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Got Trollpak. Inspire me with your villains/bloody savages campaigns

Started by silva, April 11, 2013, 10:58:58 PM

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silva

I flirt with this for some time (and with a lot other old Chaosium´s RQ supplements, really ), but after reading this article, I couldnt resist and bought a copy from ebay (in a nice condition, BTW).




So, have you played as the "bad guys" in your fantasy games ? What have you made with it ? Was it fun ? Tell me of your adventures.


P.S: I got specially psyched for playing as a barbarian troll after listening to Conan Soundtrack in my work, in special this track. :)

Rincewind1

Quote from: silva;645113So, have you played as the "bad guys" in your fantasy games ? What have you made with it ? Was it fun ? Tell me of your adventures.

Who hasn't? :D.

I both played and GMed a good Warhammer adventure (though I think it was only published in a Polish magazine) about orcs, which was fun.

We also played a classic Drow campaign, which is one of my favourite, if not the favourite campaign I ever played. It wasn't perfect, GM had his flaws come to think of it, but we simply had awesome fun, engaging in the dangerous politics and traversing the equally dangerous Underdark. I played a banished male noble (who hid the fact, alongside with his face), torn on revenge on his house - and managed to achieve it, becoming a champion of Velsharoon in the process. It also ended with an epic fight between one half of a party against another half, as my champion of , characters from another campaign (that I also played with this character), and my character's buddy and tavern's co - owner fought against party's wizard and priestess for the control of the city.
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

Darran

We played them both as bad guys and as the heroes.

There is a scenario in the box set 'The Munchrooms', that we were able to blow up the maps (hard to do with the photocopy tech of the 1980's) and run the game as a miniature skirmish. It took up the whole living room and dining room of my friend's house and we added scenery and the outside wilderness around the caves too.
We ran it as two teams, Uzko (Dark Trolls) against the Enlo (Little trollkin) over the course of a long weekend but ended up with a third team, the human adventurers, invading the caves in the middle of the troll-war as more players turned up on the Sunday.
It was a great session, a marathon session, that pushed the RuneQuest rules to the extreme.
Darran Sims
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Drohem

Nice score, silva! :)

I played a Gnoll in a 2e AD&D Mystara game set in the Broken Lands while the other players had various humanoid characters.  It was cool because we were fighting incursions from Glantri and Darokin.

I ran a 2e AD&D Forgotten Realms campaign where the characters were good-aligned Drow who secretly worshiped Eilistraee and ran an Underground Railroad for her.  They were betrayed by a double agent and the network collapsed.  Many were killed or taken prisoner while a the PCs and a few NPCs escaped to the surface.

James Gillen

I'm currently playing a FASA STAR TREK Klingon campaign. :D

JG
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur

jeff37923

Quote from: James Gillen;645306I'm currently playing a FASA STAR TREK Klingon campaign. :D

JG

If you have not found them, here are two wonderful websites for the FASA Star Trek Ship Combat Game.  The United Federation of Planets Ship Recognition Manual and the Star Trek Starship Tactical Combat Simulator.

I can't say that I like the RPG part of FASA Star Trek, but its Starship Combat game is superior to all others I have seen for Star Trek.
"Meh."

James Gillen

Quote from: jeff37923;645321If you have not found them, here are two wonderful websites for the FASA Star Trek Ship Combat Game.  The United Federation of Planets Ship Recognition Manual and the Star Trek Starship Tactical Combat Simulator.

I can't say that I like the RPG part of FASA Star Trek, but its Starship Combat game is superior to all others I have seen for Star Trek.

As opposed to STAR FLEET BATTLES, we can actually run a 10 ships-on-10 combat in less than an hour.  :D

JG
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur

Soylent Green

My first and still most successful D&D campaign was based on the Orcs of Thar gazetteer.  I played it as a comedy game but it made for a strangely charming and effective sandbox. I don't quite recall whether the rules for fire beetle racing came with the book or if I made my own but it became a big deal with characters keen to capture, train and race their own beetles.

More recently I ran an ICONS campaign based on the Savage Worlds "Necessary Evil" book. The premise, for those who aren't familiar with NE is what with the world's superheroes having been wiped out in the wake of an alien invasion it is down the supervillians to lead the resistance. And yes, it is as fun as it sounds!
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RPGPundit

Orcs of Thar was truly awesome.  It also wasn't too hard to skim off some of the cornier aspects of it.

RPGPundit
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jeff37923

Quote from: RPGPundit;645839Orcs of Thar was truly awesome.  It also wasn't too hard to skim off some of the cornier aspects of it.

RPGPundit

I have got to say, Orcs of Thar was where I really took seriously the idea of the bad guys taking center stage in a game.
"Meh."

silva

Quote from: jeff37923;645867I have got to say, Orcs of Thar was where I really took seriously the idea of the bad guys taking center stage in a game.
This! Im getting this exact feeling with Trollpak. Its like having a new area of my brain firing up for the first time!

And fuck, just read that they play a ballgame where the ball is a inferior kin that they kick and punch and throw to the goal! :eek: :D

Rincewind1

Quote from: silva;645892This! Im getting this exact feeling with Trollpak. Its like having a new area of my brain firing up for the first time!

And fuck, just read that they play a ballgame where the ball is a inferior kin that they kick and punch and throw to the goal! :eek: :D

Snotball is obviously superior, as played by a superior race of humans. One race, human race*!

Playing the bad guys in RPGs can be quite a cathartic exercise, I have oft found.


*That does not sound so progressive and nice now that we're in Fantasyverse, does it? :D
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed