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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: Opaopajr on August 21, 2014, 05:33:23 PM

Title: [5e] What New Setting Would You Like to See.
Post by: Opaopajr on August 21, 2014, 05:33:23 PM
I liked the "floating islands/Gas Giant world ecology" idea mentioned in the 5e Setting Remakes topic.

Curious what others would like, and especially if people are more specific than mere genre gloss.

Ideas like, Dark Sun's "Dying World in Red Giant Star System, rapine magic & prevalent psionics" instead of "hardcore, low-metal/tech, post apocalypse."
Title: [5e] What New Setting Would You Like to See.
Post by: danbuter on August 21, 2014, 05:42:52 PM
I'd like an actual New World setting. The default would be some new colonies filled with people from older countries or even Empires, with the local natives either trading or actively hostile.


Most of the map would be pure wilderness, with the natives being mostly nomads except along major river routes, where some permanent towns would exist.
Title: [5e] What New Setting Would You Like to See.
Post by: Simlasa on August 21, 2014, 05:46:44 PM
Quote from: danbuter;781657I'd like an actual New World setting. The default would be some new colonies filled with people from older countries or even Empires, with the local natives either trading or actively hostile.
That does sound cool. A lot less friendly infrastructure, no reliable 'magic mart'... you have to build it yourself. Players might have the favor of powerful forces, but they are far far away... you're mostly out there on your own, even if you're employed by some Hudson's Bay-like presence.

Whatever they are I'd like fewer D&Disms carried over than seems to have been the case with older settings... more custom races/classes/monsters... not every setting needs to have 'halflings' or 'beholders'.
Title: [5e] What New Setting Would You Like to See.
Post by: Will on August 21, 2014, 06:02:43 PM
Quote from: danbuter;781657I'd like an actual New World setting. The default would be some new colonies filled with people from older countries or even Empires, with the local natives either trading or actively hostile.

(http://www.dvdactive.com/images/reviews/screenshot/2002/10/botw1_us.jpg) (http://cdn.filmschoolrejects.com/images/brotherhood-wolf-header.jpg)

Yes, please!
Title: [5e] What New Setting Would You Like to See.
Post by: Haffrung on August 21, 2014, 06:08:57 PM
A genuine sword and sorcery setting. Fallen empires. Savage wastelands. Decadent cities. The Wilderlands is great, but I'd enjoy something more compact and focused.
Title: [5e] What New Setting Would You Like to See.
Post by: Opaopajr on August 21, 2014, 07:56:00 PM
I'd like a "Gothic Polynesia, human focused spear 'n sorcery v. the rising depredations of Sahuagin & sharks." A bit Lush Gauguin Fantasia, a bit Call of Cthulhu, a bit Age of Catamaran Exploration. Oh, and no fucking sea elves — invertebrate coral reef kingdoms, maybe.

Insane, and a tall order, I know. But dream big I say.
Title: [5e] What New Setting Would You Like to See.
Post by: Gold Roger on August 21, 2014, 09:46:02 PM
A setting where humans are only a minority, more centered on the other player races would be nice.
Title: [5e] What New Setting Would You Like to See.
Post by: Raven on August 21, 2014, 10:53:21 PM
QuoteThere's one that always comes to mind: it was proposed by Jeff Grubb, and I forget what the name of it was, but the idea was, it was a world where there were all these mountain ranges, and all of civilization - the good part of civilization - has been driven up to the tops of these mountains, and then there's a tremendously thick cloud layer, so wherever the sun shines is where good exists. Everything beneath the cloud layer has been overrun by evil. There are cloud ships that sail out from these mountain-top cities across the clouds, and the adventurers rappel down to the world where they go raiding the ruined cities that used to be down there, looking for gold, metal, and all the kinds of things that they don't have in these mountaintop cities. - Steve Winter

There's also a great post at Blog of Holding (http://blogofholding.com/?p=5937) that expands on this idea in a fun way.
Title: [5e] What New Setting Would You Like to See.
Post by: Scott Anderson on August 21, 2014, 11:02:35 PM
America and Canada, 1650-1800.

The Carribean, 1500-1820.

Thirty Years' War was mentioned on the Land of Nod this morning and I haven't been able to think about anything else since.

9th century Vikings

9th century Vikings in the New World
Title: [5e] What New Setting Would You Like to See.
Post by: Scott Anderson on August 21, 2014, 11:04:56 PM
Quote from: Opaopajr;781727I'd like a "Gothic Polynesia, human focused spear 'n sorcery v. the rising depredations of Sahuagin & sharks." A bit Lush Gauguin Fantasia, a bit Call of Cthulhu, a bit Age of Catamaran Exploration. Oh, and no fucking sea elves — invertebrate coral reef kingdoms, maybe.

Insane, and a tall order, I know. But dream big I say.

No way, man. That sounds excellent. If someone can run Ancient Greece or Mesopotamia (or, uh, INDIA), then island hopping in the age of iron men on tiny boats seems pretty awesome.
Title: [5e] What New Setting Would You Like to See.
Post by: BarefootGaijin on August 22, 2014, 12:52:55 AM
My idea was a bit crazy. I remember seeing "typical" fantasy art with floating islands and castles, so why not have a whole plant like that? Perhaps the land masses turn toward the sun, or outward while orbiting, so that the underneath never gets any light. Now you have a dichotomy of light and dark races inhabiting these flying demi-continents.

Perhaps also, the whole planet is awakening into a new dark age after the loss of civilisations (10,500BC? Graham Hancock?). There are great crumbling cities and ancient monuments but no idea who made them except maybe "the god people".

This could be on the cusp of the discovery of smelting metals and creating bronze or iron (for better weaponry). You now have pocketed communities eking out an existence and beginning to traverse the gas-seas between islands on flying boats (not spelljammers, but maybe). What do they discover?

(I am soooo going to develop this idea).

Quote from: Opaopajr;781727I'd like a "Gothic Polynesia, human focused spear 'n sorcery v. the rising depredations of Sahuagin & sharks." A bit Lush Gauguin Fantasia, a bit Call of Cthulhu, a bit Age of Catamaran Exploration. Oh, and no fucking sea elves — invertebrate coral reef kingdoms, maybe.

Insane, and a tall order, I know. But dream big I say.

I keep meaning to read up on Polynesian mythology (I have a book somewhere), but I never get round to it. There must still be loads of minority historical cultures that are ripe for use as inspiration.
Title: [5e] What New Setting Would You Like to See.
Post by: jibbajibba on August 22, 2014, 02:03:04 AM
Quote from: Simlasa;781660That does sound cool. A lot less friendly infrastructure, no reliable 'magic mart'... you have to build it yourself. Players might have the favor of powerful forces, but they are far far away... you're mostly out there on your own, even if you're employed by some Hudson's Bay-like presence.

Whatever they are I'd like fewer D&Disms carried over than seems to have been the case with older settings... more custom races/classes/monsters... not every setting needs to have 'halflings' or 'beholders'.

Red country is an Ambercrombie book  in a New World Frontier setting (its great)

I totlaly agree with the tedium of porting Dwarves, elves, hobbits etc into each setting.

As i have previously noted give us a race builder kit that lets us construct our own races but curtails the excesses of the typical Lion man who is awesome at everything, Dryad which actually indistinguishable from an elf etc etc . Then populate the setting with creatures generated in this way (this is the way my heartbreaker works by the way) .
Give us an Innistad populated with that setting -

Vampires - (detailed here by someone here - http://community.wizards.com/content/forum-topic/3424936)
Werewolves
Humans

Actually searching about this is a great resource you could lift and drop into any D&D game  - http://archive.wizards.com/Magic/magazine/article.aspx?x=mtg/daily/stf/157

its the planewalkers guide In Innistrad
Title: [5e] What New Setting Would You Like to See.
Post by: Omega on August 22, 2014, 02:59:42 AM
Id personally love to see a new setting rather than rehash or more likely ruin an existing one.
Title: [5e] What New Setting Would You Like to See.
Post by: Opaopajr on August 22, 2014, 03:51:25 AM
Quote from: Omega;781815Id personally love to see a new setting rather than rehash or more likely ruin an existing one.

Well did you ever come to the right topic to post what in specific you'd like! :p
Title: [5e] What New Setting Would You Like to See.
Post by: Opaopajr on August 22, 2014, 03:53:32 AM
I thought Dreamcast's Skies of Arcadia was a good realization of a setting based on floating sky continents on some sort of habitable gas giant.
Title: [5e] What New Setting Would You Like to See.
Post by: BarefootGaijin on August 22, 2014, 05:09:21 AM
Quote from: Opaopajr;781821I thought Dreamcast's Skies of Arcadia was a good realization of a setting based on floating sky continents on some sort of habitable gas giant.

I was pointed toward "Preeminent storytellers Margaret Weis and Tracy Hickman" Dragon Wing  (http://en.wikipedia.org/wiki/Dragon_Wing)publications.

Lots of it out there. There is nothing new.
Title: [5e] What New Setting Would You Like to See.
Post by: Saplatt on August 22, 2014, 08:57:23 AM
Quote from: Simlasa;781660...
Whatever they are I'd like fewer D&Disms carried over than seems to have been the case with older settings... more custom races/classes/monsters... not every setting needs to have 'halflings' or 'beholders'.

I'm on board with this, but it's a hard trend to buck. There's a built-in motivation to make any major setting as inclusive as possible since it keeps other products relevant. Case in point: Eberron. Case in point: Dark Sun. Both settings played with the trappings of traditional fantasy races, and added some new ones, but neither of them could resist inclusion of halflings, elves or dwarves.

Personally, I'd prefer a more reductionist setting, almost exclusively human-centric, where the traditional demi-human races were all relegated to rare monster status.
Title: [5e] What New Setting Would You Like to See.
Post by: tenbones on August 22, 2014, 12:29:36 PM
Quote from: BarefootGaijin;781797My idea was a bit crazy. I remember seeing "typical" fantasy art with floating islands and castles, so why not have a whole plant like that? Perhaps the land masses turn toward the sun, or outward while orbiting, so that the underneath never gets any light. Now you have a dichotomy of light and dark races inhabiting these flying demi-continents.

Perhaps also, the whole planet is awakening into a new dark age after the loss of civilisations (10,500BC? Graham Hancock?). There are great crumbling cities and ancient monuments but no idea who made them except maybe "the god people".

This could be on the cusp of the discovery of smelting metals and creating bronze or iron (for better weaponry). You now have pocketed communities eking out an existence and beginning to traverse the gas-seas between islands on flying boats (not spelljammers, but maybe). What do they discover?

(I am soooo going to develop this idea).

This is very much sounding exactly like the new Talislanta project (The Savage Lands) under way right now. It takes place after their great cataclysm. Very primitive-meets-super-sorcery-magitech - and no one knows how any of this old-school shit works.
Title: [5e] What New Setting Would You Like to See.
Post by: flyingcircus on August 22, 2014, 03:41:45 PM
I would like to see the world of NERATH fleshed out from the board game, which was also the basic setting of 4th editions NENTIR VALE generic world.  IMO it looked like it would have made an excellent new world setting to replace one of the same old settings they rinse and repeat and reuse over and over again.
Title: [5e] What New Setting Would You Like to See.
Post by: Natty Bodak on August 22, 2014, 05:11:08 PM
Quote from: Will;781662(http://www.dvdactive.com/images/reviews/screenshot/2002/10/botw1_us.jpg) (http://cdn.filmschoolrejects.com/images/brotherhood-wolf-header.jpg)

Yes, please!

Love that movie, but it's kinda the converse of old world pioneers in the new world, innit?
Title: [5e] What New Setting Would You Like to See.
Post by: Natty Bodak on August 22, 2014, 05:12:54 PM
Quote from: Opaopajr;781727I'd like a "Gothic Polynesia, human focused spear 'n sorcery v. the rising depredations of Sahuagin & sharks." A bit Lush Gauguin Fantasia, a bit Call of Cthulhu, a bit Age of Catamaran Exploration. Oh, and no fucking sea elves — invertebrate coral reef kingdoms, maybe.

Insane, and a tall order, I know. But dream big I say.

Seconded. Hard.
Title: [5e] What New Setting Would You Like to See.
Post by: Will on August 22, 2014, 05:22:58 PM
Quote from: Natty Bodak;781987Love that movie, but it's kinda the converse of old world pioneers in the new world, innit?

Well, yes. Very much. Heh.

But stylistically, it's the kind of thing I'd want... the big implied backstory.
Title: [5e] What New Setting Would You Like to See.
Post by: Natty Bodak on August 22, 2014, 05:30:46 PM
Quote from: Will;781991Well, yes. Very much. Heh.

But stylistically, it's the kind of thing I'd want... the big implied backstory.

Yeah, I'd play the hell out of that.
Title: [5e] What New Setting Would You Like to See.
Post by: jeff37923 on August 22, 2014, 07:56:55 PM
Larry Niven's the Smoke Ring as described in his books The Integral Trees and The Smoke Ring.
Title: [5e] What New Setting Would You Like to See.
Post by: Akrasia on August 22, 2014, 08:00:43 PM
Quote from: Natty Bodak;781987Love that movie, but it's kinda the converse of old world pioneers in the new world, innit?

What is the film in question?
Title: [5e] What New Setting Would You Like to See.
Post by: Akrasia on August 22, 2014, 08:07:13 PM
I know it's not a new setting, but Planescape or something like it would be nice.

Why? It would be helpful to have a 'meta-setting' that connects up all the various D&D worlds and planes that have been developed over the years (and the new ones that will come out).  

(I should mention that I never owned/played PS when it first came out.  My knowledge is primarily from the CRPG Planescape: Torment, and references to Sigil in other works.)

Alternatively, something inspired by Moorcock's multiverse would be great.  Again, a kind of meta-setting that facilitated planar travel and adventure.
Title: [5e] What New Setting Would You Like to See.
Post by: Will on August 22, 2014, 08:34:12 PM
Quote from: Akrasia;782006What is the film in question?

http://en.wikipedia.org/wiki/Brotherhood_of_the_Wolf

Great, weird, movie.

QuoteBrotherhood of the Wolf (French: Le Pacte des loups) is a 2001 French historical horror-action film[3][4] directed by Christophe Gans, written by Gans and Stéphane Cabel, starring Samuel Le Bihan, Mark Dacascos, Emilie Dequenne, Monica Bellucci, and Vincent Cassel.

The film is loosely based on a real-life series of killings that took place in France in the 18th century and the famous legend around the Beast of Gévaudan; Parts of the film were shot at Château de Roquetaillade. The film has several extended swash buckling fight scenes, with martial arts performances by the cast mixed in, making it unusual for a historical drama.
Title: [5e] What New Setting Would You Like to See.
Post by: Opaopajr on August 22, 2014, 09:42:15 PM
I don't know why we haven't seen it before, but a game focused on The Ascendant/Golden Age of Dwarves. No drow yet, no Illithid or Beholder invasions yet, no successive pile of fading dwarf ruins, no ever-present endless horde of Team Goblin+Kobold+Orc, no dwarven diaspora. Not even any humans, halflings, or mishmash 1/2 races (1/2 elf, orc, demon, golem, element, coffee creamer...).

Just Hill & Mountain Dwarves, Gnomes, Myconids (Flumphs?) ascendant versus Yuan-Ti, Grimlocks, Gibberlings, Derro, Duergar. Like, what the hell are dwarves when they aren't reduced to a struggling diaspora of walking stereotype? What sort of nuance and intrigue can be fashioned within themselves and between allied races.

I mean, they come in four damn flavors already (Hill, Mountain, Derro, & Duergar), there should be plenty of interesting national and sub-racial factionalism with all that.