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[3.5 D&D] Favorite Class/Race or Build

Started by Zachary The First, February 15, 2007, 02:04:44 PM

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Zachary The First

Quote from: RedFoxThat reminds me:  The Scout from Complete Adventurer.  I just discovered it the other day and fell in love.  It's like everything I ever wanted from the Ranger without all the cruft.

The Scout is a great class.  One of the best add-on classes, IMO.  I've seen a few folks switch from a variant ranger to the scout, because that's what they really wanted in a class in the first place.
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J Arcane

Quote from: jrientsI miss the old rotten bastard assassin half-orcs.  The new barbarian half-orcs are a little too noble savage-y for my tastes.
I don't really go in for the barbarian angle.  My taste for the half-breed races has more to do with the "outcast" angle.  Not really being accepted by either of your family, and the consequences that can have on one's personality, both good and bad.  

Obviously it has the potential to wander into "hard lone wolf" territory, but these days I'm getting better at tempering that temptation.
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David R

Can you create a Spell Thief (from AQ) with 3.5 ? (That was one of my favourites..)

Regards,
David R

mrlost

Hmm. My favorite species is Tiefling for purely flavor reasons, or Human if Tieflings aren't allowed or appropriate for some reason.

Mechanically I usually build dwarves because they seem tough and too useful in the typical D&D game not to.

My favorite class is probably the Warlock. Though I do keep wishing for a Necromancer class that is suitably cool, not even the Dread Necro can deliver in 3.5.

I keep wanting to try the Marshal or the Knight classes or even better a combination of the two but I seldom find a game of D&D that would even allow something outside the first PHB without nerfing the hell out of it.

Quote from: RedFoxHmm, I haven't played a whole lot of D&D, so I'm still a "I'd love to try everything at least once!" kind of player.

...I do have a habit of wanting to play rather esoteric characters though. Ones that get DMs pissed at me. I tried playing a lizardman gladiator (from the little gladiator class pamphlet from... mongoose? something like that) but I wasn't allowed because "then everyone would want to play a monster." :rolleyes:

I tried playing a hengeyokai (Oriental Adventures race) warlock once last year.
I'm surprised you didn't mention your Vampire Illithid from my short lived Epic level conquest of Greyhawk campaign.


Quote from: RedFoxRecently I made a character called "Tainted One" that's a formian worker that displayed sorcerous talent and was thus exiled and became a barbarian. He's a lvl 1 Sorc / lvl 1 BbN and let me tell you... formian workers are BADASS barbarians. I know I'll never get to play him...*snip*
Well your unlikely to play him in my upcoming C&C Darksun one shot anyway, I already made pregens.


Quote from: RedFox*snip*...dread necromancer (and go undead army happy!), or artificer (Eberron).
I can only imagine the fun. Ah if only...
 

J Arcane

QuoteMy favorite class is probably the Warlock. Though I do keep wishing for a Necromancer class that is suitably cool, not even the Dread Necro can deliver in 3.5.

Have you seen the True Necromancer class in Libris Mortis?  

They're one of the few classes I just can't bring myself to play becasue they just seem too powerful.  I feel guilty even thinking about one.
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Blackleaf

Gelatinous Cube Paladin.  Although the "Lay on Hands" bit kind of sucks.  The warhorse didn't last very long either... Hmm. :raise:

RedFox

Quote from: mrlostI keep wanting to try the Marshal or the Knight classes or even better a combination of the two but I seldom find a game of D&D that would even allow something outside the first PHB without nerfing the hell out of it.

Well you can play a Tiefling Marshal or Knight in my game if you want.  I won't even nerf it.

Quote from: mrlostI'm surprised you didn't mention your Vampire Illithid from my short lived Epic level conquest of Greyhawk campaign.

Well we only really played one session of that.  And he was a Vampire Illithid Psion and ended up being ECL 30-something, if I recall.  o.o;

I mean, when you can take out a githyanki fortress fleet with two PCs and a handful of hippos...
 
Quote from: mrlostWell your unlikely to play him in my upcoming C&C Darksun one shot anyway, I already made pregens.

Yeah, like I said, I'll never get to play him.  *sigh*
 


mrlost

Quote from: J ArcaneHave you seen the True Necromancer class in Libris Mortis?  

They're one of the few classes I just can't bring myself to play becasue they just seem too powerful.  I feel guilty even thinking about one.

Yep, but since its a Cleric + Wizard prestige class I don't count it since its not a core class. Barring the occassion one shot its not something I'll ever even get a chance to play where as a warlock is fun even at 1st level so I can be sure to have some fun. Anyway, the Dread Necromancer from what little I got to play of the class seemed like an improvement on the True Necromancer for instance you could play a 1st level Dread Necro which is simply impossible with the True Necro and both are far better than a Specialty Wizard Necro.

Although that variant familiar from Unearthed Arcana, the Skeletal Minion is pretty fun looking.
 

mrlost

Quote from: RedFoxWell we only really played one session of that.  And he was a Vampire Illithid Psion and ended up being ECL 30-something, if I recall.  o.o;

I mean, when you can take out a githyanki fortress fleet with two PCs and a handful of hippos...

Really, I thought I ran two sessions. Then Meltingman decided that he didn't want to play because he was too powerful, this from the guy that was begging to play an Epic level game.

And the Giff aren't anything to laugh at, at least compared to the rest of Spelljammer.

Anyway, you only got to use your Hengeyokai Warlock in one session before the GM started trying to force us to play basic classes instead of a Dread Necromancer and a Warlock. Unless Everlucky ran some more of that strange brew.
 

J Arcane

Quote from: mrlostYep, but since its a Cleric + Wizard prestige class I don't count it since its not a core class. Barring the occassion one shot its not something I'll ever even get a chance to play where as a warlock is fun even at 1st level so I can be sure to have some fun. Anyway, the Dread Necromancer from what little I got to play of the class seemed like an improvement on the True Necromancer for instance you could play a 1st level Dread Necro which is simply impossible with the True Necro and both are far better than a Specialty Wizard Necro.

Although that variant familiar from Unearthed Arcana, the Skeletal Minion is pretty fun looking.
Ah.  See I rarely if ever actually play D&D at 1st level.  At earliest I usually go for 5 or 6, because I find that it's not until then that cahracters really come into their own.

I can't stand 1st level D&D of any variety.  I think even in 3.0, they make 1st levels way too damn weak, especially arcane spellcasters.
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RedFox

Quote from: mrlostReally, I thought I ran two sessions. Then Meltingman decided that he didn't want to play because he was too powerful, this from the guy that was begging to play an Epic level game.

And the Giff aren't anything to laugh at, at least compared to the rest of Spelljammer.

They're imperialist brits as hippos.  Yes, there's weirder in spelljammer.  No, that doesn't mean I don't get to laugh at them.  ;)

Quote from: mrlostAnyway, you only got to use your Hengeyokai Warlock in one session before the GM started trying to force us to play basic classes instead of a Dread Necromancer and a Warlock. Unless Everlucky ran some more of that strange brew.

No, he's been running Roma Imperius.  Never went back to that game.

His wife's studying up to run D&D though.  I gave her Robin's Laws to read, though you know how that goes when she borrows RPG books...

Quote from: J ArcaneAh.  See I rarely if ever actually play D&D at 1st level.  At earliest I usually go for 5 or 6, because I find that it's not until then that cahracters really come into their own.

I can't stand 1st level D&D of any variety.  I think even in 3.0, they make 1st levels way too damn weak, especially arcane spellcasters.

Yeah, 1st isn't all that great unless you enjoy fighting rats & goblins and don't mind a lot of character re-rolls.  At a bare minimum I start games at 2nd level (like the current one).  At least they're a wee bit sturdier.
 

Abyssal Maw

More detail than you want:

My favorite "unusual"race class combo is my favorite character I played this weekend: my female spellscale bard. The setting is Eberron (actually Stormreach, Xendrik Expeditions**).

Spellscales are like a draconic folk that are focused on the "artistic and magical" aspect of dragons rather than the tough, armor-claws-teeth "fanged monstery" aspect of something like a half-dragon.



Theyre kind of fabulous. Hah.



Also, if you look at Races of the Dragon, they are implied as being more than a little gay all the way through. Not in the pejorative sense, either. I mean, actually gay. I mean, look at the guy!

So anyhow, I spent my starting feat on Dragon Wings, so she has these sweeping wings that wrap around her like a cloak. And she also has Force of Personality which lets her sub in her charisma score for will saves instead of wisdom. Buildwise, the wings provide a +10 bonus to jumps. (THey don't actually give her the ability to fly).

Flavorwise, I like to use them in stuff she does. ("Aethys flutters her wings with annoyance".. or "Aethys sweeps her wings out behind her as she turns and leaves". Just having that little 'bit' to do is quite fun.

 This is a 4th level character, so other than those 2 feats, and standard bard stuff (she has perform flute and perform dance), her 2nd level spells are enthrall and invisibility. I usually describe her as using her wings as part of her perform: dance abilities. I'm headed towards either Shadow Dancer, or another Prestige class in Complete Scoundrel called 'Cloaked Dancer'. I'm probably going to take 'Cloak Dance' from the psionics book as my next feat (and use her wings as the "cloak").

Her real name is Aethys but when she's on stage in Stormreach, she performs under the name "Dragonsong". In the last expedition adventure, the rest of the party were all these hardened Blackwheel Company soldiers, and I really camped it up with her. So eventually she also ended up with the nickname "Princess", because she was entirely inappropriate and girly whenever possible. (I'm totally going to keep that nickname for her. It's actually quite fun to play the "dilletante" character that gets grossed out by vermin, and refuses to get her outfit dirty, and wouldn't even think about wading through a filthy swamp.)


**XE allows "just about anything" but tries to moderate it by only allowing you to "unlock" non standard stuff everytime you gain a level, or via campaign cards or whatever faction you play. This character spent her unlocks on the two feats: Dragon Wings and Force of Personality. The Spellscale reace was unlocked by being in the Crimson Codex faction.
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Pseudoephedrine

Quote from: mrlostYep, but since its a Cleric + Wizard prestige class I don't count it since its not a core class. Barring the occassion one shot its not something I'll ever even get a chance to play where as a warlock is fun even at 1st level so I can be sure to have some fun. Anyway, the Dread Necromancer from what little I got to play of the class seemed like an improvement on the True Necromancer for instance you could play a 1st level Dread Necro which is simply impossible with the True Necro and both are far better than a Specialty Wizard Necro.

Although that variant familiar from Unearthed Arcana, the Skeletal Minion is pretty fun looking.

Both are actually inferior to a specialty necro. TNs don't get access to 9th level spells and they piss away caster levels. Necro spells tend to be save or dies, so you want access to higher levels of spells (and thus higher save DCs) ASAP. The ones that aren't tend to be CL-dependent, so sacrificing a minimum of three caster levels is a bum's game.

DNs have trouble with metamagic and a limited spell list, which cuts out the Uttercold Assault Necromancer build (generally considered one of the best arcane necro builds). It also means that they end up surrounding themselves with shitty undead mooks instead of badass necro-shitkickers.
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RedFox

Quote from: PseudoephedrineBoth are actually inferior to a specialty necro. TNs don't get access to 9th level spells and they piss away caster levels. Necro spells tend to be save or dies, so you want access to higher levels of spells (and thus higher save DCs) ASAP. The ones that aren't tend to be CL-dependent, so sacrificing a minimum of three caster levels is a bum's game.

DNs have trouble with metamagic and a limited spell list, which cuts out the Uttercold Assault Necromancer build (generally considered one of the best arcane necro builds). It also means that they end up surrounding themselves with shitty undead mooks instead of badass necro-shitkickers.

Well the thing with the Dread Necromancer is that mrlost (and I, really) wanted to play the archetypal necromancer.  You know, the one that has literally armies of undead sweeping across the land and all that?  AFAICT, and I'm no super D&D expert, the Dread Necro comes the closest through sheer numbers.

Though now I am of course curious about how you make a "Uttercold Assault Necro" and surround yourself with badass necro-shitkickers.

'cause uhh, yeah.