This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Expanding Advantage/Disadvantage in d&d Next

Started by One Horse Town, March 18, 2013, 08:06:59 AM

Previous topic - Next topic

Bobloblah

Quote from: Sacrosanct;638380I imagine the inside of your mouth feels the same as the inside of Eva Mendes's.

;)
Did I mention I sharpened my teeth?
Best,
Bobloblah

Asking questions about the fictional game space and receiving feedback that directly guides the flow of play IS the game. - Exploderwizard

RPGPundit

Quote from: Bobloblah;638341This worries my as well, particularly from the crowd obsessed with DM fellatio.

It's a brilliant idea if sparingly applied as a benefit for clever play. It's garbage if it becomes a mechanical switch that every class has.

Exactly. I think the virtue of the advantage/disadvantage mechanic is that isn't thrown around everywhere and its up to DM discretion.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Bobloblah

Quote from: RPGPundit;638723I think the virtue of the advantage/disadvantage mechanic is that isn't thrown around everywhere and its up to DM discretion.
Why do you hate your players?
Best,
Bobloblah

Asking questions about the fictional game space and receiving feedback that directly guides the flow of play IS the game. - Exploderwizard

Justin Alexander

Quote from: RPGPundit;638723Exactly. I think the virtue of the advantage/disadvantage mechanic is that isn't thrown around everywhere and its up to DM discretion.

I see this will end up going the same way as the CR/EL guidelines, skill synergies, and the Knowledge skill. All of these were designed to be flexible, expandable tools. As soon as they got released into the wild, however, they calcified into inflexible crap.

There's something deeply rotten in the fanbase of D&D. And I don't think WotC's designers can really take all (or even most of) the blame for it.
Note: this sig cut for personal slander and harassment by a lying tool who has been engaging in stalking me all over social media with filthy lies - RPGPundit

Bobloblah

Quote from: Justin Alexander;638768I see this will end up going the same way as the CR/EL guidelines, skill synergies, and the Knowledge skill. All of these were designed to be flexible, expandable tools. As soon as they got released into the wild, however, they calcified into inflexible crap.
You are, unfortunately, probably correct about this...

Quote from: Justin Alexander;638768There's something deeply rotten in the fanbase of D&D. And I don't think WotC's designers can really take all (or even most of) the blame for it.
...but I'm not so sure about this part. WotC may not have actively told people to do these things, but the targetting of players for sales, the massive expansion of splat, and the primacy of rules in said splat were hugely enabling to what you referred to as the "deeply rotten" portion of the fanbase. That group has likely always been there; WotC just gave them the tools and encouragement to allow them to bloom into the blight on the hobby they've become.
Best,
Bobloblah

Asking questions about the fictional game space and receiving feedback that directly guides the flow of play IS the game. - Exploderwizard

Haffrung

Quote from: Bobloblah;638777You are, unfortunately, probably correct about this...


...but I'm not so sure about this part. WotC may not have actively told people to do these things, but the targetting of players for sales, the massive expansion of splat, and the primacy of rules in said splat were hugely enabling to what you referred to as the "deeply rotten" portion of the fanbase. That group has likely always been there; WotC just gave them the tools and encouragement to allow them to bloom into the blight on the hobby they've become.

All true. But it seems WotC have come to their senses with D&D Next, and are largely abandoning the char op RAW dweebs. And whether I end up playing the game or not, the fact it's shaping up to be a big 'eh, we don't need you clowns anymore' to those unimaginative, fun-killing dweebs makes D&D Next a big win already. To see them running around on RPGNet and the WotC forums pissing and moaning about Next approach, and virulently rejecting the very notion that D&D can appeal to casual players is music to my ears.
 

Bobloblah

Quote from: Haffrung;638853To see them running around on RPGNet and the WotC forums pissing and moaning about Next approach, and virulently rejecting the very notion that D&D can appeal to casual players is music to my ears.
My only response to such folks is this.
Best,
Bobloblah

Asking questions about the fictional game space and receiving feedback that directly guides the flow of play IS the game. - Exploderwizard

RPGPundit

Unfortunately D&D always seems to tend toward getting both calcified and overburdened with material as an edition wears on.  The real problem that needs changing there is the business model; ie. the kind of supplements they put out.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Bobloblah

Quote from: RPGPundit;639272The real problem that needs changing there is the business model
I suspect that's going to be very difficult while Hasborg owns them, though they're certainly making noises about moving away from that with D&DNext.
Best,
Bobloblah

Asking questions about the fictional game space and receiving feedback that directly guides the flow of play IS the game. - Exploderwizard

Opaopajr

However, Hasbro does understand the value of an evergreen product.

In an ever aging, and thus shrinking, market, the worst idea as the biggest name on the block would be to chase collectors. That then marginalizes your product with complexity, brand confusion, and speculation. Having an evergreen entrance product alleviates a lot of demographic market loss by bloating market size. Everyone knows someone with a Monopoly or Trivia Pursuit board, or both. Whether or not they regularly play...
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Piestrio

Quote from: Opaopajr;639352However, Hasbro does understand the value of an evergreen product.

In an ever aging, and thus shrinking, market, the worst idea as the biggest name on the block would be to chase collectors. That then marginalizes your product with complexity, brand confusion, and speculation. Having an evergreen entrance product alleviates a lot of demographic market loss by bloating market size. Everyone knows someone with a Monopoly or Trivia Pursuit board, or both. Whether or not they regularly play...

I think Wizards is cluing into the fact that D&D is far more valuable as an IP and brand than as a game.

We'll see more and more D&D board games, video games, etc...

This might seem like a bad thing but if it means slow to no "development" of the RPG it's actually very good for the game.

Once the RPG isn't the primary revenue driver in the company the more comfortable they will be with making it an evergreen product as they endless futz around with the real money-makers.
Disclaimer: I attach no moral weight to the way you choose to pretend to be an elf.

Currently running: The Great Pendragon Campaign & DC Adventures - Timberline
Currently Playing: AD&D

Haffrung

Quote from: Piestrio;639434I think Wizards is cluing into the fact that D&D is far more valuable as an IP and brand than as a game.

We'll see more and more D&D board games, video games, etc...

This might seem like a bad thing but if it means slow to no "development" of the RPG it's actually very good for the game.

Once the RPG isn't the primary revenue driver in the company the more comfortable they will be with making it an evergreen product as they endless futz around with the real money-makers.

Sounds good to me. But what will the char op dweebs play? How can they demonstrate their deck-building - I mean roleplaying - mastery without an endless stream of builds, feats, and traits?
 

Bobloblah

If that's how things end up playing out I'll be yelling, "Hallelujah!" to the rafters. We'll see.
Best,
Bobloblah

Asking questions about the fictional game space and receiving feedback that directly guides the flow of play IS the game. - Exploderwizard

RPGPundit

Yes, we'll have to see. Its too soon to judge.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.