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[5e] What New Setting Would You Like to See.

Started by Opaopajr, August 21, 2014, 05:33:23 PM

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BarefootGaijin

Quote from: Opaopajr;781821I thought Dreamcast's Skies of Arcadia was a good realization of a setting based on floating sky continents on some sort of habitable gas giant.

I was pointed toward "Preeminent storytellers Margaret Weis and Tracy Hickman" Dragon Wing publications.

Lots of it out there. There is nothing new.
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Saplatt

Quote from: Simlasa;781660...
Whatever they are I'd like fewer D&Disms carried over than seems to have been the case with older settings... more custom races/classes/monsters... not every setting needs to have 'halflings' or 'beholders'.

I'm on board with this, but it's a hard trend to buck. There's a built-in motivation to make any major setting as inclusive as possible since it keeps other products relevant. Case in point: Eberron. Case in point: Dark Sun. Both settings played with the trappings of traditional fantasy races, and added some new ones, but neither of them could resist inclusion of halflings, elves or dwarves.

Personally, I'd prefer a more reductionist setting, almost exclusively human-centric, where the traditional demi-human races were all relegated to rare monster status.

tenbones

Quote from: BarefootGaijin;781797My idea was a bit crazy. I remember seeing "typical" fantasy art with floating islands and castles, so why not have a whole plant like that? Perhaps the land masses turn toward the sun, or outward while orbiting, so that the underneath never gets any light. Now you have a dichotomy of light and dark races inhabiting these flying demi-continents.

Perhaps also, the whole planet is awakening into a new dark age after the loss of civilisations (10,500BC? Graham Hancock?). There are great crumbling cities and ancient monuments but no idea who made them except maybe "the god people".

This could be on the cusp of the discovery of smelting metals and creating bronze or iron (for better weaponry). You now have pocketed communities eking out an existence and beginning to traverse the gas-seas between islands on flying boats (not spelljammers, but maybe). What do they discover?

(I am soooo going to develop this idea).

This is very much sounding exactly like the new Talislanta project (The Savage Lands) under way right now. It takes place after their great cataclysm. Very primitive-meets-super-sorcery-magitech - and no one knows how any of this old-school shit works.

flyingcircus

I would like to see the world of NERATH fleshed out from the board game, which was also the basic setting of 4th editions NENTIR VALE generic world.  IMO it looked like it would have made an excellent new world setting to replace one of the same old settings they rinse and repeat and reuse over and over again.
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Natty Bodak

Quote from: Will;781662

Yes, please!

Love that movie, but it's kinda the converse of old world pioneers in the new world, innit?
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Natty Bodak

Quote from: Opaopajr;781727I'd like a "Gothic Polynesia, human focused spear 'n sorcery v. the rising depredations of Sahuagin & sharks." A bit Lush Gauguin Fantasia, a bit Call of Cthulhu, a bit Age of Catamaran Exploration. Oh, and no fucking sea elves — invertebrate coral reef kingdoms, maybe.

Insane, and a tall order, I know. But dream big I say.

Seconded. Hard.
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Will

Quote from: Natty Bodak;781987Love that movie, but it's kinda the converse of old world pioneers in the new world, innit?

Well, yes. Very much. Heh.

But stylistically, it's the kind of thing I'd want... the big implied backstory.
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Natty Bodak

Quote from: Will;781991Well, yes. Very much. Heh.

But stylistically, it's the kind of thing I'd want... the big implied backstory.

Yeah, I'd play the hell out of that.
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jeff37923

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Akrasia

Quote from: Natty Bodak;781987Love that movie, but it's kinda the converse of old world pioneers in the new world, innit?

What is the film in question?
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Akrasia

I know it's not a new setting, but Planescape or something like it would be nice.

Why? It would be helpful to have a 'meta-setting' that connects up all the various D&D worlds and planes that have been developed over the years (and the new ones that will come out).  

(I should mention that I never owned/played PS when it first came out.  My knowledge is primarily from the CRPG Planescape: Torment, and references to Sigil in other works.)

Alternatively, something inspired by Moorcock's multiverse would be great.  Again, a kind of meta-setting that facilitated planar travel and adventure.
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Contributor to: Crypts & Things (old school \'swords & sorcery\'), Knockspell, and Fight On!

Will

Quote from: Akrasia;782006What is the film in question?

http://en.wikipedia.org/wiki/Brotherhood_of_the_Wolf

Great, weird, movie.

QuoteBrotherhood of the Wolf (French: Le Pacte des loups) is a 2001 French historical horror-action film[3][4] directed by Christophe Gans, written by Gans and Stéphane Cabel, starring Samuel Le Bihan, Mark Dacascos, Emilie Dequenne, Monica Bellucci, and Vincent Cassel.

The film is loosely based on a real-life series of killings that took place in France in the 18th century and the famous legend around the Beast of Gévaudan; Parts of the film were shot at Château de Roquetaillade. The film has several extended swash buckling fight scenes, with martial arts performances by the cast mixed in, making it unusual for a historical drama.
This forum is great in that the moderators aren\'t jack-booted fascists.

Unfortunately, this forum is filled with total a-holes, including a bunch of rape culture enabling dillholes.

So embracing the \'no X is better than bad X,\' I\'m out of here. If you need to find me I\'m sure you can.

Opaopajr

I don't know why we haven't seen it before, but a game focused on The Ascendant/Golden Age of Dwarves. No drow yet, no Illithid or Beholder invasions yet, no successive pile of fading dwarf ruins, no ever-present endless horde of Team Goblin+Kobold+Orc, no dwarven diaspora. Not even any humans, halflings, or mishmash 1/2 races (1/2 elf, orc, demon, golem, element, coffee creamer...).

Just Hill & Mountain Dwarves, Gnomes, Myconids (Flumphs?) ascendant versus Yuan-Ti, Grimlocks, Gibberlings, Derro, Duergar. Like, what the hell are dwarves when they aren't reduced to a struggling diaspora of walking stereotype? What sort of nuance and intrigue can be fashioned within themselves and between allied races.

I mean, they come in four damn flavors already (Hill, Mountain, Derro, & Duergar), there should be plenty of interesting national and sub-racial factionalism with all that.
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