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What is your favorite CoC time period?

Started by Benoist, April 29, 2010, 08:13:31 PM

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Benoist

What is your favorite historical time period to run or play Call of Cthulhu games?
Why?

Peregrin

20s/30s, because it's a great era that's often overlooked by people producing game settings.

That, and jazz, man.  Jazz.  :)
"In a way, the Lands of Dream are far more brutal than the worlds of most mainstream games. All of the games set there have a bittersweetness that I find much harder to take than the ridiculous adolescent posturing of so-called \'grittily realistic\' games. So maybe one reason I like them as a setting is because they are far more like the real world: colourful, crazy, full of strange creatures and people, eternal and yet changing, deeply beautiful and sometimes profoundly bitter."

Benoist

#2
Me too. I'm not reluctant to play play any other era, but the 1920s win me over. It's just iconic to the genre, to me, and I love to role play a character from that time period, with all that entails of similarities and differences in terms of society, ethics, morals etc when compared to ours.

two_fishes

Why does it have to be historical? Cthulhupunk, baby!

Otherwise, I like my Cthulhu set in the time period in which it was written--the present-day.

One Horse Town

Classic for me, although it's the only time period i've played, so my choices are limited.

I would dearly like to play Invictus though.

thedungeondelver

20's/30's.

As to why:  it is post WWI.  The horrors that man can inflict on itself, and I'm thinking specifically of the war, are still fresh in people's minds.  "Science" exists but as a vague, amorphous idea.  The totally humanist view of the universe, that it is cold and pitiless, is beginning to sink in to the western worldview.  All of these things, I think, are what shaped HPL's writings and as such playing without them leaves me flat.  CoC in a Roman era steps too close to D&D or WHFRP.  Cthulhu Now is just The X-Files monster of the week episodes.    Cthulhu by Gaslight might be okay, as it's close enough to 30's cthulhu, but there's still the idea of science in the 20's and 30's allowing people to dig where they shouldn't have, making the world a tad smaller (at the same time too small and not small enough).
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Peregrin

Quote from: two_fishes;377440Why does it have to be historical? Cthulhupunk, baby!

Or Pokethulhu.
"In a way, the Lands of Dream are far more brutal than the worlds of most mainstream games. All of the games set there have a bittersweetness that I find much harder to take than the ridiculous adolescent posturing of so-called \'grittily realistic\' games. So maybe one reason I like them as a setting is because they are far more like the real world: colourful, crazy, full of strange creatures and people, eternal and yet changing, deeply beautiful and sometimes profoundly bitter."

RandallS

Classic or Victorian. I am familiar enough with these time periods to easily create and run adventures.
Randall
Rules Light RPGs: Home of Microlite20 and Other Rules-Lite Tabletop RPGs

Benoist

Quote from: two_fishes;377440Why does it have to be historical? Cthulhupunk, baby!
Dude, that's totally cool. You voted "Other", right? That's what I would have done.

two_fishes

Quote from: Benoist;377459Dude, that's totally cool. You voted "Other", right? That's what I would have done.

I did. I had the GURPS Cthulhupunk book and never got to play it, and that made me sad.

I think it works for the same sorts of reasons dungeondelver mentioned (though not precisely the same reasons.) Cthulhu stories set in a backdrop of growing inhumanity and failure of social institutions, the decline of western culture, and the obsolescence of humanity in the face of technology.

thedungeondelver

Quote from: two_fishes;377464I think it works for the same sorts of reasons dungeondelver mentioned (though not precisely the same reasons.) Cthulhu stories set in a backdrop of growing inhumanity and failure of social institutions, the decline of western culture, and the obsolescence of humanity in the face of technology.

I thought that's what I said :P

:D
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Xanther

I like the 1850s-1860s era.  You have the gangs of New York, the height of the British Empire, when all those New England families were making deals witht he deep ones, there was still dark and mysterious places all over the world but a great sense of hubris none the less.  I'd also like to eveole the game into a 1920s game, maybe the protagonists get displaced in time and space.
 

Aos

Can't decide. I'd like to run a Classic-Dreamlands-Carcosa game.
You are posting in a troll thread.

Metal Earth

Cosmic Tales- Webcomic

Simlasa

#13
I said 'other' because my longest running COC campaign so far was set in and around 1969 San Francisco... lots of wild things going on and all that open-mindedness was perfect cover for some really nasty cults to get some new members.
You've got Charles Manson, Robert DeGrimston, The Zodiac Killer, H.R. Puffenstuff... and Anton LaVey on the Hammond Organ.
Oh, and all that hallucinogenic sex, drugs, and rock 'n roll stuff.

I've always wanted to play COC set in the '50s... with beat poet stuff mixed in with Mickey Spillane flavored sleaze (watching 'Kiss Me Deadly' always brings Lovecraft to mind)... with a back ground of Tiki bars, hot rods and strip clubs. Maybe do it up as an earlier era's Delta Green with lots of old 'Dragnet' flavor.
The '50s just seem really decadent to me.

Benoist

Quote from: Aos;377495Can't decide. I'd like to run a Classic-Dreamlands-Carcosa game.
Carcosa as part of the Dreamlands... now, that does have potential...