You must be logged in to view and post to most topics, including Reviews, Articles, News/Adverts, and Help Desk.

Your warlord villain enters dramatically, wielding a...

Started by Shipyard Locked, July 19, 2015, 08:28:57 AM

Previous topic - Next topic

Christopher Brady

Again, I think the OP should have clarified what they meant by a 'Warlord'.  Because to me, a Warlord is someone who leads an army, a weapons expert and tactician, but tends to be relatively straightforward in their strategies, simply because they have both the man-power and skills to not need to rely on subterfuge and guile.

A Mastermind, on the other hand, is never the one you see or should expect.  Plots within plots, plans with multiple outcomes outlined, and NEVER EVER shows up unless the players find out who they really are and comes calling.  And even then, unless the players are extra devious, the Mastermind has a contingency.  Hopefully.

Again, my interpretation, I could of course be wrong.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

Gronan of Simmerya

Quote from: Christopher Brady;844197Again, I think the OP should have clarified what they meant by a 'Warlord'.  Because to me, a Warlord is someone who leads an army, a weapons expert and tactician, but tends to be relatively straightforward in their strategies, simply because they have both the man-power and skills to not need to rely on subterfuge and guile.

A Mastermind, on the other hand, is never the one you see or should expect.  Plots within plots, plans with multiple outcomes outlined, and NEVER EVER shows up unless the players find out who they really are and comes calling.  And even then, unless the players are extra devious, the Mastermind has a contingency.  Hopefully.

Again, my interpretation, I could of course be wrong.

I personally figure a Warlord would thoroughly absorb and practice the aphorism, "Never repeat a winning plan."

Lord Hong, for instance.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

Christopher Brady

Quote from: Gronan of Simmerya;844278I personally figure a Warlord would thoroughly absorb and practice the aphorism, "Never repeat a winning plan."

Lord Hong, for instance.

Yes, but at the same time, if a Warlord isn't the direct sort of villain, then they're not a Villain.  They become a Mastermind if they rely on misdirection and foist their plans on their minions.

Not to say that they can't change, but once they do, they're not Warlords and are not the point of this poll.

In my opinion of course.

That's also assuming that they survive the PC's, of course.  Ego and all that.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

Bradford C. Walker

Lightsaber.

Call it what you like, but my Evil Warlord's ideal weapon is the same as my ideal Evil Warlord (Darth Vader): a brilliant red beam of Fuck You in sword form.

Shipyard Locked

To me, a warlord is a blunt villain, possibly leading from the back until the big showdown(s), but very direct and overt in his methods. The mastermind sets up complicated plans and contingencies and multi-layered deceptions, but the warlord leads ten thousand screaming savages straight to the target and sticks to stuff like ninjas or diversions if he's going to bother with deception.

Gronan of Simmerya

To me, a warlord wins battles.

Tactics win battles.  Big screaming hordes, anybody can win a battle with.  A warlord wins battles when outnumbered, outflanked, outmaneuvered, and out of supply.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

Christopher Brady

Quote from: Shipyard Locked;844393To me, a warlord is a blunt villain, possibly leading from the back until the big showdown(s), but very direct and overt in his methods. The mastermind sets up complicated plans and contingencies and multi-layered deceptions, but the warlord leads ten thousand screaming savages straight to the target and sticks to stuff like ninjas or diversions if he's going to bother with deception.

Quote from: Gronan of Simmerya;844396To me, a warlord wins battles.

Tactics win battles.  Big screaming hordes, anybody can win a battle with.  A warlord wins battles when outnumbered, outflanked, outmaneuvered, and out of supply.
I don't disagree with any of these, my only caveat is that the Warlord is a visible figure, he'll be in the the battle directing his troops himself.  A hands on type, the players will know who they're dealing with when facing one of them.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

Shipyard Locked

Quote from: Gronan of Simmerya;844396To me, a warlord wins battles.

Tactics win battles.  Big screaming hordes, anybody can win a battle with.  A warlord wins battles when outnumbered, outflanked, outmaneuvered, and out of supply.

That's more 'general' to me.

It's the difference between this guy:
http://static.giantbomb.com/uploads/square_small/0/3353/528048-awdor_evil_general.jpg

And this guy:
http://pre14.deviantart.net/a387/th/pre/i/2012/238/1/8/warlord_by_leejj-d5ch3zp.jpg

RPGPundit

Yeah I guess.  I just took the term to mean "Generic melee-combat based boss-villain".
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.