TheRPGSite

Pen & Paper Roleplaying Central => News and Adverts => Topic started by: jhkim on February 19, 2011, 05:07:05 PM

Title: The Games of 2010?
Post by: jhkim on February 19, 2011, 05:07:05 PM
I'd like to note that registration for the Indie RPG Awards is open for games released during 2010, entered here:

http://www.rpg-awards.com/register.shtml

Now that we've had a chance to play some, I'd love to hear more about games independently published in 2010.  High Valor came out last year, I think, along with Errant RPG and Lost Empires BETA.  What are some others that should be recognized?
Title: The Games of 2010?
Post by: Benoist on February 19, 2011, 05:28:37 PM
What does "independently published" mean, in this context?
Title: The Games of 2010?
Post by: Tommy Brownell on February 19, 2011, 05:43:22 PM
Quote from: Benoist;441202What does "independently published" mean, in this context?

What he said.
Title: The Games of 2010?
Post by: Tommy Brownell on February 19, 2011, 05:45:25 PM
Quote from: Benoist;441202What does "independently published" mean, in this context?

1a. What is an "Indie" Role Playing Game (RPG)?

"Indie" is short for Independent, meaning, "independently created and owned". There is no ontological definition for "Independent RPG", but we came up with a definition for the purpose of these awards:

A game where the creator is the person who has written at least 50% of the actual game content.
A game where the creator has full control of content and publishing. They can say, "I'd like to print 200 more copies" or "I'll drop the price by 50%", "I think this game needs more ninjas..." and do so without asking permission or checking with anyone else.
A game where the creator is the publisher: They alone are responsible for paying all the costs of printing, art, advertising, etc. They also have full executive receipt and full control over the disbursement of profits.
Here is a quick-and-dirty guide. First, check the copyright. If the copyright goes to the author of the game, odds are high that it's an indie RPG. If the copyright goes to a company, and that company is run by the game's author (or the company consists solely of the author), odds are high that it's an indie RPG. And if you're not sure if your game qualifies, please ask me through the Feedback page!

In the advent of several publishing licenses from different RPG companies and organizations, I've made a handy guide that should answer some questions.

1b. What sort of RPGs are eligible for these awards?

To be eligible, the game has to meet our above definiton of "Indie RPG". It must have been produced or sent to market between January 1st and December 31st in the year of the awards. The game must have been released in English. Though we love having RPGs released in other languages, the voters are primarily English-language speakers and cannot adequately review and compare games in other languages.
Title: The Games of 2010?
Post by: Benoist on February 19, 2011, 05:51:54 PM
Thanks, Tommy.

Stars Without Number would qualify. :)
Title: The Games of 2010?
Post by: Tommy Brownell on February 19, 2011, 05:55:26 PM
I would also vote for Wu Xing there, personally.
Title: The Games of 2010?
Post by: everloss on February 19, 2011, 06:05:09 PM
So under those guidelines, games published by Steve Jackson or Palladium Books can be eligible for Indie awards?  Assuming that Steve Jackson or Kevin Simbieda wrote the game, or that Palladium came out with any new product in the past year.


interesting
Title: The Games of 2010?
Post by: jhkim on February 19, 2011, 06:49:20 PM
Quote from: everloss;441214So under those guidelines, games published by Steve Jackson or Palladium Books can be eligible for Indie awards?  Assuming that Steve Jackson or Kevin Simbieda wrote the game, or that Palladium came out with any new product in the past year.

interesting
Yes, assuming that they personally control the company that is in their name.
Title: The Games of 2010?
Post by: crkrueger on February 19, 2011, 06:56:31 PM
Hmm, so last year...

Fiasco by Jason Morningstar

Little Fears, Nightmare Edition by Jason L. Blair

Montsegur 1244 by Frederik J. Jensen

A Penny for My Thoughts by Paul Tevis

44: A Game of Automatic Fear by Matt Snyder

Chronica Feudalis: A Game of Imagined Adventure in Medieval Europe by Jeremy Keller

Ganakagok by Bill White

Escape from Tentacle City by Willow Palecek

Hellcats and Hockeysticks: A Role-Playing Game of chaos, anarchy, and decidedly unladylike behavior by Andrew Peregrine

S/Lay w/Me by Ron Edwards

Shotgun Diaries: A Zombie Survival Roleplaying Game by John Wick

Time & Temp by Epidiah Ravachol

All score higher then Atomic Highway, an actual RPG (not storygame), that people actually play.

I'd suggest Stars Without Number, but if I were the author, I'd prefer to have as little to do with that award as humanly possible.
Title: The Games of 2010?
Post by: Ian Warner on February 19, 2011, 07:03:52 PM
Quote from: Tommy Brownell;4412081a. What is an "Indie" Role Playing Game (RPG)?

"Indie" is short for Independent, meaning, "independently created and owned". There is no ontological definition for "Independent RPG", but we came up with a definition for the purpose of these awards:

A game where the creator is the person who has written at least 50% of the actual game content.
A game where the creator has full control of content and publishing. They can say, "I'd like to print 200 more copies" or "I'll drop the price by 50%", "I think this game needs more ninjas..." and do so without asking permission or checking with anyone else.
A game where the creator is the publisher: They alone are responsible for paying all the costs of printing, art, advertising, etc. They also have full executive receipt and full control over the disbursement of profits.
Here is a quick-and-dirty guide. First, check the copyright. If the copyright goes to the author of the game, odds are high that it's an indie RPG. If the copyright goes to a company, and that company is run by the game's author (or the company consists solely of the author), odds are high that it's an indie RPG. And if you're not sure if your game qualifies, please ask me through the Feedback page!

In the advent of several publishing licenses from different RPG companies and organizations, I've made a handy guide that should answer some questions.

1b. What sort of RPGs are eligible for these awards?

To be eligible, the game has to meet our above definiton of "Indie RPG". It must have been produced or sent to market between January 1st and December 31st in the year of the awards. The game must have been released in English. Though we love having RPGs released in other languages, the voters are primarily English-language speakers and cannot adequately review and compare games in other languages.

Interesting. If I'm reading that right my Chav: The Knifing doesn't qualify.

I wrote pretty much all the text but I had no control over any of the buisness side or artwork and the copyright is held by the Studio.

Yet Postmortem has been called Indie by pretty much everyone I've met :S
Title: The Games of 2010?
Post by: Tommy Brownell on February 19, 2011, 08:48:08 PM
Quote from: CRKrueger;441222Hmm, so last year...

Fiasco by Jason Morningstar

Little Fears, Nightmare Edition by Jason L. Blair

Montsegur 1244 by Frederik J. Jensen

A Penny for My Thoughts by Paul Tevis

44: A Game of Automatic Fear by Matt Snyder

Chronica Feudalis: A Game of Imagined Adventure in Medieval Europe by Jeremy Keller

Ganakagok by Bill White

Escape from Tentacle City by Willow Palecek

Hellcats and Hockeysticks: A Role-Playing Game of chaos, anarchy, and decidedly unladylike behavior by Andrew Peregrine

S/Lay w/Me by Ron Edwards

Shotgun Diaries: A Zombie Survival Roleplaying Game by John Wick

Time & Temp by Epidiah Ravachol

All score higher then Atomic Highway, an actual RPG (not storygame), that people actually play.

I'd suggest Stars Without Number, but if I were the author, I'd prefer to have as little to do with that award as humanly possible.

I can't speak about people actually playing it, but Little Fears is certainly an RPG in pretty much every traditional sense. The rest I either have no experience with, or don't necessarily argue the "storygame" tag. While it does have a "players edit" rule, it is built into the setting and is no more out of line than, say, magic in D&D (monsters are defined by the kids' "belief"...meaning that if a kid can convince themselves of something being true about a monster, for instance, it can happen).
Title: The Games of 2010?
Post by: jhkim on February 19, 2011, 09:03:54 PM
Quote from: CRKrueger;441222Hmm, so last year...

Fiasco by Jason Morningstar

Little Fears, Nightmare Edition by Jason L. Blair

Montsegur 1244 by Frederik J. Jensen

A Penny for My Thoughts by Paul Tevis

44: A Game of Automatic Fear by Matt Snyder

Chronica Feudalis: A Game of Imagined Adventure in Medieval Europe by Jeremy Keller

Ganakagok by Bill White

Escape from Tentacle City by Willow Palecek

Hellcats and Hockeysticks: A Role-Playing Game of chaos, anarchy, and decidedly unladylike behavior by Andrew Peregrine

S/Lay w/Me by Ron Edwards

Shotgun Diaries: A Zombie Survival Roleplaying Game by John Wick

Time & Temp by Epidiah Ravachol

All score higher then Atomic Highway, an actual RPG (not storygame), that people actually play.

I'd suggest Stars Without Number, but if I were the author, I'd prefer to have as little to do with that award as humanly possible.
Krueger, that's bullshit, since you picked the traditional RPG that was at the bottom of the ratings - but you conveniently left out all the traditional RPGs that are rated higher.  

Beat to Quarters by Neil Gow came in 3rd;

Swashbucklers of the 7 Skies by Chad Underkoffler came in 6th;

On Her Majesty's Arcane Service by clash bowley came in 8th.  

So Beat to Quarters - a traditional RPG - came in ahead of all of the games you mention except Fiasco.  

Yes, these awards recognize story games and even live-action systems as well as traditional RPGs.  The games recognized are not necessarily the most popular with gamers.  It is a peer voted award, and traditional RPG authors like Pundit, bowley, and Underkoffler as well as story game authors like Baker and Edwards are all invited to vote.
Title: The Games of 2010?
Post by: crkrueger on February 19, 2011, 09:05:41 PM
Who votes on these?

Considering the writers for the site write copy like -  "Jared Sorensen!!!! do I have to say more", I'm thinking great games like Starcluster 3, High Valor and Stars Without Number are doomed to lose to storygaming sewage like Apocalypse World.  Why bother?
Title: The Games of 2010?
Post by: flyingmice on February 19, 2011, 09:16:53 PM
Quote from: CRKrueger;441222Hmm, so last year...

Fiasco by Jason Morningstar

Little Fears, Nightmare Edition by Jason L. Blair

Montsegur 1244 by Frederik J. Jensen

A Penny for My Thoughts by Paul Tevis

44: A Game of Automatic Fear by Matt Snyder

Chronica Feudalis: A Game of Imagined Adventure in Medieval Europe by Jeremy Keller

Ganakagok by Bill White

Escape from Tentacle City by Willow Palecek

Hellcats and Hockeysticks: A Role-Playing Game of chaos, anarchy, and decidedly unladylike behavior by Andrew Peregrine

S/Lay w/Me by Ron Edwards

Shotgun Diaries: A Zombie Survival Roleplaying Game by John Wick

Time & Temp by Epidiah Ravachol

All score higher then Atomic Highway, an actual RPG (not storygame), that people actually play.

I'd suggest Stars Without Number, but if I were the author, I'd prefer to have as little to do with that award as humanly possible.

On the other hand, Diaspora, Swashbucklers of the Seven Skies, and my own OHMAS "rated" higher as well, and Slasher Flick is "rated" the same, and all these are traditional RPGs. Beat to Quarters has some definite story-game influence, but is also a traditional RPG in structure. It's in the nature of the beast. Awards are popularity contests, not objective judgments of merit, because there is no such thing. These awards are voted on by other RPG designers, not by the public. There are a lot of designers interested in the story-game paradigm who are participants with this site, ergo, more story-gamish designs tend to get voted higher. That's all. It's nothing to get upset about. Why in the world are you so angry? It's like things falling because of gravity. If more small press traditional designers participated, then trad games would get voted higher. Blame the traditional designers who don't participate!

-clash
Title: The Games of 2010?
Post by: jhkim on February 19, 2011, 09:20:37 PM
Quote from: CRKrueger;441241Who votes on these?

Considering the writers for the site write copy like -  "Jared Sorensen!!!! do I have to say more", I'm thinking great games like Starcluster 3, High Valor and Stars Without Number are doomed to lose to storygaming sewage like Apocalypse World.  Why bother?
Like I said, who votes on these are independent RPG authors.  That includes some people who admire Jared Sorensen and Vincent Baker, but it also includes plenty of other RPG authors like bowley, Underkoffler, and even RPGPundit.  They are all invited to vote.  

And no, Starcluster probably isn't going to win first place because of the set of voters has a great many who aren't into traditional RPGs.  However, I think there is still value in being recognized because it helps a game get noticed by a different set of people.  Many people have commented that they like the awards site even though they ignore the ratings, because they get to see the comments and the lists of games.
Title: The Games of 2010?
Post by: crkrueger on February 19, 2011, 09:28:43 PM
Beat to Quarters - The GM declares what happens if I fail, I declare what happens if I succeed, then we draw cards to see whose narration wins, that's a "traditional RPG" these days huh?  Yeah right.

S7S - You're actually claiming that a game where Style allows you to narratively edit the world is a trad RPG?   Of course you are, that's what you do here most of the time proselytize, misinform and eliminate distinctions.

RPGs, sure.  Trad RPGs not even close.

Congrats to Clash, however, his 8th runner-up finish means he was the highest Trad RPG on the list, meaning 8 other narrative RPGS and outright storygames topped the list.

@Clash: Why am I angry?  Narrative bullshit disguised as traditional just pisses me off, if they feel so strongly about their form of play have the fucking balls to do your own thing, not try to cling to RPGs like a fucking parasite.  :rant:

At least that's one thing that makes me angry, the rest of it has to do with not living in Boston.  :D
Title: The Games of 2010?
Post by: flyingmice on February 19, 2011, 09:34:11 PM
Quote from: jhkim;441243Like I said, who votes on these are independent RPG authors.  That includes some people who admire Jared Sorensen and Vincent Baker, but it also includes plenty of other RPG authors like bowley, Underkoffler, and even RPGPundit.  They are all invited to vote.  

And no, Starcluster probably isn't going to win first place because of the set of voters has a great many who aren't into traditional RPGs.  However, I think there is still value in being recognized because it helps a game get noticed by a different set of people.  Many people have commented that they like the awards site even though they ignore the ratings, because they get to see the comments and the lists of games.

StarCluster 3 got game of the year from the RPG Site II, and that surprised and pleased me mightily, but it will never get that from the Indie Awards, and I'm totally cool with that. The thing is, the awards are perceived as biased in favor of the more story game side, so fewer traditional designers participate, which, of course, is the source of the so-called bias. It's like a self-fulfilling prophecy. D'oh!

-clash
Title: The Games of 2010?
Post by: flyingmice on February 19, 2011, 10:08:42 PM
Quote from: CRKrueger;441244@Clash: Why am I angry?  Narrative bullshit disguised as traditional just pisses me off, if they feel so strongly about their form of play have the fucking balls to do your own thing, not try to cling to RPGs like a fucking parasite.  :rant:

At least that's one thing that makes me angry, the rest of it has to do with not living in Boston.  :D

Actually, a lot of story gamers like trad rpgs as well. Think of it not so much hanging on like a parasite as trying to combine two things they like. :D

I look forward to gaming with you when you move up here! :D

-clash
Title: The Games of 2010?
Post by: SineNomine on February 19, 2011, 10:16:31 PM
I think I'll throw my hat in for Stars Without Number. Registration is free, and I really can't see any downside to it. The voting may or may not be canted away from traditional RPGs, but the simple extra exposure involved seems worthwhile to me.
Title: The Games of 2010?
Post by: Benoist on February 19, 2011, 10:28:09 PM
Quote from: jhkim;441243Like I said, who votes on these are independent RPG authors.
There will be a natural slant from RPG authors to recognize "original progress" in RPG design, because of the very nature of the gig. Now add to this the type of people (read: storygamers and Forge aficionados) most likely to jump on the "indie" bandwagon, and you'll understand why some view this type of award with a strong helping of skepticism. This reminds me of Bruce Baugh getting insane on RPGnet after Hackmaster won at the Origins Awards:

Quote from: Bruce Baugh in 2003 on RPGnetIf Hackmaster were just on the market like a bunch of other games, I'd have little to say about it. But since Jolly Blackburn et al actually allowed it to be considered as the best RPG of the year and since they found enough gamers willing to agree, then I'm forced to look at the state of a market which regards warmed-over AD&D 1st edition as better than the pulp adventure game I helped created and Jason Blair's intense small game of childhood horrors and Scott Larson's Fudge-based take on pulp and the Wheel of Time adaptation by Charles Ryan, Christian Moore, and Steve Long. One may reasonably and productively debate the relative merits of Adventure, Little Fears, Terra Incognita, and Wheet of Time. Each did bring something fresh to the gaming market while building on the work of various predecessors. (One may also reasonably and productively debate the merits of several other games which didn't make the ballot. I personally supported Exalted rather than Adventure as WW's nominee, and while I don't think Exalted is a better game than Adventure, I think it's fully as good and has flourished ever since, going from strength to strength. There are other 2001 releases that also deserve consideration.)

One may not reasonably or productively argue that warmed-over AD&D1 beats all of these. It's a muddle of deliberate jokes and apparently getting wrapped up in the joke and taking it seriously. It's a calculated slap at everything worthwhile done in gaming in the last 20-odd years, and those who voted for it as the best game of 2001 committed themselves, for whatever reason, to the stance that absolutely nothing worth heeding has happened in gaming since Reagan's first term. This is the counsel of stagnation and death, of nostalgia gone bad, of the failure of imagination. In an ideal world, those people would recognize that they made asses of themselves, apologize, and get a clue. I would settle, however, for so annoying them that they never buy any product I'm involved with again, because the whole body of my work is based on the idea that they're wrong, that there is room for continual progress in gaming and that in fact progress has happened throughout the time since their idol was original. I don't think there's a lot of risk that anyone who thinks Hackmaster is anything but an occasionally amusing joke marketed at far too great length would like anything I do, but just in case anyone does: "Dear Sir, please be advised that I do not wish the patronage of anyone so fundamentally clueless as yourself. My games are intended to support and encourage gamers who wish to try something new and who'd like help in getting from desire to actual play. I have nothing to say to the terminally retrograde, and you have nothing to say to me. This is not the game you're looking for. I am not part of the market you want. Go away."

(I also think it's pathetic that Hackmaster beat out everything from the Chainmail minis to Risk 2210 to Munchkin, but I'm not involved in the other categories.)

And I can't feel anything like serious about an awards process where such an outcome is possible.
Taken from that awesome post (http://www.therpgsite.com/showpost.php?p=303369&postcount=103) from Melan. :D
Title: The Games of 2010?
Post by: flyingmice on February 19, 2011, 10:35:55 PM
Quote from: SineNomine;441250I think I'll throw my hat in for Stars Without Number. Registration is free, and I really can't see any downside to it. The voting may or may not be canted away from traditional RPGs, but the simple extra exposure involved seems worthwhile to me.

Glad to see you joining in! :D

-clash
Title: The Games of 2010?
Post by: jhkim on February 19, 2011, 10:58:01 PM
Quote from: Benoist;441251There will be a natural slant from RPG authors to recognize "original progress" in RPG design, because of the very nature of the gig. Now add to this the type of people (read: storygamers and Forge aficionados) most likely to jump on the "indie" bandwagon, and you'll understand why some view this type of award with a strong helping of skepticism.
No one should look at the awards as "Any RPG that gets a good award is an RPG that I will like."  People's tastes in RPGs differ, after all.  A lot of people don't particularly like Academy Award winning movies - it's not a sell for them.  

So, yeah, you should look at any awards with a strong helping of skepticism in that sense.  However, I would appreciate not having skepticism in the sense of thinking the awards are rigged or something.
Title: The Games of 2010?
Post by: Benoist on February 19, 2011, 11:10:42 PM
I have no idea what's happening to actually vote for the games and so on. I didn't mean it as some sort of accusation the process is rigged, but rather that there's a natural slant in opinion that will come from the nature/brand of the awards themselves, or rather that there's a likelihood of a slant that explains why people might react to them in a negative way.
Title: The Games of 2010?
Post by: flyingmice on February 19, 2011, 11:12:02 PM
Quote from: jhkim;441255No one should look at the awards as "Any RPG that gets a good award is an RPG that I will like."  People's tastes in RPGs differ, after all.  A lot of people don't particularly like Academy Award winning movies - it's not a sell for them.  

So, yeah, you should look at any awards with a strong helping of skepticism in that sense.  However, I would appreciate not having skepticism in the sense of thinking the awards are rigged or something.

Well said, John! And Benoist - this is exactly what I meant. If there were more traditional designers participating, there would be a different slant, because of the nature of the award system. The votes are cast by designers who choose to participate. All qualified designers are invited, but not all participate.

-clash
Title: The Games of 2010?
Post by: jhkim on February 20, 2011, 01:10:58 AM
Quote from: flyingmice;441258Well said, John! And Benoist - this is exactly what I meant. If there were more traditional designers participating, there would be a different slant, because of the nature of the award system. The votes are cast by designers who choose to participate. All qualified designers are invited, but not all participate.
True.  Another factor is that traditional designers often aren't as unified in their views.  Last year was a bit of an exception in that all the votes were split, but often there is a clear front-runner among the story game designers - like Spirit of the Century - but the votes are more split among traditional designs.
Title: The Games of 2010?
Post by: 3rik on February 20, 2011, 08:20:15 AM
It seems that such a slant is unavoidable in any award nomination. It's not like the ENnies didn't suffer from something similar with regards to products by a certain publisher.
Title: The Games of 2010?
Post by: Benoist on February 20, 2011, 01:52:31 PM
Quote from: flyingmice;441258And Benoist - this is exactly what I meant. If there were more traditional designers participating, there would be a different slant, because of the nature of the award system. The votes are cast by designers who choose to participate. All qualified designers are invited, but not all participate.

-clash

Quote from: HombreLoboDomesticado;441302It seems that such a slant is unavoidable in any award nomination.
I agree with both points.