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The Perpetual Whine

Started by talysman, May 10, 2013, 01:57:07 PM

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Benoist

Quote from: Sacrosanct;654511Quick!  Let's have the argument all over again!



Ok, it's your birthday....maybe not ;)

Yes, yes. Good things to avoid arguments, these birthdays thingies. :D

Maybe we'll debate the thing again some time. But I really don't feel like it today. :)

Benoist

Quote from: gleichman;654512Words to design a game by. Of course I'v taken it to a level that would drop a strong man to his begging knees, but hey- someone had to create the most complex RPG ever.

LOL :D

Hell, I'm re-reading Mythus in my spare time and having a blast with it. Some people would call that sadomasochistic, or insane! :)

Phillip

Yeah, I doubt that Age of Heroes has gathered enough chrome to put it in the same league as Dangerous Journeys!
And we are here as on a darkling plain  ~ Swept with confused alarms of struggle and flight, ~ Where ignorant armies clash by night.

Sacrosanct

Quote from: Benoist;654517LOL :D

Hell, I'm re-reading Mythus in my spare time and having a blast with it. Some people would call that sadomasochistic, or insane! :)

Speaking of which, I got my Dangerous Journey's book in the mail yestereday.  Half of the pages fell out.  I'm so mad.  The description said it was in good condition, with no mention of half of the pages having lost the binding.

My second thought was, "Well, I guess after leaving TSR, Gygax used the same shitty printer for Dangerous Journeys that he used for Unearthed Arcana and Oriental Adventures"
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Benoist

Quote from: Sacrosanct;654521Speaking of which, I got my Dangerous Journey's book in the mail yestereday.  Half of the pages fell out.  I'm so mad.  The description said it was in good condition, with no mention of half of the pages having lost the binding.

My second thought was, "Well, I guess after leaving TSR, Gygax used the same shitty printer for Dangerous Journeys that he used for Unearthed Arcana and Oriental Adventures"

I saw a guy who had taken his Mythus and Mythus Magic books apart voluntarily and had gone to a binder to make one big 800+ pages tome out of them. It was a thing of beauty. I am REALLY tempted to acquire some more copies and do the same thing.

Sorry for your book though. :(

gleichman

Quote from: Benoist;654517LOL :D

Hell, I'm re-reading Mythus in my spare time and having a blast with it. Some people would call that sadomasochistic, or insane! :)

Re-reading... not reading... re-reading...

You know, I don't think I've ever so much as seen a copy of that. Found a review and it looks like I could get a used copy on ebay for under $20 including shipping. I must pass I fear, trying to cut down on expenses.

Reading the review... I don't know quite what to say. I think I match the game in number of acronyms but may well be beat on the oddity of what they stand for. I didn't think to rename PCs to HPs, pity for there is genius.

His core book has 152% of my page count and like mine doesn't have any setting information. So I'm whipped there too.

So it's looking bad for my claims of top-end complexity. However I have cube roots in mine, and I see nothing like that in the review. Besides even in the worse case there's the planned version 5.0.1 update and I could add in some stuff like quadratic equations. I used them when designing the game, shouldn't be hard to make them more visible...
Whitehall Paraindustries- A blog about RPG Theory and Design

"The purpose of an open mind is to close it, on particular subjects. If you never do — you\'ve simply abdicated the responsibility to think." - William F. Buckley.

Benoist

Quote from: gleichman;654535So it's looking bad for my claims of top-end complexity. However I have cube roots in mine, and I see nothing like that in the review. Besides even in the worse case there's the planned version 5.0.1 update and I could add in some stuff like quadratic equations. I used them when designing the game, shouldn't be hard to make them more visible...

Wait wait wait. There are cube roots in your game? That is awesome! :D

Sacrosanct

Maybe I should create an RPG that requires proficiency in knowing how to factor polynomials and finding y intercepts just to create a character ;)
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

taustin

Quote from: Black Vulmea;654491Many gamers want Dungeons & Dragons to reflect their deep-set personal preferences, and the owners of D&D, fingers perpetually stuck into the wind, accommodate them, sure that gamers will follow their lead and remain true to the brand as they cater to naysayers instead of those who actually like the game as it is.

TSR, under any ownership, has always relied on churn. Most of their customers get in to the hobby for a few years, and then move on. Every few years, they have a whole new customer base, who don't remember, or care, what the last edition was like.

We are exceptions, as are nearly all the people who you notice talking about gaming on the internet. We should try to keep that in mind.

taustin

Quote from: deadDMwalking;654493Likewise, you could have a table that says 'roll a d10 - consult table; roll a d10 - consult table.  That works out to 100 possible outcomes.  If you roll a d100 and have only a single table to look at, that's faster.  

If two processes yield the same result, the simpler one is usually better for an RPG.

That isn't necessarily true. A d10 plus a d10 can, as a rule, be put in to a matrix that takes up a lot less space on the page than a table, and is far easier to process on the fly.

But that actually agrees with your point.

Benoist

Quote from: Sacrosanct;654546Maybe I should create an RPG that requires proficiency in knowing how to factor polynomials and finding y intercepts just to create a character ;)

The Time Cube of RPGs. :D

No but dead seriously now: I'm sure there's a guy somewhere who could be fan of both advanced calculus and RPGs who'd get a kick out of such a game. Would he be objectively "wrong" to like it? Fuck no!

taustin

Quote from: Sacrosanct;654546Maybe I should create an RPG that requires proficiency in knowing how to factor polynomials and finding y intercepts just to create a character ;)

That sounds disturbingly like Space Opera.

Phillip

I don't remember any advanced maths in Space Opera chargen, but then again it has been a lot of years ere I last looked at it.
And we are here as on a darkling plain  ~ Swept with confused alarms of struggle and flight, ~ Where ignorant armies clash by night.

gleichman

Quote from: taustin;654563That sounds disturbingly like Space Opera.

I have fond memories of Space Opera. And Star Patrol. And Star Trek: Adventure Gaming in the Final Frontier.

All replaced by HERO System. But still, fond memories.
Whitehall Paraindustries- A blog about RPG Theory and Design

"The purpose of an open mind is to close it, on particular subjects. If you never do — you\'ve simply abdicated the responsibility to think." - William F. Buckley.

taustin

Quote from: Phillip;654577I don't remember any advanced maths in Space Opera chargen, but then again it has been a lot of years ere I last looked at it.

Not, perhaps, those actual functions, but character generation was complicated enough that it might as well have.