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Improvisation games, blocking, and Roleplaying games.

Started by Headless, February 09, 2016, 12:59:08 PM

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Omega

Quote from: Headless;879618Do you remember it?  And are you telling me you never encounter communication miss cues when you sit down at a new table with a new DM?  

If you never have to sit down with a new table, you are an even luckier scion of a bitch.  

Games are like soap bubbles, they are beautiful while they last but pop all too easily.

1: I am hearing impaired. It makes for very 'interesting' sessions as player and DM. But I and the players do not fret or obsess over any communications gaffes and to date I have never seen anyone freak over it. Even at conventions. When I sit down as a player I usually know about nothing about an adventure or campaign other than what may have been outlined beforehand. I dont know what is going to happen and I prefer it that way. So far so do all the players I've ever DMed for. If someone misunderstands something or a mistake was made then we pause and work it out, backtrack to fix it, or if possible RP around it as the situation and moods deem.

2: I have been to alot of new tables. Its never once been a problem. Why do you think it would be?

3: Games are more like diamonds. Very hard. But if hit in just the right spot. Can fall apart. That right spot is usually very hard to hit unless someone is deliberately trying.

X: Probably not the case here. But it allmost sounds like you are wanting second-guess the DM or all but read the DMs notes/module and know what all is coming so you can react perfectly to it?

Or are you just wanting to know the DMs style all up front?

RPGPundit

Quote from: AsenRG;879571And those of us who don't encounter that because they learned to communicate with the GMs, are merely experienced.

There is a lot to be said for the process of becoming a mature gamer (player or GM).  It's a learning process, and you can always tell a player who has been around with a lot of GMs and knows how to communicate effectively.
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AsenRG

Quote from: RPGPundit;880086There is a lot to be said for the process of becoming a mature gamer (player or GM).  It's a learning process, and you can always tell a player who has been around with a lot of GMs and knows how to communicate effectively.

Well, at least now we have an example of player skill that isn't in any way opposed or mutually exclusive with character skill:D!
What Do You Do In Tekumel? See examples!
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