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Astounding Adventures! BRP pulp sourcebook

Started by Dan Davenport, May 08, 2012, 08:44:47 PM

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RPGPundit

Quote from: Dan Davenport;637001Speaking of the latter, I wonder if that Golden Age supers variant is ever going to come out...

I stopped waiting for it once ICONS came out.

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Quote from: HombreLoboDomesticado;662457Astounding Adventures is now available from Chaosium:

Astounding Aventures Chaosium Inc.

Looks interesting!
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


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3rik

Quote from: RPGPundit;662591Looks interesting!

Especially this part makes it sound like a useful toolkit of scalable BRP-pulpiness:

Quote from: Astounding Adventures Chaosium Inc.Accompanying the text are  several sidebars containing special, optional rules to help jack up the  pulpiness of your campaign (...) How far you want to push the envelope  is up to you—and you'll find all the tools you need within these  pages.
It\'s not Its

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RPGPundit

Quote from: HombreLoboDomesticado;662669Especially this part makes it sound like a useful toolkit of scalable BRP-pulpiness:

I would take that to be a pre-requisite, really.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


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The most famous uruguayan gaming blog on the planet!

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Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

The Butcher


Sigmund

Quote from: Simlasa;537775I'm in agreement there. Pulp is the messenger, not the content. The pulps themselves had lots of different genres. I don't know of any that featured 'gorilla scientists in zeppelins'.


Quote from: Jess Nevins (ratmmjess)During the late 1920s Frank Armer (1895-1965) was the man behind Ramer Reviews, a publisher of four minor pulps, including Zeppelin Stories, which was best known for Gil Brewer's lost apes-and-zeppelins classic, "The Gorilla of the Gasbags."

Quoted from this livejournal page. So apparently there's one that's close anyway. :D
- Chris Sigmund

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Simlasa

Doh!
Now I'm gonna have track that down and read it.
Thanks

Batjon

Anyone got this yet? What do you think of it?

I have been a big fan of Hollow Earth Expedition for pulp.  What do you all think in regard to Hollow Earth Expedition vs. Two Fisted Tales for general pulp in the vein of Indiana Jones and The Mummy?

Gruntfuttock

2FT can easily do Indy/The Mummy pulp. HEX can do that style easily as well, so really it comes down IMHO to what game you prefer to run.

I've been running a sucessful League of Adventure game (essentially the same system as Hollow Earth) to run a Victorian pulp game. The game where the PC's lecture to the Royal Geographical Society was disrupted by a Yeti and a group of Tibetan assassins was a hoot!

So don't get me wrong, I like HEX. But I love the way skills work in 2FT, and I find the HEX chargen a tedious bore for some reason (perhaps that's just me). 2FT PCs can try anything and so are a bit more like Indy - riding a horse one minute, driving a truck the next, motorcycle? airplane? Sure! Why not! I'm a pulp hero. I will be really skilled at some things, but I can try anything in a pinch. And if the GM is running it right, there will be perilous times ahead.

So my choice might be for 2FT. And my second choice might be Dicey Tales. But HEX would be a solid 3rd choice for me. The best system for pulp is the one you can run smoothly and with pace.

"Perilous Times!" You know, that's a good name for a game...
"It was all going so well until the first disembowelment."

Batjon

Is Two Fisted Tales fairly rules-lite and is it lighter than HEX?

Has anyone looked over/tried Astounding Adventures for BRP?

3rik

Two-Fisted Tales definitely has a smoother char gen process than HEX.

I own the BRP Astounding Adventures book but have only skimmed it. It seems to do exactly what's in the description at Chaosium's site. My impression is that if you enjoy BRP and you want to run something pulpy with it, this book will be worth getting.
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht

Gruntfuttock

Quote from: 3rik;742737Two-Fisted Tales definitely has a smoother char gen process than HEX.

I own the BRP Astounding Adventures book but have only skimmed it. It seems to do exactly what's in the description at Chaosium's site. My impression is that if you enjoy BRP and you want to run something pulpy with it, this book will be worth getting.

I also have only read Astounding Adventures, not run it. I reckion 3rik is on the button about its usefulness for BRP pulp games.

There are a couple of good reviews of 2FT on this site that are well worth reading -

Dan Davenport's review:
http://www.therpgsite.com/showthread.php?t=24237

Pundit's more enthusiastic review:
http://www.therpgsite.com/showthread.php?t=8487

As I'm a shameless 2FT fanboy I'm more with Pundit's view of the game, but Dan raises some good points. The main thing (only thing?) I'd change is doling out more cards to the PCs for an Indy game.
"It was all going so well until the first disembowelment."

Gruntfuttock

Quote from: daddystabz;742713Is Two Fisted Tales fairly rules-lite and is it lighter than HEX?

Oops! Sorry, meant to say in my last post - 2FT is rules light, and lighter than HEX.
"It was all going so well until the first disembowelment."