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Your favorite D&D city?

Started by RPGPundit, May 03, 2015, 05:54:35 AM

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Voros

The 2e boxset City of Greyhawk is amazing. Too bad Gygax fundamentalists will never actually read it.

Dumarest

Quote from: Voros;960640The 2e boxset City of Greyhawk is amazing. Too bad Gygax fundamentalists will never actually read it.

What is a "Gygax fundamentalist"?

estar

Quote from: Dumarest;960850What is a "Gygax fundamentalist"?

Hardcore fans of the RPGs, articles, and supplements authored by Gary Gygax.

Dumarest

Quote from: estar;960855Hardcore fans of the RPGs, articles, and supplements authored by Gary Gygax.

I see. Personally I don't really check the credits on games. I just play the good ones.

Tequila Sunrise

#79
Quote from: Krimson;960624The first 2e Campaign I ran was Planescape. I read the novels, played Torment, and played in Planescape themed Persistent Worlds in both NWN and NWN2. I think the NWN2 one is still running. So in one form or another I have spent a lot of time in The Cage. I pretty much ignore anything Faction War because I figure that Factions which could co-exist for centuries without killing each other probably have a reason, such as The Lady mazing anyone who tries to start a Faction War. I like it because you can have low level characters from anywhere be able to survive and have adventures, and not always in horrible places. Though there's a really good chance they'll be wandering the sewers and possibly parts of Undersigil. It's a great sandbox setting, though yes I do use cliches like sending characters to clear Paraelemental Ice Penguins from a Tavern's Beer Cellar, who wandered in from a portal that is only supposed to be open for brief times to keep the beer cellar cool. The neat thing is, if you want to shift focus to another setting, all you need to do is walk through the right Portal.
Although I've always been afraid to run a PS game for fear of failing to do it justice, and I've never played in one, Sigil is really the only D&D city that stands out in my mind. I love love the concept of Philosophers with Clubs, and the setting material is so full of personality.

Bonus points for the Factols' Manifesto for having the most hilarious critical fail rule ever, though I'd never want to actually use it. XD

Moracai

Without a doubt, Sigil.

It has so many interconnected relations, and it's a shame that my players didn't explore it further when I ran it. Maybe next time...

Voros

The Skullport supplement that came out by WotC soon after the TSR purchase is remarkably excellent. Lots of great NPCs, secrets, plots and counterplots. I think it would be a blast to run and easy to transplant to most settings.

Aglondir

Quote from: Voros;960640The 2e boxset City of Greyhawk is amazing.
Can you explain more about this?

DavetheLost

The fabled City of Brass on the Elemental Plane of Fire. See the back cover of AD&D DMG.

Voros

#84
Quote from: Aglondir;961190Can you explain more about this?

What I value the most in a city supplement are interesting NPCs, villains, secrets and factions for the PCs to tangle and become entangled with. The City of Greyhawk provides this in spades. It was easy to get an adventure going, just drop the PCs into the City and let them meet and talk to someone and go from there.

As previously mentioned it also comes with a series of one sheet mini-adventures, many of which are excellent and are great hooks/adventure seeds for a larger campaign. The map isn't very pretty but it is practical and clearly laid out.

It is for this reason I also love the Factions book for Sigil.

And of course we shouldn't forget one of the grandaddies (or actual I guess it should be grandmother) of them all: Gygax's Erelhei-Cinlu in Vault of the Drow. This urban-based power faction sandbox is the best rebuttal to the claim that Gygax was just about dungeon crawls.

Aglondir

Quote from: Voros;961236What I value the most in a city supplement are interesting NPCs, villains, secrets and factions for the PCs to tangle and become entangled with. The City of Greyhawk provides this in spades. It was easy to get an adventure going, just drop the PCs into the City and let them meet and talk to someone and go from there.
Thanks, I will check it out.

RPGPundit

Mystara had some interesting and underappreciated cities.
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Opaopajr

Mystara's Alphasian "amusement park islands" were always a temptation. Who doesn't want to roleplay going to Disneyland! (Waiting in line, overpriced everything, happiest place on earth... :mad: :p)

And its underwater bubble city, whose name I forget, was also a gleaming forbidden fruit. Oh well, off to Karamaikos with all of you! :(
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RPGPundit

Yes, lots of interesting ones in Dawn of the Emperors, also Hollow World. And some of the GAZ series (the mystaran version of the 'underdark' in Orcs of Thar and Shadow Elves was, I think, way way more interesting than in FR or Greyhawk).
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Also available in Variant Cover form!
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ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Voros

The GAZ series is full of great stuff. The Shadow Elves underdark was excellent.