SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

The Council of Wyrms Thread got me thinking

Started by rway218, December 30, 2016, 11:48:25 AM

Previous topic - Next topic

rway218

Based on that thread, I had some ideas.  What would you like to see in an adaption of that old system (Council of Wyrms)?  A d20 update or a new system to cover the game?  Would the playing of dragons in any environment even be wanted now?

Simlasa

Quote from: rway218;937881Would the playing of dragons in any environment even be wanted now?
My level of interest would center less on playing a dragon and more about the why/what/where of their situation/motivation. If it's just the same old FR-ish D&D world I wouldn't bother.

Shipyard Locked

The more I think about it, the more the premise seems like it might work best with one GM and one player. I'll admit 1-on-1 is something I've been thinking about a lot lately anyway, but "play as a powerful dragon and really feel like a one-reptile army" has more impact without a 'party' to always squeeze into situations.

Of course everything I said in that thread would still be true here.

Opaopajr

Possibly some Birthright Awnsheliegn campaign, a la Vampire the Masquerade Princes & Archbishops fighting a cloak & dagger Cold War campaign. Elder dragons would be like Inner Circle & Methuselahs. Either that pr some Godbound port.

It would be absurd high power, and likely devolve into the players playing Diplomacy the board game. Tears will be shed and friendships will be broken.
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Omega

Quote from: Opaopajr;937979Possibly some Birthright Awnsheliegn campaign, a la Vampire the Masquerade Princes & Archbishops fighting a cloak & dagger Cold War campaign. Elder dragons would be like Inner Circle & Methuselahs. Either that pr some Godbound port.

It would be absurd high power, and likely devolve into the players playing Diplomacy the board game. Tears will be shed and friendships will be broken.

Council of Wyrms political intrigue theme would indeed mesh well with Birthrighs kingdom rules. Or BECMI's kingdom builder rules as well. Though CoW was more geared for dealing with other dragons and dragon scale beings like Giants rather than focusing on lording it over the ants.