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[5e] What would you like to see officially converted?

Started by The Butcher, August 20, 2014, 08:21:33 PM

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Exploderwizard

I'm not waiting for official anything. I have already started on N1 Against The Cult of the Reptile God. With 5E it will be easy to convert Ramne into a bumbling hedge wizard that might accompany the party for comic relief instead of being king of the Mary Sue's.

Also considering T1 The Village of Homlett, U1 The Sinister Secret of Saltmarsh, and L1 The Secret of Bone Hill for conversion.

I will be off for 5 days for Labor day weekend. Time to churn out the conversion notes. :)
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Gold Roger

Monsters. There's 4 editions worth of monster books and settings they can draw on for Monster Manuals. And I can always use new monsters. even if that's just for the joy of reading.


While I'd love to get a proper Planescape conversion, wotc has shown in the past that the people working and contracting for them don't have a good grasp of the setting.

So unless they get someone who worked on the thing extensively in 2nd edition, just give us the monsters.

Saplatt

Quote from: jibbajibba;781466Nah its Inistrad from MtG  (yes its llike Revenloft :) )
...

Innistrad had some gorgeous art and more of an 18th Century feel. It would make a great addition to Ravenloft or the Shadowfell or whatever passes for that these days.

BarefootGaijin

Something on a gas planet, where everything floats between islands that have nations and strongholds on. Just don't fall over board.
I play these games to be entertained... I don't want to see games about rape, sodomy and drug addiction... I can get all that at home.

Haffrung

In the early days of 5E development, Mearls made this comment:

QuoteOn the DM side of things, it is definitely a design goal to make it so that classic D&D adventures (from all editions) can be run smoothly in the next iteration of the game; in fact, we're hoping that many of those classic adventures will be easier and more fun to run and play in than they were in their original editions, while still maintaining the same tone and pacing. If you can run Ghost Tower of Inverness, Axe of the Dwarvish Lords, Red Hand of Doom, and Madness at Gardmore Abbey all in the next iteration of the game and still stay true to the roots of that adventure, I would call that a success.

Okay. So why doesn't WotC convert those four classic adventures - Ghost Tower of Inverness, Axe of the Dwarvish Lords, Red Hand of Doom, and Madness at Gardmore Abbey - into 5E and release them again?

Ghost Tower is a classic old-school funhouse dungeon. I can't speak to Axe of the Dwarvish Lords, but Red Hand of Doom is widely regarded as the best adventure to come out of 3E, and has a high resale value on ebay. I know Gardmore Abbey is only a couple years old, but it's an excellent sandboxy dungeon setting and adventure that deserves a lot more exposure than it got in the twilight days of 4E. At the very least WotC could offer free conversion guides for these adventures.
 

Will

I'd love to see a scifi book for 5e.

Something compatible, so if you feel like doing magic + tech, that works.
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Unfortunately, this forum is filled with total a-holes, including a bunch of rape culture enabling dillholes.

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danbuter

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jadrax

I quite liked the little pdfs they did for the playtest that just had all the updated monster and item stats for a given older edition adventure. Not sure  can see any way to make them profitable however.

Will

Hopefully they'll start seeing the wisdom in lots of morale-building frills.

Not every word written needs to be profitable on its own.
This forum is great in that the moderators aren\'t jack-booted fascists.

Unfortunately, this forum is filled with total a-holes, including a bunch of rape culture enabling dillholes.

So embracing the \'no X is better than bad X,\' I\'m out of here. If you need to find me I\'m sure you can.

HMWHC

Personally I'd like to see the majority of the old settings converted over the coming years.

#1 hope is) A new boxed set for "Greyhawk"
2) Al Qadim
3) Birthright
4) Planescape
5) even wacky ole "Spelljammer" has grown on me over the years.

During the original run of all these great settings I was deep into a MERP/HERO system simulationist/realist setting phase.

As I age I prefer lighter rules (thank you D&D5E) and realize that I missed out on some really great setting and gaming with the more non-toklienesqe stuff TSR put out.

I still love me some Western European derivative fantasy (never seem to get tired of that) but the 90's was a golden age of boxed setting material that I missed out on. And I think the majority of older D&D players have great fondness for those settings.

It would be really nice to see 5E rules material applied to those settings.
"YOU KNOW WHO ELSE CLOSED THREADS THAT "BORED" HIM?!? HITLER!!!"
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HMWHC

Quote from: Omega;781428I know they are going to do Gamma World. Please god dont botch the setting a third time!!!

Id like to see Boot Hill done in 5e.

Where did you hear they are going to do a new version of Gamma-World?!!?!!?
(I loved the art in the 4E version but it was a tab bit to gonzo for me)

And a D&D 5E'esque version of "Boot Hill" would be great. I'd like to see them go the Dealands route and really leverage the D&D mythos in a Wild West setting.

Orc Train Robbers, Elvish Hucksters, Desert bone Dragons, Magic, Guns, Swords. Basically a What if Faerun or the Flanaesse made it to the early industrial age. But with less Eberon Punk/Steam Punk and more focus on the Classic American Western vibe.

Though I'm sure many peeps would want to see Mad Gnome/Dwarf steampunk inventors.
"YOU KNOW WHO ELSE CLOSED THREADS THAT "BORED" HIM?!? HITLER!!!"
~ -E.

HMWHC

Quote from: Will;781504I'd love to see a scifi book for 5e.

Something compatible, so if you feel like doing magic + tech, that works.

D&D5E Modern
&
D&D5E Star Frontiers!
"YOU KNOW WHO ELSE CLOSED THREADS THAT "BORED" HIM?!? HITLER!!!"
~ -E.

Omega

Quote from: Gwarh;781621Where did you hear they are going to do a new version of Gamma-World?!!?!!?
(I loved the art in the 4E version but it was a tab bit to gonzo for me)

And a D&D 5E'esque version of "Boot Hill" would be great. I'd like to see them go the Dealands route and really leverage the D&D mythos in a Wild West setting.

The minute 4e D&D GW came out and we knew what a botch it was designers were allready lobbying to have a go at a real GW setting. Its been out for about every edition of D&D and its near a guarantee they will try again since there are people lined up who want to have a go at it.

As for Boot Hill, paer of me thinks it would be easiest to go straight up western and leave it open for adding in fantasy. Rather than aglomerate it in all the way. Both approaches would work though.

How well did Red Steel fare since parts of that were touted as a fantasy western. The hand crossbows, the saloons. etc?

Dimitrios

Quote from: Necrozius;781452Okay, if the bandwagon is about new stuff, then I'd like a new Gothic Horror setting to fill Ravenloft's shoes.

I'd also like it to be set in pseudo-18th or 19th century Europe, but whatever.

I'd definitely pick up something like this.

Simlasa

#29
Quote from: danskmacabre;781400I would love to see Spelljammer converted to 5th Ed.
I'd like to see something LIKE Spelljammer... space fantasy, sword & planet, dungeon hulks floating in the void... but Spelljammer itself, merely converted... meh, that's best left in the past IMO. Keep some of the ship designs though... THOSE were cool.

I'd be interested in Dark Sun and Planescape.
Ravenloft seems better suited to other systems IMO... but something set in a quasi-historical/fantasy blackpowder era... Napoleonic fantasy ala The Brothers Grimm. Something a bit like where LotFP has been heading... just leave the elves/dwarves/drow out of it.

Would a 5e version of Numenera's setting be possible?