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Bask in my glory... for I am in the Synnibarr v3 playtest.

Started by DestroyYouAlot, May 10, 2012, 06:39:15 PM

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DestroyYouAlot

I am 100% un-ironically excited.  Have any questions, fire away - I haven't gotten too far into the playtest doc, yet.  I'll probably be doing a combat dry-run over the weekend.
http://mightythews.blogspot.com/

a gaming blog where I ramble like a madman and make fun of shit

Bradford C. Walker

May God have mercy on your soul.

Also, find a way to ensure that a Mutant can have the core Superman power set out of the gate, that you can roll up DC's Captain Marvel, and some clarity as to what Tigers are and where the inspiration in RL comes from.

Drohem

Right on!  I wasn't aware this was in development.  I'll be interested to read your posts about it. :)

Marleycat

#3
Quote from: DestroyYouAlot;538179I am 100% un-ironically excited.  Have any questions, fire away - I haven't gotten too far into the playtest doc, yet.  I'll probably be doing a combat dry-run over the weekend.

You're what!?!

Seriously, you have to post stuff. I remember Synibarr with fondness, alcohol drenched fondess, but fondess indeed. No game with laser beam dolphins* is bad in my book.:)

*I don't remember who had the laser beams but whatever.
Don\'t mess with cats we kill wizards in one blow.;)

Silverlion

Quote from: Bradford C. Walker;538189May God have mercy on your soul.


Man. I was going to say this.


I guess the only thing else I have to say is "Have fun!"
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Bloody Stupid Johnson

Well, I'm jealous...I'd love to be able to poke at the rules for this.
Watch out for the flying grizzlies.

Fiasco

Quote from: Bloody Stupid Johnson;538207Well, I'm jealous...I'd love to be able to poke at the rules for this.
Watch out for the flying grizzlies.

"With Fricken Lasers!"

LordVreeg

Quote from: Drohem;538193Right on!  I wasn't aware this was in development.  I'll be interested to read your posts about it. :)

What he said.
(I love Drohem's pro-game attitude.)
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DestroyYouAlot

#8
Let's see...  so far, things that stand out:  Initiative is still "advantage", still rolled on a d10 (ties are rolled off against each other).  Combat is tracked in seconds, and advantage is rerolled every 3 seconds (3 seconds is one "turn").  If you have multiple attacks, you roll multiple advantage dice (with attacks coming on different segments).

New to Synnibarr are "calories" and "willpower" - both character resources used to upgrade to-hits and damage, number of attacks, or alternatively effects like range, duration, etc.  You have a default of 20 calories and 2 willpower (I believe these can be upgraded by race/class selections and merit).  You get 5 of your calorie pool to spend every second, represented by tokens placed on your sheet.  You can spend a maximum of 5 calories each second, unless you spend a willpower point, in which case you can spend an additional 5.
http://mightythews.blogspot.com/

a gaming blog where I ramble like a madman and make fun of shit

Marleycat

#9
Sounds as whacky as ever. You using pregens? The combat rounds feel very similar to Hackmaster of all things.
Don\'t mess with cats we kill wizards in one blow.;)

DestroyYouAlot

#10
I think I'll have players roll up PCs - probably not on the day of, but we'll see.  Keen observation on similarity to HM - you could probably do some interesting things with the "count up" here.

It's worth noting, the playtest suggests generating the basic numbers required for combat, running an "arena" fight to get players (and the GM - or "Fate") versed on the system, and then finishing character creation (with skills and such).  I don't know whether this will be in the final version, but it's a unique way of doing things - for a super-high crunch game like this, it makes a certain kind of sense.
http://mightythews.blogspot.com/

a gaming blog where I ramble like a madman and make fun of shit

Bloody Stupid Johnson

Quote from: DestroyYouAlot;538242I think I'll have players roll up PCs - probably not on the day of, but we'll see.  Keen observation on similarity to HM - you could probably do some interesting things with the "count up" here.

It's worth noting, the playtest suggests generating the basic numbers required for combat, running an "arena" fight to get players (and the GM - or "Fate") versed on the system, and then finishing character creation (with skills and such).  I don't know whether this will be in the final version, but it's a unique way of doing things - for a super-high crunch game like this, it makes a certain kind of sense.

Sort of the crunchy version of Preludes in Storyteller?

Maybe characters should have to roleplay through The Maiming.
(For those not in the know, in the old Adventurer's Guide, this was a Synnibarrean ritual where all classed-character apprentices get a limb hacked off then have to win a knife fight before getting it regenerated. Doing it badly means extra rings of scar tissue which other PCs will make fun of ).

Marleycat

Quote from: Bloody Stupid Johnson;538244Sort of the crunchy version of Preludes in Storyteller?

Maybe characters should have to roleplay through The Maiming.
(For those not in the know, in the old Adventurer's Guide, this was a Synnibarrean ritual where all classed-character apprentices get a limb hacked off then have to win a knife fight before getting it regenerated. Doing it badly means extra rings of scar tissue which other PCs will make fun of ).

Ah, the memories let's hope it's an option.

Sounds good so far DYL.
Don\'t mess with cats we kill wizards in one blow.;)

Dan Davenport

Quote from: Marleycat;538195You're what!?!

Seriously, you have to post stuff. I remember Synibarr with fondness, alcohol drenched fondess, but fondess indeed. No game with laser beam dolphins* is bad in my book.:)

*I don't remember who had the laser beams but whatever.

Death rays. The dolphins have death ray eyes.

The flying grizzlies have chi beam eyes, IIRC.

But it's still so much fun to say "flying grizzlies with laserbeam eyes". :D
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Marleycat

Quote from: Dan Davenport;538417Death rays. The dolphins have death ray eyes.

The flying grizzlies have chi beam eyes, IIRC.

But it's still so much fun to say "flying grizzlies with laserbeam eyes". :D

Very true. :D

If this game drops the Death/Chi/Laser beamed bears and dolphins I'm out.
Don\'t mess with cats we kill wizards in one blow.;)