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What Was The Best D&D Adventure of The Past Decade?

Started by RPGPundit, July 23, 2015, 12:41:31 AM

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RPGPundit

This includes all editions of D&D, including all D&D-related OSR products; but not limited to the osr either, if you think a 3e or 5e product was the best.
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Godfather Punk

Madness at Gardmore Abbey, a sandbox adventure around the Deck of Many Things.

Planet Algol

Yeah, but who gives a fuck? You? Jibba?

Well congrats. No one else gives a shit, so your arguments are a waste of breath.

Beagle

In the last two years, I ran Scourge of the Demon Wolf three times, with three different groups and three different systems. I liked it a lot every time. However, the initial hook is very similar to that of a classic HarnMaster adventure, which somewhat diminished the fun for me -but not form y players, who didn't know that.

Larsdangly

Deep Carbon Observatory is a fair suggestion. I'ld like to also offer up some love for Barrowmaze.

Matt

The best D&D adventure was the one where we played in a pseudo-Near East setting and the PCs were survivors of a big battle who then deserted and wandered into town looking for money and food and found themselves with a job to seek out the source of banditry and to see why the monks from the local temple had not been into town for supplies in so long...and chaos and death ensued.

Published adventures suck so bad as a rule.

Omega

I actually liked the two Tyranny of Dragons modules for 5e. Then again, it is also the first module I have picked up for a D&D product in 15 years.

Deep Carbon Observatory I have heard people mention before but have yet to get a chance to look into it.

tenbones

... I realized after looking at everyone's posts... I haven't used a D&D adventure from any edition in over ten years.

:(

Moracai

#8
The first one that comes to my mind is Red Hand of Doom. There's another contestant somewhere in the back of my brain, but I cant remember it at the moment.

Edit- Of course Skull & Shackles by Paizo. Also Kingmaker has potential, but it loses its lustre especially towards the end.

Just Another Snake Cult

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estar

Quote from: Beagle;843785In the last two years, I ran Scourge of the Demon Wolf three times, with three different groups and three different systems. I liked it a lot every time. However, the initial hook is very similar to that of a classic HarnMaster adventure, which somewhat diminished the fun for me -but not form y players, who didn't know that.

Glad you had fun with it and thanks for the shout out.

The adventure did had an inspiration and it wasn't 100 bushels of Rye. It was The Beast of Gevaudan and the movie Brotherhood of the Wolf.

https://en.wikipedia.org/wiki/Beast_of_Gévaudan

https://en.wikipedia.org/wiki/Brotherhood_of_the_Wolf

But as for the hook, group sent by feudal overlord to investigate a murder that local are not handling well is a common trope.

In my defense there are several different hooks in there including one where the thieves guild send the party to see why they aren't getting their cut.

estar

Quote from: Beagle;843785In the last two years, I ran Scourge of the Demon Wolf three times, with three different groups and three different systems. I liked it a lot every time. However, the initial hook is very similar to that of a classic HarnMaster adventure, which somewhat diminished the fun for me -but not form y players, who didn't know that.

So how did it work out for the three group? I am curious as every group I ran through it handled somewhat differently. One even bypassed the village completely. They went The Baron-The crossing-The Tinker Body-The Bandits-The Beggars-Roaming the Countryside-Found the Sacrifice Site-Went to the Mage's Conclave-The Final Confrontation.

estar

As for the OP I would have to say the Lost Mine of Phandelver is the best published adventure I used in the past decade.

Bedrockbrendan

Quote from: Beagle;843785In the last two years, I ran Scourge of the Demon Wolf three times, with three different groups and three different systems. I liked it a lot every time. However, the initial hook is very similar to that of a classic HarnMaster adventure, which somewhat diminished the fun for me -but not form y players, who didn't know that.

I enjoyed this one as well.

Bedrockbrendan

Quote from: estar;843845The adventure did had an inspiration and it wasn't 100 bushels of Rye. It was The Beast of Gevaudan and the movie Brotherhood of the Wolf.
t.

I thought the hook worked fine for the kind of adventure it was (nothing wrong with a classic hook if it fits). I didn't realize it was inspired by Brotherhood of the Wolf though, that is interesting.

I modeled an adventure for my campaign after 100 Bushels of Rye (but it quickly turned into something different). Never published it except on the blog: http://thebedrockblog.blogspot.com/2015/07/sertorius-campaign-notes-immortal.html