This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

What D&D Setting Was the Least Popular?

Started by RPGPundit, May 24, 2015, 02:57:40 AM

Previous topic - Next topic

RPGPundit

Any idea?  Out of the TSR or WoTC settings: which one was probably the least played overall? Which was the least influential?  Are those two different settings?
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

S'mon

TSR Settings:

If Masque of the Red Death counts as a separate setting? Or one of the Historical settings - A Mighty Fortress, Charlemagne's Paladins et al. The historical setttings suffered from being way too historical, not enough fantasy - Charlemagne was all real Franks & Saxons, not Roland in shining plate armour wielding Durandala against 500,000 Moors...

Leaving those aside, I think Birthright was moderately popular, so probably Spelljammer.

Pat

The Masque of the Red Death had a fair amount of fan-driven support, so I don't think it would qualify (see Secrets of the Kargatane).

Jakandor comes to mind. Three books, but now it's almost completely forgotten.

Omega

From when I knew TSR staff back near the end.

2nd ed Dark Sun did not fare well. Something about it just did not click for some. (many?) That is the one mentioned most. I have to agree. I have/had it and it was oddly... meh. Like it was missing some spark the first had.

Red Steel was another that seemed to not catch on. And was then exlipesed by Birthright which has a very simmilar setting premise.

TSRs DragonQuest seemed to get some resistance. That is the one I heard the least about.

Outside of D&D

Zebulons Guide as a reboot of Starfrontiers met with all sorts of resistance.
The total reboot of Buck Rodgers didnt thrill many. Would have thrilled them even less had they been aware back then of what it really was.
The 3rd ed of Gamma World met with resistance. Especially since the EQ books painted it as a slapstick Wacky World instead of Gamma World.

The rest just seem to have slipped under the radar or never really caught on.

Shipyard Locked

Quote from: Omega;8329762nd ed Dark Sun did not fare well. Something about it just did not click for some. (many?) That is the one mentioned most. I have to agree. I have/had it and it was oddly... meh. Like it was missing some spark the first had.

Wasn't the problem that it changed a lot of political and NPC assumptions in frustrating ways (the dreaded metaplot), and detailed so much of the world compared to the first one that a lot of the adventure potential dried up?

Quote from: Omega;832976Red Steel was another that seemed to not catch on. And was then exlipesed by Birthright which has a very simmilar setting premise.

I read that one. It felt very hodge-pogy, thrown together, like they had too many good ideas and didn't edit them down. Birthright may be extremely generic, but at least it feels like a thematic whole.

This is also a criticism frequently thrown at Eberron, but I disagree with it enough that I'm currently running Eberron in 5e.

Quote from: Omega;832976Zebulons Guide as a reboot of Starfrontiers met with all sorts of resistance.

The first four alien races in Star Frontiers were so well thought out that when you saw the uninspired ones they put in Zebulon's Guide you knew the rest of the book was going to be disappointing. At least some of the other added setting details were useful.

JeremyR

I would guess Hollow World, which was like a sub-setting for Mystara.

I mean, they literally got rid of it when they switched Mystara to 2e AD&D, saying it didn't actually exist.

I think the thing with Birthright is that the main boxed set only focused on one region of the setting, and that all the additional regions seemed like afterthoughts.

thedungeondelver

I'll opine al-Qadim.  I don't recall ever hearing of anyone playing a campaign in it*, nor seeing the lone dusty boxed set move from the RPG store shelf until...well wait, no, it was still there the last time I cared to look.

Also for some reason it sticks out in my head that tons of it got pulped when WotC took over from TSR, because they had tons of it still sitting in the warehouse because it hadn't sold.

...

* - now patiently awaiting 2 or 3 posts from people going NUH-UH!  I PLAYED IT!
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Armchair Gamer

Al-Qadim was successful enough in its day to get extended for an extra year.

  Birthright, by contrast, got a major 1998 relaunch cancelled at the last minute (after the catalog went to press).

(un)reason

Birthright was hurt by being their last big setting before TSR collapsed, so it was competing with too many others to really stand out, and they'd already lost a fair number of their regular buyers. Spelljammer was probably the greater underperformer though, in terms of the chances it got and the way it's near competition did.

Ronin

Hollow Earth and Red Steel. They both felt shoehorned into Mystara. I know that sounds weird as Mystara itself, is a jumble of everything. Just my take on it. I really like Red Steel, none the less.
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

Doom

Quote from: Armchair Gamer;833001Al-Qadim was successful enough in its day to get extended for an extra year.

  Birthright, by contrast, got a major 1998 relaunch cancelled at the last minute (after the catalog went to press).

Yeah, Birthright was a drag, especially the intro adventure where one of the PCs gets assassinated, no saving throw. Yeesh.
(taken during hurricane winds)

A nice education blog.

Bedrockbrendan

Quote from: Doom;833011Yeah, Birthright was a drag, especially the intro adventure where one of the PCs gets assassinated, no saving throw. Yeesh.

Lol. I recall a Ravenloft adventure (might have been from the shadows but could be wrong) where the players are beheaded at the beginning.

Armchair Gamer

Quote from: BedrockBrendan;833013Lol. I recall a Ravenloft adventure (might have been from the shadows but could be wrong) where the players are beheaded at the beginning.

  That's the one--RQ3 From the Shadows. Similar tricks were tried in RM2 The Created, Adam's Wrath, and Hour of the Knife. It was never permanent, but it smacked of railroading and unfairness based on comments I've seen.

I love Ravenloft, but it did suffer from some poor trends in adventure design--largely based on the theory of some designers that the only way to scare players was to threaten and/or kill the PCs.

Shipyard Locked

Quote from: BedrockBrendan;833013Lol. I recall a Ravenloft adventure (might have been from the shadows but could be wrong) where the players are beheaded at the beginning.

Don't forget the one where they are unfairly killed and brought back as flesh golems.

Doughdee222

I vaguely recall a setting that looked interesting, can't remember the name of it though. Not published by TSR but a secondary company. As I recall it was in a purple-ish box and the map had no continents but lots of islands scattered across a vast sea. Came out around the late 80's or early 90's. Anyone know what I'm remembering? Was it worth anything?