SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Hexographer (Hex Map Software) Updated Again!

Started by SowelBlack, September 01, 2010, 05:37:36 PM

Previous topic - Next topic

SowelBlack

There's a new version of Hexographer released a few days ago.  (It is still a "minor" update, but there are a few big new features and a few big changes behind the scenes.)

Go to Hexographer Hex Map Software: Home then click on the "free version."  Users of the pro version should get the update automatically.

Here's what's new:
-A native print function.  It prompts you to resize your map based on how many hexes per inch you want and how many pixels per inch (or dots per inch--dpi) you want.  This makes it easier to print the map as 1" hexes or 1/4" hexes, etc.  And if your paper isn't large enough, it will split the map into multiple pages as needed.
-The old "export as a png image" option still exists, but now there is a new "resize and export as a png image" option that works like the print option above.
-There are another pair of options like the print and new export options above that let you select a rectangular portion of the map and print or export that section.
-A bunch of new terrain types like:Grazing land (improved grassland), poor grassland, grassland hills (as opposed to just grassy hills, but if you don't know/care about a difference, just use the icon you like better), shrubland, shrubland hills, broken lands, broken land underdark, open underdark, moor, snowcapped mountain, snowcapped mountains, fungal forest, heavy fungal forest, snow fields, glacier, kelp forest, heavy kelp forest.
-Even more new features/symbols such as: underwater battle, shellfish, whirlpool, waterfall (line used over a river, use multiple to indicate greater height, use in the freeform (non-1-to-1 feature-to-hex mode--see "options" then "feature placement" to change to that mode)), seagrass, waystation, monster lair, geyser, palace, ancient infantry, mounted knight, catapult, modern infantry, oil derrick, factory, good and bad magic sources (icons have been updated), and a bunch of railroad track icons.
-(Note that the divider between the map and the symbol buttons can be dragged to make more room to see all of the symbols.)
-Features can be rotated.  So a railroad track icon the runs north-south on your map could be rotated by 60 degrees to run northwest x southeast.
-When you select a feature and then move your mouse over the map, that feature's image appears attached to your mouse pointer so you can see what you have selected.  This image is rotated and resized to accurately match what you'll be placing on the map wherever you click.
Creature (System Neutral) Cards: http://inkwellideas.com/creature-card-decks/
Encounter Cards (Outlines & Maps): http://inkwellideas.com/encounter-card-decks/
Hexographer (wilderness map software): http://www.hexographer.com
Dungeonographer (dungeon/building interior software): http://www.dungeonographer.com
Coat of Arms Design Studio: http://inkwellideas.com/coat_of_arms/