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You Know What I Think 4E Would Be Good For?

Started by Planet Algol, August 22, 2012, 09:48:54 PM

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Planet Algol

A wrestling RPG.

I'm not that into wrestling, even though I can enjoy it on occasion, but for me 4E felt like a wrestling match and I think it would make a great engine for an OTT wrestling RPG.
Yeah, but who gives a fuck? You? Jibba?

Well congrats. No one else gives a shit, so your arguments are a waste of breath.

Tahmoh

You know my buddy said pretty much the same thing after borrowing my essentials books awhile back, somebody should get on that as ive a feeling not just wrestling but MMA and martial arts in general would suit the 4e engine.

Panzerkraken

Quote from: Broken-Serenity;575595You know my buddy said pretty much the same thing after borrowing my essentials books awhile back, somebody should get on that as ive a feeling not just wrestling but MMA and martial arts in general would suit the 4e engine.

Ninjas and Superspies.  Mixed with RECON.  

Super Recondos vs Ninjas!  Palladium won't get us!
Si vous n'opposez point aux ordres de croire l'impossible l'intelligence que Dieu a mise dans votre esprit, vous ne devez point opposer aux ordres de malfaire la justice que Dieu a mise dans votre coeur. Une faculté de votre âme étant une fois tyrannisée, toutes les autres facultés doivent l'être également.
-Voltaire

Planet Algol

I found that the waning and waxing of hit points combined with conditions in combat really felt like the reversals of a wrestling match
Yeah, but who gives a fuck? You? Jibba?

Well congrats. No one else gives a shit, so your arguments are a waste of breath.

Panzerkraken

Quote from: Planet Algol;575600I found that the waning and waxing of hit points combined with conditions in combat really felt like the reversals of a wrestling match

Flex at the crowd for 10 rounds to gain XP multiplier while your enemy gains his HP back? :)
Si vous n'opposez point aux ordres de croire l'impossible l'intelligence que Dieu a mise dans votre esprit, vous ne devez point opposer aux ordres de malfaire la justice que Dieu a mise dans votre coeur. Une faculté de votre âme étant une fois tyrannisée, toutes les autres facultés doivent l'être également.
-Voltaire

finarvyn

I always thought that 3E/4E had some roots somehow in NBA basketball. Imagine a "move without dribbling" feat or a power that allows you to draw a foul without contact.

I guess it's a lot like wrestling, actually. :)
Marv / Finarvyn
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gleichman

Quote from: Planet Algol;575592A wrestling RPG.

I've long thought that about every version of D&D. It's just that older versions would be more boring than newer ones for it.
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Tommy Brownell

The Most Unread Blog on the Internet.  Ever. - My RPG, Comic and Video Game reviews and articles.

Tommy Brownell

Quote from: gleichman;575604I've long thought that about every version of D&D. It's just that older versions would be more boring than newer ones for it.

Two swell wrestling RPGs have been made off of the d20 base.
The Most Unread Blog on the Internet.  Ever. - My RPG, Comic and Video Game reviews and articles.

daniel_ream

I was just going to mention that, but then, y'know, Tommy.
D&D is becoming Self-Referential.  It is no longer Setting Referential, where it takes references outside of itself. It is becoming like Ouroboros in its self-gleaning for tropes, no longer attached, let alone needing outside context.
~ Opaopajr

Benoist

#11
All warforged group. The PCs are artificial intelligences that have been partially corrupted in aeons of slumber. Their memory banks and magical processors, which allow them to perceive and understand the reality surrounding them and interact with it via actions and movement, have been damaged.

They can regain slowly control of their inner core by venturing forth, exploring and experiencing the world around them.

They organize space in their mind's eye as a grid. They analyze movement based on artificial units of time. Some, most moves they can still perform without much strain from their data banks, while others override their systems and create shortcuts which require some time for them to process and correct to perform again. Generally a few minutes without intensive activity are enough, but sometimes a full system shutdown of a few hours at a time is necessary. They can recover from physical damage extremely fast, assisted by the nanobots that keep their systems running, even deriving surges of energy to rerout fuels in the middle of a fight when necessary.

They each have particular moral and ethical allegiances that have been programmed into their core. And ways to uncover their deeper purpose, their path of destiny, which has too been implanted into their core magical nucleus at birth, as their systems reacquire full functionality through the experience they gain from interacting with the world...

Bill

Quote from: Planet Algol;575592A wrestling RPG.

I'm not that into wrestling, even though I can enjoy it on occasion, but for me 4E felt like a wrestling match and I think it would make a great engine for an OTT wrestling RPG.

I think 4E would be a good fit for a Super Hero setting, but I would have to do a lot of work to adapt it.

Bill

Quote from: JRR;575623Wiping my ass?

Spend a Healing Surge.

Opaopajr

#14
I've been saying something similar about 4e would be a great Powerstone simulator. But then I make the assumption that any of you know what I'm talking about. It's basically a huge arena of fighting while trying to get McGuffins. Let me drop a video, it explains faster:

Powerstone Gameplay

Basically everyone in the 19th Century runs around looking for power-up gems, which makes their dreams come true. When they encounter competing adventurers they fight. Where they fight often has terrain hazards, expendable setting weapons, and power-ups. If they collect enough gems they go into super form and deal more damage for a limited time. Best 2 of 3 wins.

Which to me is perfect for D&D 4e. Make Encounter powers tiered, where each lvl of Encounters only open when you get a/nother gem. Every time you get a new gem you refresh your Encounters. And when you get all three you transform to get your Dailies and refresh all your Encounters.

Each time you take X damage/Knocked Down while holding a gem, you drop a gem. Random loot litters the screen. One-shot potions let you use a Surge to heal. One-shot improvised weapons do a strong range attack (throw crate or barrel). And expendable weapons give X attacks before fading. Sprinkle terrain liberally with damage traps and enjoy.

The only thing I worry about is the average length a combat would take, especially since it's best 2 of 3. Oh, movement is simultaneous, people secretly write which square they're moving to, but initiative determines attack priority (Improved Initiative might be a banned feat). So, people might end up running into AoOs.
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman