This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Starter set rulebook table of contents revealed.

Started by Warthur, June 05, 2014, 04:00:47 AM

Previous topic - Next topic

dragoner

Quote from: Bill;759456I probably unconsciously reward and penalize players without realizing it just from running the game. It's just not as overt.

I'll be the first to admit that I think too much.
The most beautiful peonies I ever saw ... were grown in almost pure cat excrement.
-Vonnegut

jadrax


Omega

#182
Quote from: Bill;759407I don't tell players if they are role-playing 'well' or 'correctly'

I know plenty of gamers that like roleplay reward bennies; it's just something I personally find distasteful.

I prefer an exp reward if the good RPing didnt net them something allready. Or better yet, reward the whole group.

That was one of the boons of Palladiums system in that good RP and creative play was rewarded with EXP.

Bill

Quote from: Omega;760063I prefer an exp reward if the good RPing didnt net them something allready. Or better yet, reward the whole group.

That was one of the boons of Palladiums system in that good RP and creative play was rewarded with EXP.

I greatly prefer group rewards. To me, rpgs are a group effort, not a contest between players.

I have done supervillain / evil pc games before, but I only enjoy that if all the players are into it.

Omega

Quote from: Bill;760460I greatly prefer group rewards. To me, rpgs are a group effort, not a contest between players.

I have done supervillain / evil pc games before, but I only enjoy that if all the players are into it.

One of the neet features of Dragon Storm was that you could donate EXP to other players after a session if you picked up a particular ability. We viewed it as downtime training. I tended to have an absurd amount of EXP and so Id mentor someone in need afterwards.

Bill

Quote from: Omega;760470One of the neet features of Dragon Storm was that you could donate EXP to other players after a session if you picked up a particular ability. We viewed it as downtime training. I tended to have an absurd amount of EXP and so Id mentor someone in need afterwards.

Cool concept. Now where are those selfless players hiding? :)


Sacrosanct

Quote from: jadrax;760690Page: Dwarf Cleric Pre-Gen

http://ow.ly/i/60gQQ/original
http://ow.ly/i/60gS9/original

Interesting.  Unless I'm missing something, it appears you don't suffer DEX penalties in heavy armor either (along with DEX bonuses).

Hmmm....not sure how I feel about that.
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Marleycat

Quote from: Sacrosanct;760694Interesting.  Unless I'm missing something, it appears you don't suffer DEX penalties in heavy armor either (along with DEX bonuses).

Hmmm....not sure how I feel about that.

You just suffer disadvantage to stealth it looks like. Is the prepared number of the spells the same as the playtest? Because it goes off level+wisdom modifier.
Don\'t mess with cats we kill wizards in one blow.;)

Brad

Quote from: Sacrosanct;760694Interesting.  Unless I'm missing something, it appears you don't suffer DEX penalties in heavy armor either (along with DEX bonuses).

Hmmm....not sure how I feel about that.

AD&D rangers, sneaking around in platemail, surprising monsters. Sounds fine to me.
It takes considerable knowledge just to realize the extent of your own ignorance.

Sacrosanct

Quote from: Brad;760805AD&D rangers, sneaking around in platemail, surprising monsters. Sounds fine to me.

they'd still get disadvantage on stealth checks, and wouldn't get dex bonuses, but a big part of me thinks they should still get dex penalties as well
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

robiswrong

Quote from: Haffrung;759379Same here. Hero points, Fate points - whatever you want to call them - are fine. Just don't tie them to something as nebulous as roleplaying.

I've never been comfortable with how vaguely defined getting bennies was in SW.  I mean, I'm not about "everything must be nailed down!" but "whenever the GM feels like it" is just too vague to me.


Omega

Art looks a little off. None of the items seem to share the same perspective. Otherwise seems ok.

Endless Flight

Quote from: Omega;760925Art looks a little off.

Yeah, is that ring? I can't tell for sure.