 to the weilder...but, if the weapon is also dancing, the person who activated the weapon is not considered armed by that weapon. Does this mean that a vicious, dancing weapon gets a very nice +2d6 without the drawback that vicious has?
Thank you for reminding me why I don't play Dungeons and Dragons
Quote from: Hastur T. FannonThank you for reminding me why I don't play Dungeons and Dragons
Oh, come on. pretty much every rpg has loopholes that have to be shut down by the gm.
Quote from: pandiculatorOk, I was rolling up a character last night, and I was looking at the weapon enhancements in the DM's Guide...and my mind thought of something evil:
A weapon enhancted with the vicious property deals an additional 2d6 damage to the target, and 1d6 to the weilder...but, if the weapon is also dancing, the person who activated the weapon is not considered armed by that weapon. Does this mean that a vicious, dancing weapon gets a very nice +2d6 without the drawback that vicious has?
I'd rule that the damage bypassed the weapons hardness and dealt direct damage to the sword. :D Being an asshole DM is great.
Quote from: ergeheilaltI'd rule that the damage bypassed the weapons hardness and dealt direct damage to the sword. :D Being an asshole DM is great.
The important question is would you tell the player the above BEFORE they made the weapon, or AFTER. You only are an asshole if you don't tell me that until the first time I start the sword dancing in combat.
You just need to make a huge knowledge : arcana roll to predict what repercussions your making such a non standard weapon (one that normally interats woth its wielder, but operates without one regularly), may have on its working... if I were a real a**hole, I'd make this kind of weird experimentation the surefire way to manufacturing a cursed blade (like, one that attacks the wielder when it dances for instance).
I'd say that it's only viscous when it is being wielded. It NEEDS to be able to deal 1d6 damage to a wielder in able to be able to deal 2d6 to the target. Maybe the drain from the wielder "powers" it or something.