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Interpreting a setting through the Traveller system

Started by The Traveller, November 18, 2013, 01:59:27 PM

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The Traveller

Quote from: jeff37923;711379he has heaped insults upon me because I will not recant and say that he is right.
Yeah, like I was the one who kicked that off, copernicus.

Not that's it's going to help your little internet feud but the gravity lenses could just as easily have been called artificial gravity well generators, except the name isn't as cool. They mean the exact same thing.

Gravitational lensing is the effect you're getting all excited over, where light bends around deep gravity wells.

The gravitational lens is the well.

Simples.

Not to mention that the actual means by which the antimatter drones are dispatched is completely, utterly immaterial. I only picked that idea because it ties in with the next setting. It doesn't push things faster than light or even that fast at all, but it doesn't need to since the dust clouds aren't very far away. Although the clouds do make the return journey in a mighty hurry alright.


...


ANYWAY the crazy has been ratcheted up to eleven as far as I'm concerned, so it's abandon thread time, unless someone has something more interesting to discuss than the budding romance between jeff and shawn. I mean what the actual fuck.
"These children are playing with dark and dangerous powers!"
"What else are you meant to do with dark and dangerous powers?"
A concise overview of GNS theory.
Quote from: that muppet vince baker on RPGsIf you care about character arcs or any, any, any lit 101 stuff, I\'d choose a different game.

Shawn Driscoll

Quote from: jeff37923;711379Because ever since Shawn Driscoll got his ass called out on linking a playtest document not for general use to this TheRPGSite, that shithead has been harrassing me across the internet and it has finally pissed me off.
Never happened.  You stressed yourself and trolled for nothing.

Quote from: jeff37923;711379This relates back to The Traveller because Shawn Driscoll is using this thread as a way to irritate the fuck out of me on another forum.
That probably happened because you act as if you're a boy scout over here on other forums.

Quote from: jeff37923;711379This all comes back to The Traveller not knowing the fundamental science of what he keeps using as a basis for his setting he invited opinions on. In short, The Traveller does not know what the fuck he talking about. Instead of trying to admit his mistake and trying to correct it, he has heaped insults upon me because I will not recant and say that he is right.

I am sorry that people who are in the wrong get pissed when corrected by me. Don't want to get pissed off? Then do your fucking homework.
Someone has been skipping their anger management class.

jeff37923

Quote from: The Traveller;711385Yeah, like I was the one who kicked that off, copernicus.

Not that's it's going to help your little internet feud but the gravity lenses could just as easily have been called artificial gravity well generators, except the name isn't as cool. They mean the exact same thing.

Gravitational lensing is the effect you're getting all excited over, where light bends around deep gravity wells.

The gravitational lens is the well.

Simples.

Not to mention that the actual means by which the antimatter drones are dispatched is completely, utterly immaterial. I only picked that idea because it ties in with the next setting. It doesn't push things faster than light or even that fast at all, but it doesn't need to since the dust clouds aren't very far away. Although the clouds do make the return journey in a mighty hurry alright.

So now you admit that you were wrong.
Fucking amazing.

Quote from: The Traveller;711385ANYWAY the crazy has been ratcheted up to eleven as far as I'm concerned, so it's abandon thread time, unless someone has something more interesting to discuss than the budding romance between jeff and shawn. I mean what the actual fuck.

Yeah, I'm wondering the same thing, but it looks like Shawn Driscoll was originally here to drive traffic to his video blog by bashing Traveller5. When that didn't work as planned and he stepped on his own penis by illegally linking to IP that belongs to Mongoose Publishing, then he started his stalking of me. Little passive-aggressive crap on CotI at first and then he decides to bring into the light my online sexual reviews, not knowing that I am proud of those. So now that he thinks he has another thing to stick me with in this thread, he is going for it and I am calling it out.
"Meh."

jeff37923

#63
Quote from: Shawn Driscoll;711387Never happened.  You stressed yourself and trolled for nothing.

You never linked to the Mongoose Traveller Playtest Files v3.2?

Now you are just trying to cover your own ass.

EDIT: This is the thread where Shawn Driscoll had linked to the playtest files. Since I pointed out that they were illegal to link to, the link has been redacted. Feel to read up on it, starts about post #142 and goes from that point onward.
"Meh."

The Traveller

Quote from: The Traveller;709499They had secretly constructed a series of gravitational lenses further and further out from the solar system, pointing directly into deep space.
Quote from: The Traveller;711385The gravitational lens is the well.
Quote from: The Traveller;711385Gravity is very able to accelerate things, a property which can be readily ascertained any time you wish.
If you haven't got it by now, you aren't going to get it.

Quote from: jeff37923;711388and then he decides to bring into the light my online sexual reviews
AAAH! This time I mean it /ejects
"These children are playing with dark and dangerous powers!"
"What else are you meant to do with dark and dangerous powers?"
A concise overview of GNS theory.
Quote from: that muppet vince baker on RPGsIf you care about character arcs or any, any, any lit 101 stuff, I\'d choose a different game.

Shawn Driscoll

#65
Quote from: jeff37923;711389You never linked to the Mongoose Traveller Playtest Files v3.2?

Now you are just trying to cover your own ass.

I did.  No one told me I was in trouble for it though.

Anyway, I want to hear more about The Traveller's setting.  Traveller rules can handle any kind of sci-fi.  Not just hard or fantasy ones.

Spinachcat

#66
I am working on two space fantasy RPGs and I am always interested in hearing about science fantasy or science fiction settings. I enjoy reading about science and tech, but the more I learn about next gen tech, the less I feel comfortable making it work in a RPG. I have trouble making Shadowrun work with a straight face with what I know about today's tech, let alone the advances we expect to make in the next 100-200 years.

The Traveller, keep talking about your setting. I am not getting how the science you are discussing is core to your setting or just fluff. I am also still unclear what a PC will do in your setting.


Quote from: The Traveller;711226"Even if various groups feel the need to communicate with some central authority, without the ability to project force that communication means little.

Speed of communication means alot. Its quite different playing CoC in 1920 than in 2013 due to advances in how to get data from A to B. Speed of Data definitely affects a setting immensely.

I definitely want to hear more about how the Dust will affect the setting.


Quote from: The Traveller;711368Fuck me, it's like being back in preschool.

Where did you go to preschool? An insane asylum? Preschool was all about naps, snacks and eating glue.


Quote from: jeff37923;711388and then he decides to bring into the light my online sexual reviews, not knowing that I am proud of those.

WTF is a online sexual review?

The Traveller

Quote from: Spinachcat;711400let alone the advances we expect to make in the next 100-200 years.
It helps to watch shows like Fringe and Warehouse 13.

Quote from: Spinachcat;711400The Traveller, keep talking about your setting. I am not getting how the science you are discussing is core to your setting or just fluff. I am also still unclear what a PC will do in your setting.
Mostly the batshit insane private proxy war jeff was waging revolved around the gravitational lens/drive. In this particular setting it's an historical artifact to be discovered like a nazi superweapon lurking in a dripping cavern somewhere.

Although it's not all that dangerous (needing a run up distance several times the diameter of the solar system to attain any useful speeds) except for one in a thousand circumstances, the tech will enable the next wave of human expansion when scientists puzzle it out in a couple of centuries.

So, that particular tech question is in no way important to the setting except as a plot hook for an admittedly epic adventure.

As for what the PCs will do see post #6, it's basically a giant sandbox. There are numerous more specialised and thematic roles that will break it out of standard futuristic tropes but they're still a bit rough around the edges. The big up and coming event is the transhuman war, when the erstwhile saviours of humanity turn really, really nasty.

Quote from: Spinachcat;711400Speed of communication means alot. Its quite different playing CoC in 1920 than in 2013 due to advances in how to get data from A to B. Speed of Data definitely affects a setting immensely.
The question wasn't whether it had an effect on the setting but rather if it forces a rapid single government on an area. Obviously it does not.

Quote from: Spinachcat;711400I definitely want to hear more about how the Dust will affect the setting.
Well it's a beautiful colourful backdrop, I mean who hasn't stared at pictures of nebulae with wonder.

On a more practical level it brings obscurity, both of events and of things like piracy, so yeah, space pirates. Also it confines fast moving vessels to certain shifting lanes if they don't want to end up looking like a meccano set that just wrestled with a sandpaper factory. If you're cool with taking a few years to make short runs, it's not that big of an issue but if you want to do any better you need a local guide and/or great skill and/or up to the minute driftmaps.

There's a whole tactical side to it, then of course the dust has its own hazards and surprises. Already mentioned are the electrical arcs but there are many more.

I've written bags of notes on it already but one job at a time.

Quote from: Spinachcat;711400Where did you go to preschool? An insane asylum? Preschool was all about naps, snacks and eating glue.
Man if you didn't go to preschool in an insane asylum, you missed out.
"These children are playing with dark and dangerous powers!"
"What else are you meant to do with dark and dangerous powers?"
A concise overview of GNS theory.
Quote from: that muppet vince baker on RPGsIf you care about character arcs or any, any, any lit 101 stuff, I\'d choose a different game.

One Horse Town

Shawn and Jeff, this is the first time i can remember your feud derailing a thread.

Don't do it, please.

We can't do squat about what goes on at another site - but if disruption continues here because of it, i suspect Pundit will not be best pleased.

The Butcher

Quote from: jeff37923;711265Traveller tries to be plausible. It does this even with such fru-fru bullshit like psionics, gravity control, and FTL. It tries to stay with science before the fiction. H&H doesn't care and, I think, neither does SWN because they are looking more for a "feeling" or an "atmosphere" for Players to play in.

If it's trying to be plausible, with people reading minds and teleporting, it's doing a shit job of it.

It is doing a swell job of being consistent which is (a) not the same thing and (b) mostly irrelevant to the underlying science, or lack thereof.

Quote from: jeff37923;711265This setting of The Traveller's is fiction before the science. He's pissed off because I'm showing him where his science is sloppy and I'm being nice about it.

I still don't get how The Traveller's (poster) setting backstory macguffin (for the sake of discussion, scientifically inaccurate -- I don't know and don't care) results in a setting that is incompatible with the implied world generated by Traveller's (game) rules, minus jump drives.

Quote from: jeff37923;711265Does it matter that the whole post-apocalyptic "Points of Light" thing has been done to death over the past few years?

Not really, no. Also irrelevant to the debate; isn't the OTU a post-Dark Ages setting itself?

Arduin

Quote from: Spinachcat;711400WTF is a online sexual review?

Hmm, would explain why Jeff doesn't understand gravity.  To much time spent doing hand exercises... :eek:

crkrueger

Quote from: Spinachcat;711400WTF is a online sexual review?
Review of escorts and sex workers?

Google gives me this.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Arduin

Quote from: CRKrueger;711440Review of escorts and sex workers?

Google gives me this.


Well, syphilis would explain the insanity...


Shawn Driscoll

Quote from: The Traveller;711403It helps to watch shows like Fringe and Warehouse 13.
Fringe is back on in my area.  I'll take a look at it.  I saw some of it when it first aired.  Some sort of parallel universe exists in the story?

Quote from: The Traveller;711403As for what the PCs will do see post #6, it's basically a giant sandbox. There are numerous more specialised and thematic roles that will break it out of standard futuristic tropes but they're still a bit rough around the edges. The big up and coming event is the transhuman war, when the erstwhile saviours of humanity turn really, really nasty.
Yes.  Anything can happen with any kind of PCs in this setting.  Open possibilities.