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Aphorisms From Mythusmage

Started by mythusmage, November 25, 2012, 09:04:22 PM

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Exploderwizard

Quote from: Doctor Jest;602706So, you're quibbling over semantics? I was speaking conversationally. I assumed a reasonably intelligent person such as yourself would be able to glean that from context. Perhaps I was wrong in that assumption.

The semantics in this case are what separate an immersed roleplayer from a loon so I thought it was relevant.

Oh, and I never claimed to be reasonably intelligent. :p
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Doctor Jest

Quote from: Exploderwizard;602710The semantics in this case are what separate an immersed roleplayer from a loon so I thought it was relevant.

Subjective experiences are often going to be expressed in subjective ways. It certainly feels like the character is making up their own mind about things.

QuoteOh, and I never claimed to be reasonably intelligent. :p

I was giving you the benefit of the doubt. ;)

Blackhand

Quote from: mythusmage;602263You can roleplay while telling a story. You can't tell a story while roleplaying.

This is a broken aphorism meant to incite nerds on this board.
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Exploderwizard

Quote from: Blackhand;602731This is a broken aphorism meant to incite nerds on this board.

Doctor Jest already proved him wrong based upon that wording.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

mythusmage

Quote from: Doctor Jest;602649So, me telling a story as I play the character isn't the same as me telling a story as I play the character?

Bwuh?



No, that's not it at all. The character is telling the story not me. He has a mind of his own. I have very little say in the matter.

You do listen to what you say. Now tell me, as you play your character are you really telling a story, or are you describing what he's doing.

BTW, don't give me that "mind of his own" crap. That's you, you just change your mind. May not be you consciously, but it is you.  You're talking about a poor excuse for making a decision.
Any one who thinks he knows America has never been to America.

mythusmage

Quote from: Blackhand;602731This is a broken aphorism meant to incite nerds on this board.

Blackhand Translated: Being told I'm doing it wrong upsets me and makes me have a girly tizzy.
Any one who thinks he knows America has never been to America.

mythusmage

Quote from: Exploderwizard;602735Doctor Jest already proved him wrong based upon that wording.

He did, or is that an interpretation based on prejudice?
Any one who thinks he knows America has never been to America.

Doctor Jest

#22
Quote from: mythusmage;602752You do listen to what you say. Now tell me, as you play your character are you really telling a story, or are you describing what he's doing.

The first one, obviously. If the character is telling a story, he tells the story. Occasionally in verse, and more often in metered prose using kennings.

Exploderwizard

Quote from: mythusmage;602754He did, or is that an interpretation based on prejudice?

Based purely on logic and interpretation of the actual phrase in question.

Context is everything.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Doctor Jest

Quote from: mythusmage;602754He did, or is that an interpretation based on prejudice?

No, just an interpretation based on simple logic.

danbuter

Quote from: mythusmage;602559But that's you telling a story as you play the character. It's not the same as you telling a story while you play the character. That we call "acting" and it's a much different activity.

Let me expand; when you tell a story as you play your character that is you telling a story as your character would, or as you see him telling a story. (Sorry, I don't know how to make it more clear.)

You're an idiot. I can't believe we lost a good poster because of you.
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mythusmage

Quote from: Doctor Jest;602775No, just an interpretation based on simple logic.

Not all logic is equally valid, especially not when it's based on a false premise.

Now, let's try this...

A player can have his character tell a story as he plays him, but he is not telling a story when he plays him.
Any one who thinks he knows America has never been to America.

Doctor Jest

#27
Quote from: mythusmage;602794Not all logic is equally valid, especially not when it's based on a false premise.

Or can be used to expose a false premise, as I did with you. If you claim "2+2 isn't equal to 2+2" then you're just simply wrong. There's no great mystery to the logic needed to explode that statement as false. Now if you mean to say something else other than that, and you misphrased your point, then rephrasing would be a good idea. But as phrased as is, as stated in the OP, your premise is wrong.

Would you like to rephrase?

QuoteA player can have his character tell a story as he plays him, but he is not telling a story when he plays him.

I mean rephrase intelligently? See, whenever you claim that "telling a story isn't telling a story" you just sound like an idiot.

mythusmage

Quote from: Doctor Jest;602811Or can be used to expose a false premise, as I did with you. If you claim "2+2 isn't equal to 2+2" then you're just simply wrong. There's no great mystery to the logic needed to explode that statement as false. Now if you mean to say something else other than that, and you misphrased your point, then rephrasing would be a good idea. But as phrased as is, as stated in the OP, your premise is wrong.

Would you like to rephrase?



I mean rephrase intelligently? See, whenever you claim that "telling a story isn't telling a story" you just sound like an idiot.

I thought I did. But since you insist on RPGs being a sort of storytelling you're not going to see it. Yes, storytelling does occur in an RPG, but when a player has his character tell a story, or when the moderator has one of his characters tell a story. Otherwise when anyone plays a character he is acting, not story telling. Part of his acting is providing a description of what the character is doing. Description can be part of a story, description is not a story.

Now go read up on "narrative" at Wikipedia and other locations and see what they have to say.
Any one who thinks he knows America has never been to America.

Doctor Jest

#29
Quote from: mythusmage;602814But since you insist on RPGs being a sort of storytelling you're not going to see it.

What? I'm insisting on nothing of the sort. If you're trying to paint me as a story-gamer, you've REALLY gotten ahold of the wrong end of the stick.

I'm arguing your phrasing of your point is demonstrably wrong and does not make the point you're trying to make. It's entirely possible to tell a story while roleplaying (by roleplaying a character who is telling a story), which is what you said isn't possible. Now this may not have been what you meant to say - athough what you mean to say is becoming increasingly less clear - but that's your lookout.

Your "aphorism" is therefore crap. You may want to re-think it and come up with a better way of making your point.

QuoteNow go read up on "narrative" at Wikipedia and other locations and see what they have to say.

No. You're the one trying to convince us of your point, it's not my job to do it for you.