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What 80s TV Show Would you Run an RPG Campaign About?

Started by RPGPundit, September 06, 2017, 04:09:05 AM

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Omega

Quote from: Dumarest;991773Fox Force Five

I remember that when the Pilot was called Foxfire.

Omega

Quote from: Dumarest;991861Or not...Gold Monkey and Bring 'Em Back Alive sure didn't last.

Gold Monkey was an expensive show apparently. That tends to shorten a shows life span unless it does really well.

Willie the Duck

Quote from: Omega;992228Gold Monkey was an expensive show apparently. That tends to shorten a shows life span unless it does really well.

Breaking out of the 80s, Fastlane (2002-3) and Sarah Connor Chronicles (2008-9) were Fox shows that would have absolutely survived given their ratings, but didn't because they were 2-3x as expensive to make as similar shows (the first because they kept destroying fancy cars in car chases, and the second because of the special effects).

Krimson

As mentioned before, V. War of the Worlds is another possibility.

If I include cartoons, then probably GI Joe, though I much preferred the story line from the comic book. I'd consider running it in reverse with players being Cobra operatives. I could call that one "Everyone is Fred." :D
"Anyways, I for one never felt like it had a worse \'yiff factor\' than any other system." -- RPGPundit

Dumarest

Quote from: Krimson;992609As mentioned before, V. War of the Worlds is another possibility.

If I include cartoons, then probably GI Joe, though I much preferred the story line from the comic book. I'd consider running it in reverse with players being Cobra operatives. I could call that one "Everyone is Fred." :D

The GI Joe comics were good, at least the first few years. I haven't seen the later issues so can't comment as to whether the quality held up. That would not be a bad RPG at all as long as the players are cool with a hierarchy and understand they can't just go do whatever they want whenever they want.

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Christopher Brady

Quote from: Dumarest;992624The GI Joe comics were good, at least the first few years. I haven't seen the later issues so can't comment as to whether the quality held up. That would not be a bad RPG at all as long as the players are cool with a hierarchy and understand they can't just go do whatever they want whenever they want.

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That's one of the Larry Hama run, isn't it? I actually had that issue.  Man, that brings back memories.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

Dumarest

Quote from: Christopher Brady;992627That's one of the Larry Hama run, isn't it? I actually had that issue.  Man, that brings back memories.

Yeah, Larry Hama by all accounts is why the comic book was so good. He had military background and tried to make sure it felt and looked as real as it could.


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Dumarest


Willie the Duck

G. I. Joe (the version with the whole team of different people, not the 60s male Barbie equivalent) is one of those things that came out right when I was 11-12 and had to prove that I was 'too old for toys and afternoon cartoons,' whereas someone younger would have watched for themselves and someone older would have seen their kids watching it. Thus I never have quite gotten into it. I know basics like the ninja is snake eyes and that they are fight Cobra and Cobra commander and for some reason the wrestler Sergeant Slaughter is a character in it and so on. But, short of playing as the actual personalities from the show/comic/action figures,  what would make a G. I. Joe RPG a G. I. Joe RPG, rather than just a Military RPG?

Dumarest

Quote from: Willie the Duck;992640G. I. Joe (the version with the whole team of different people, not the 60s male Barbie equivalent) is one of those things that came out right when I was 11-12 and had to prove that I was 'too old for toys and afternoon cartoons,' whereas someone younger would have watched for themselves and someone older would have seen their kids watching it. Thus I never have quite gotten into it. I know basics like the ninja is snake eyes and that they are fight Cobra and Cobra commander and for some reason the wrestler Sergeant Slaughter is a character in it and so on. But, short of playing as the actual personalities from the show/comic/action figures,  what would make a G. I. Joe RPG a G. I. Joe RPG, rather than just a Military RPG?

Bad ass code names and secret missions by a team of special forces superstars each worth 100 normal grunts against crazy over-the-top schemes by an international terrorist organization! Also, neat customized military outfits instead of boring olive drab! Mind control! Masters of disguise! Hypnosis! Hyperintelligent animal companions!

RPGPundit

Quote from: TrippyHippy;989921There was a GURPS supplement released for The Prisoner, sometime I recall.

There was indeed, and it was absolutely spectacular.
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