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old D&D style video games

Started by ggroy, January 25, 2011, 06:49:55 PM

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ggroy

Quote from: Peregrin;435235Diablo II is mindless fun, but repetitive.

It seemed that way.  Repetitive mouse clicking galore.

winkingbishop

Quote from: Insufficient Metal;435231

:cool:

My brothers and I played the shit out of that game.  I mean it's coming apart from use.  The box is held together by duct tape.  I feel like we played it every day, but it was probably more like every week.  I still have "The NEW Dungeon!" game as well, but it lacked the charm of the original:



Alright, I don't want to thread crap all over the place either.  Maybe the problem really is that the games aren't old enough.  Here, try this Pool of Radiance:

"I presume, my boy, you are the keeper of this oracular pig." -The Horned King

Friar Othos - [Ptolus/AD&D pbp]

winkingbishop

Quote from: ggroy;4352371988.

My friend also gave me a cd-rom pack, which had something like twelve Forgotten Realms pc games from the late 1980's and early-mid 1990's.  It was called "The Forgotten Realms Archives".

http://en.wikipedia.org/wiki/The_Forgotten_Realms_Archives

But I wasn't able to run any of these old games on my computer.

(Will probably have to run a virtual machine to get any of these games to run).

If you do get them up and running, I think you should try the Eye of the Beholder series, for variety.  They're a strange hybrid of first-person dungeon crawl in real time with turn-based combat.
"I presume, my boy, you are the keeper of this oracular pig." -The Horned King

Friar Othos - [Ptolus/AD&D pbp]

Insufficient Metal

I think my favorite dungeon crawl type game was Ultima Underworld. That battle music is seared into my brain.

I remember not being able to win the game because I threw a bottle of port into the volcano, and later I needed one for some quest or other, and there was only one bottle in the entire underworld. Wah wah.

two_fishes


Rubio

Quote from: Insufficient Metal;435220Diablo is where Blizzard perfected the "intermittent series of rewards" Skinner box formula they use in WoW.

Yep. They took the formula of Rogue with randomly-generated dungeons full of random monsters which dropped random treasure, took away the ability to eat the corpses, gave it svga graphics and put a grimdark 90's storyline with FORCES OF HELL on top of it. Great fun.
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Doom

Quote from: ggroy;435229I use to play the atari 2600 version of Adventure a lot.

Zork I never really got into.

Other similar style games I was into in those days:  "Sword of Fargoal" and "Temple of Apshai" (on a vic 20).

I played the D&D game for Intellivision a few times.  Never really got into it.

Temple of Apshai...boy, that's been a LONG while.

There are D&D intellivision games....the minotaur one is best by far, although the archer one is ok.

Diablo is one of those games that takes time to really enjoy. Titan Quest/Immortal throne totally p'wns it, though.
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A nice education blog.

Spinachcat

I got a hair up my ass a few months ago about re-playing the Wizardry series and its been addictive fun.   I am currently doing the Knight of Diamonds . . . and there are hippos as wandering monsters!

Cole

#23
Quote from: Spinachcat;435387I got a hair up my ass a few months ago about re-playing the Wizardry series and its been addictive fun.   I am currently doing the Knight of Diamonds . . . and there are hippos as wandering monsters!

I'd like to take this opportunity to share this picture of a park ranger fleeing an enraged hippopotamus.



Wizardry VI - Bane of the Cosmic Forge was my favorite of the series, though, regrettably, there were no hippos in that particular installment.
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Endless Flight

I had great fun with Diablo and Diablo II. I was far more addicted to those two than I ever was with WoW.

ggroy

For some strange reason, I found Diablo II to be not very addictive and kinda on the boring side.  (I never played Diablo II back when it was first released a decade ago).

Silverlion

I played the old Gold Box SSI series, albeit I had more fun with the lower level ones (Pool of Radiance)

I've enjoyed the Baldur's Gate series as well (particularly 2/Shadows of Amn)

I liked Neverwinter Nights (not the AOL one, yes I remember the AOL one which was nice but costly for a net game back then..) I am rather fond of the persistent worlds, but not as much as the MMO's I currently enjoy.

I enjoyed many of the non licensed fantasy games as well (early Ultima, Ultima Underworld) As well as the Bard's Tale and Might and Magic series (classic Dungeon crawl not the tactics ones.)

Though none of them came close to the love I have for playing with friends--even MMO's don't touch that. Though the closest was a DMed module of Neverwinter Nights with voice chat. Albeit that needs players who aren't just there for a speedy XP run.
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ggroy

Today I decided to play "Grand Theft Auto III", "Grand Theft Auto:  Vice City", and the original Quake (from the 1990's) again.  (Haven't played these particular video games in over 7-12+ years).

I don't know if I'm just getting old and tired, but these games don't "play" like they use to (from 6-7+ years ago).  They seemed routine and mundane, after playing them for an hour or two.

I remember I use to be able to play these games for many hours on end, in a "Skinner box" addictive manner.  Now I get bored very quickly, regardless of whether I'm on a winning streak roll or fumbling repeatedly at a frustrating bottleneck.

ggroy

Quote from: winkingbishop;435240I still have "The NEW Dungeon!" game as well, but it lacked the charm of the original:

How much different was the "NEW Dungeon!" from the original?

What exactly was the charm of the original, besides being played to death?

AndrewSFTSN

Quote from: Insufficient Metal;435245I think my favorite dungeon crawl type game was Ultima Underworld. That battle music is seared into my brain.


This game and its sequels changed me forever!  So atmospheric.

My recommendation for an old D&D style game is Four Crystals of Trazere, (also known as Legend I think), which is free to use on dosbox:

http://www.abandonia.com/en/games/1054/Four+Crystals+Of+Trazere,+The.html

It's got a brilliant "make your own spell" system for the wizard using different combinations of reagents and runes that I've never really seen the likes of since.  I'd love to figure out a similar system for an RPG but it'd be a bit beyond me.
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