From another thread:
QuoteI'd love to see a console game set in either the Fighting Fantasy or Lone Wolf worlds. A third person action adventure title that spanned Firetop Mountain, Darkwood Forest and The city of Thieves, with plenty of wilderness roving in between would be just incredible.
EDIT: And I have a title!
Grand Theft Allansia: Port Blacksand
C'mon, tell me you wouldn't snap it up!
So. What tabletop RPG property would you like to see given the console/computer game treatment? I'm talking about modern gaming systems here, anything that's workable on a decently specced home computer or of the PS2 + generations. How would you see them working in terms of gameplay? Multiplayer or not? Dialogue heavy, immersive storylines or relentless action?
A few games I think that would translate very well include Iron Heroes, Exalted and Warhammer Fantasy Roleplay (NOT the Battle game, I'm thinking more along the lines of a Silent Hill style investigative adventure where you play the archetypal ratcatcher in way over his head...)
A cool or humorous title would be a bonus, too.
Thoughts? Suggesdtions?
Well, Warhammer is getting the MMORPG Treatment (http://www.warhammeronline.com/english/home/index.php) already and it looks pretty damn cool...
Quote from: Geoff HallWell, Warhammer is getting the MMORPG Treatment (http://www.warhammeronline.com/english/home/index.php) already and it looks pretty damn cool...
That does indeed look cool, although I'd prefer to see something a little less epic in scope. Mass battles and huge monsters are well and good, but the essence of WFRP (to me, at least) lies in playing the little man faced with forces he barely comprehend, let alone cope. That's why I drew the Silent Hill analogy, WFRP is
ideal for survival horror that gradually morphs into action adventure.
That, and I can't stand MMORPGS. The lack of narrative consequences, persistent farming for xp, the abundance of wankers online. I'd far rather have a single player self-contained story I could really sink my teeth into.
QuoteI'd love to see a console game set in either the Fighting Fantasy or Lone Wolf worlds.
Actually, there is a seven-days-roguelike losely based on "Warlock of Firetop Mountain": http://members.dodo.com.au/~savre/DemiseRL/download.html
Nothing officially of course, and I never played it far enough to tell about the proximity to the original, but I may be the best what you could get at the moment.
Quote from: SkyrockActually, there is a seven-days-roguelike losely based on "Warlock of Firetop Mountain": http://members.dodo.com.au/~savre/DemiseRL/download.html
Nothing officially of course, and I never played it far enough to tell about the proximity to the original, but I may be the best what you could get at the moment.
Can't seem to get it to run, but I'm an inveterate slacker when it comes to pc knowledge. I'll get a friend to look at it later.
Cheers for the link, though. :)
Quote from: SkyrockActually, there is a seven-days-roguelike losely based on "Warlock of Firetop Mountain": http://members.dodo.com.au/~savre/DemiseRL/download.html
Also, fans have been converting the
Fabled Lands books into Inform games in the manner of the old text adventures, so that you can play them on a computer as well.
Wasn't there an official
Firetop game once, too?
(Apparently so (http://www.worldofspectrum.org/infoseekid.cgi?id=0005635), although it seems to have had precious little in common with the original...)
While not a tabletop RPG, I would love to see a modern version of:
Space Motherfucking-Hulk.
Conversely, Paranoia would be a very excellent MMORPG.
Quote from: DangerWhile not a tabletop RPG, I would love to see a modern version of:
Space Motherfucking-Hulk.
Conversely, Paranoia would be a very excellent MMORPG.
I
loved the original Space Hulk PC game. The limited 'freeze time' where you could give orders was a brilliant mechanic and seeing through the terminators eyes as the genestealers tore through your squad mates, their sections of the screen devolving into static, was terrifying. I'd so go for a new version of that with amped up graphics!
Really, more third person action titles. I understand that first person shooters are all the rage, but they don't have the same ability to convey advances in character or changes in circumstances. Also, I'm not good at them.
Seanchai
Shadowrun.
A real one, please.
Quote from: ghost ratShadowrun.
A real one, please.
QFT.
Seanchai
Quote from: ghost ratShadowrun.
A real one, please.
Was the Genesis version a false one? It's still one of my all-time favourites among CRPGs.
(Something that cannot be said about the SNES version... And despite all the rumors, there's no X-Box SR. It's a misprint on the cartridge, really.)
Quote from: SkyrockWas the Genesis version a false one? It's still one of my all-time favourites among CRPGs.
(Something that cannot be said about the SNES version... And despite all the rumors, there's no X-Box SR. It's a misprint on the cartridge, really.)
No, I was referring to the Xbox 360 one. I hear good stuff about the Genesis version, but still, I want something with modern-day shine and muscle.
Team-based or single-character (i.e. Syndicate/X-Com or GTA/Oblivion)?
Good question.
Whatever it is, it needs to have a damn fine 1-player mode. However, I have always thought of SR as being based around a team of people with different skillsets. It would be cool to have multiplayer runs that turn out differently depending on who you take with you.
Like, for a typical "break into the corp and steal the paydata" run, you could have heavily guarded areas that take some serious magic/stealth to bypass, but there's also a corp garage with a single guard who can be talked through by a face guy. Killing the guard results in immediate garage lockdown. If you took along a deck- damn, deckers don't exist anymore :( - a hacker, he could do a minigame to forge IDs, which would make the face guy's job easier.
A SR game that isn't a simple "k1ll l0n3 st4r 4nd t4k3 th31r suXX0rs 5tuff r0fl0l" affair should definitively have a strong emphasis on planning. Explore the complex to auto-map or steal a map, take it to map view and plan everyones way, go on sidequests to steal IDs and badges and keycards and stuff, and have a script option to start with a single button tap alternative action algorythms for your NPC buddies if things turn ugly. Dreams...
Still, a Cyberpunk GTA would be frickin' sweet.
I second a GOOD new Shadowrun game. Multiplayer...but not Massively.
a Vampire: the Requiem MMO...not WoD but just VtR.
Exalted...I think an action game would work the best.
Engel, just a cool world...
Mutants and Masterminds. Not COH but some other :)
Quote from: SosthenesStill, a Cyberpunk GTA would be frickin' sweet.
There is a Cyberpunk GTA...it's called Crackdown.
Quote from: KrakaJakThere is a Cyberpunk GTA...it's called Crackdown.
I was excited for half a second. Then I checked availability. And yup, rather restricted in Germany. Well, the Austrian border is pretty near...
So, before I drive into the land where people talk even funnier than here: Any good, from a RP-gamer perspective?
I really liked the Crackdown demo. I was highly disappointed that when I bought the game that it was basically the demo without a time limit. Not nearly enough content, just go out, shoot people, rinse, repeat. And when you shoot enough people, you get a big FU for your ending.
They put out an extra content pack with more vehicles and weapons but I said "Screw that. That's stuff that should have been in the original game. They're not going to be rewarded for holding back on cool stuff by getting more of my money."
Quote from: SosthenesI was excited for half a second. Then I checked availability. And yup, rather restricted in Germany. Well, the Austrian border is pretty near...
So, before I drive into the land where people talk even funnier than here: Any good, from a RP-gamer perspective?
There's some RP elements. You gain Experience points for what you use in the game. Run around a lot and soon enough your "cyberarmor" will upgrade you to the point you're jumping 15 ft in the air and running 30 MPH (You can actually get to the point you're leaping 100 ft in the air and running 90 MPH).
Shoot people a bunch (and you will) your shooting ability goes up. It's very much a brain-dead action version of GTA. No plotline, just run and gun against gang members as a one man police force.
a (n)WoD) mmorpg.
or a decent fighter based around superheroes.
I would play a Planescape MMO so hard.
I would drop the FFXI game that I love to do it.
I would have, like, 3 alts.
No problem. It would sell itself, and there would be expansions and new, awesome gear forever. They should let me plan it. I would make the game I always wanted to play, for realz.
It's a tragedy there's none forthcoming. Ebberon is ok, is that still going alright? Darksun is another I'd consider, but Planescape, after Torment, was always my greatest D&D love just because it was everything about D&D taken to 11.
Quote from: signoftheserpenta (n)WoD) mmorpg.
or a decent fighter based around superheroes.
World of Darkness MMO is coming out (made by the EvE guys, couldn't have picked a better group for it myself)
As far as the superhero thing: Blizzard Entertainment made a pretty decent superhero fighter called Justice League: Task Force for the Super Nintendo in the mid 90's. Maybe you should find a SNES emulator and legally acquire a rom of it ;)
A revamp of the whole X-Wing/Tie Fighter franchise would be nice.
Somehow, work in the ship boarding aciton from Battlefront 2 (but I want a bit more realism than the command center being right off of the flight deck and that means levels and such) and toss in a whole bunch of people online and color me Wheeee!
But, don't give me no "trading," crap. Hauling freight and smuggling farmboys ain't sexy. Sexy is watching a TIE go into a flaming spin after you take off one of its "wing" panels with a careful burst and crash into the side of a large capitol ship.