This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

D&D 5e in Pseudo Ancient Greece

Started by Necrozius, August 03, 2014, 03:44:00 PM

Previous topic - Next topic

Skyrock

Quote from: Necrozius;782281Races
My knee-jerk reaction would be to only allow humans.

However, I thought about re-skinning certain races. Examples: Elves as Amazons, Tieflings as Satyrs... Not sure about this. I can't figure out where Dwarves and Halflings fit. Dragonborn are right out!
There are also Centaurs, which could become the heavy bruisers of your setting (similar to half-orcs).

Nymphs are another possibility. The forest gnome template with a druidic cantrip instead of Minor Illusion could work quite well.

Quote from: Necrozius;782281Classes

Most of them appear to be fine except for the magic users. The only "magical" specialists were Oracles, so unless I only have Wizards able to cast Divination spells... ergh...

I thought about letting Warlocks because of the possibility of Pacts with all kinds of mythical creatures. However...

I may just allow Clerics as the "magical" class.

What do you think?
Bards should be in. There is Orpheus after all.

As for other examples for magic-users in the myths, we have Circe and Medea.
My graphical guestbook

When I write "TDE", I mean "The Dark Eye". Wanna know more? Way more?

Kiero

Quote from: Necrozius;782281Lots of great advice, thanks folks.

The next step for me is to pick which classes and races would "fit" such a campaign.

Races
My knee-jerk reaction would be to only allow humans.

However, I thought about re-skinning certain races. Examples: Elves as Amazons, Tieflings as Satyrs... Not sure about this. I can't figure out where Dwarves and Halflings fit. Dragonborn are right out!

Be bold and go human only.

Re-skinning races as cultures is always cheesy at best, and downright offensive at worst. Maybe put together culture packages which give a little set of bonuses/extra skills/whatever to flavour those choices. Nothing abuse-able, just something that makes there a clear choice.

Quote from: Necrozius;782281Classes

Most of them appear to be fine except for the magic users. The only "magical" specialists were Oracles, so unless I only have Wizards able to cast Divination spells... ergh...

I thought about letting Warlocks because of the possibility of Pacts with all kinds of mythical creatures. However...

I may just allow Clerics as the "magical" class.

What do you think?

Have Wizards only able to cast Divination spells. Let Warlocks be the only arcane magic using class.

Make sure there are Clerics who aren't actually priests (ie higher-up members of the mystery cults to a god/hero/city/place), and priests who aren't actually Clerics. Being the chosen of a god shouldn't necessarily have to do with being involved in the cult.
Currently running: Tyche\'s Favourites, a historical ACKS campaign set around Massalia in 300BC.

Our podcast site, In Sanity We Trust Productions.

LordVreeg

Quote from: Skyrock;782286There are also Centaurs, which could become the heavy bruisers of your setting (similar to half-orcs).

Nymphs are another possibility. The forest gnome template with a druidic cantrip instead of Minor Illusion could work quite well.


Bards should be in. There is Orpheus after all.

As for other examples for magic-users in the myths, we have Circe and Medea.

I had scholars and Orators.
Currently running 1 live groups and two online group in my 30+ year old campaign setting.  
http://celtricia.pbworks.com/
Setting of the Year, 08 Campaign Builders Guild awards.
\'Orbis non sufficit\'

My current Collegium Arcana online game, a test for any ruleset.

Necrozius

Quote from: Kiero;782401Re-skinning races as cultures is always cheesy at best, and downright offensive at worst.

Yeah I wasnt intending on replacing fantasy races with real world cultures. More like replacing them with other fantasy races from Greek myth. Like tieflings with satys and half-orcs with centaurs.

Molotov

#49
Great thread - this has me thinking of an ancient Mesopotamia and Mediterranean campaign with 5e (damn you ... haven't I already started a BFRPG campaign?). One of my players is a history teacher and the idea of a Bronze Age-ish game ... very exciting.

One rough idea is to hack the idea of the Rise of Tiamat as a plot idea. Seems like cultists of Tiamat prowling around Babylon seems about right.

Also:
Quote from: KieroCurrently running: Tyche's Favourites, a historical ACKS campaign set around Massalia in 300BC.
Great read / resource.

Kiero

Quote from: Molotov;783622Also:

Great read / resource.

Thank you! I'm ever so slowly writing it up into a proper supplement for ACKS.
Currently running: Tyche\'s Favourites, a historical ACKS campaign set around Massalia in 300BC.

Our podcast site, In Sanity We Trust Productions.

AteTheHeckUp

One could do much worse than to obtain the AD&D Age Of Heroes sourcebook, and limit classes and casting according to its guidelines.  GURPS Greece is for the GM's education.

Necrozius

Quote from: AteTheHeckUp;783854One could do much worse than to obtain the AD&D Age Of Heroes sourcebook, and limit classes and casting according to its guidelines.  GURPS Greece is for the GM's education.

Thanks for this suggestion. I checked it out on Scribd and liked it enough to search for a copy on eBay. Got it for 20 bucks with shipping. I'm okay with that: it's a nice, compact resource for the subject with all of the relevant info that I wanted in one place.

Scott Anderson

My suggestion is to have fighters split between normal fighters and noble fighters, where their chosen weapons and fighting styles differ. Something like a paladin versus a fighter.

Additionally, lump wizards in with clerics. The split between arcane and divine doesn't have a strong history in ancient Greece. If you used magic, it was divinely inspired.

Suggestion: cleric, wizard are one class with one class list and one favored sphere, or equivalent concept depending on their favored god. You can give them armor or not, whatever you decide.

Fighters, thieves, barbarians and nobles all make sense. It you want a ranger class, restrict it to women and call it amazons.

Don't allow turn undead or modify it so everyone rebukes rather than turns/destroys.

Definitely all humans.
With no fanfare, the stone giant turned to his son and said, "That\'s why you never build a castle in a swamp."

Will

This forum is great in that the moderators aren\'t jack-booted fascists.

Unfortunately, this forum is filled with total a-holes, including a bunch of rape culture enabling dillholes.

So embracing the \'no X is better than bad X,\' I\'m out of here. If you need to find me I\'m sure you can.

Necrozius

Quote from: Will;784111No centaurs or satyrs? Aww.

I'll most likely make Half-Orcs into Centaurs, Tieflings into Satyrs, Elves into Nymphs/Dryads. Maybe even Dwarves into Minotaurs (the fluff and mechanics stay the same, just the appearance changes). Or something like that.

That is, unless my group is totally cool with sticking with humans, which I know that a few are.

Will

#56
I actually have centaurs in the fantasy setting I'm tinkering with.

One of the things I'm REALLY appreciating with 5e is that size isn't a huge deal. OK, Large, double pulling/carry capacity, big woopdedoo.

You can then choose to add whatever other bits you want. (I gave them speed 40, with some handwaving that they aren't as well balanced as a horse or a horse with a rider, so)



(That said, I'm a big fan of human-only stuff, so)
This forum is great in that the moderators aren\'t jack-booted fascists.

Unfortunately, this forum is filled with total a-holes, including a bunch of rape culture enabling dillholes.

So embracing the \'no X is better than bad X,\' I\'m out of here. If you need to find me I\'m sure you can.

Kiero

Quote from: Scott Anderson;784108It you want a ranger class, restrict it to women and call it amazons.

That doesn't make any sense, what about all the peasants and other lower class rural types?
Currently running: Tyche\'s Favourites, a historical ACKS campaign set around Massalia in 300BC.

Our podcast site, In Sanity We Trust Productions.

Skyrock

What about Adonis, Aktaion, Ankaios, Broteas or Orion? There are a lot of male hunter types in Greek mythology.
At least Orion in the version of the favoured companion of Artemis could make for a viable model for male hunter with druidic tricks.
My graphical guestbook

When I write "TDE", I mean "The Dark Eye". Wanna know more? Way more?

Pete Nash

Quote from: Will;784113I actually have centaurs in the fantasy setting I'm tinkering with.
Who is that artist?
The Design Mechanism: Publishers of Mythras

"If liberty means anything at all, it means the right to tell people what they do not want to hear." ― George Orwell
"Be polite; write diplomatically; even in a declaration of war one observes the rules of politeness." ― Otto von Bismarck