SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

[Old PC II] Morrowind

Started by One Horse Town, July 07, 2008, 11:12:49 AM

Previous topic - Next topic

Narf the Mouse

Like I said, leveling gets faster at higher levels. :)
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

Spike

Quote from: One Horse Town;244125Dunno how i got my current sword either. It seems to cut through most enemies like a knife through butter - i have a feeling that it is designed for someone of a higher level than me, but i'm not complaining! 1-25 extra damage.

My morrowwind game on my Xbox (may it rest in peace) had two interesting missed opportunities...

Once I cleared out a random temple I stumbled across in teh Ashlands where everyone used glass weapons... I ran around for a little while with some bad ass glass weaponry that totally altered my game play until I worried that I'd just killed a bunch of people I would one day have to talk to about quests, so I unsaved... later I realized i was being paranoid and stupid.

Oddly enough, that same run into the ashlands, after the unsave netted me a Daedric weapon... you know the ones that people usually summon for a minute or two. Heavy as shit, but apparently dremora very very rarely drop their weapon permanently... or it was a glitch. Gave me literally the best weapon (unenchanted) in the game.  But I wound up unsaving for some idiot reason, and spent days re-running the mission, killing the same dremora over and over again hoping for the weapon.  Talk about vicious, however, it cut through EVERYTHING.

Morrowwind, as I recall, isn't really designed nearly so level dependent, however... the glass weapons temple wasn't 'level appropriate', so much as I just happened to have a very good, patient, brutal run through the guards in an area full of nasty high level monsters. Unless the PC version is different from teh Xbox...
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

[URL=https:

One Horse Town

Quote from: Spike;245469I ran around for a little while with some bad ass glass weaponry that totally altered my game play until I worried that I'd just killed a bunch of people I would one day have to talk to about quests, so I unsaved... later I realized i was being paranoid and stupid.


Yeah, i keep speaking to people and little things crop up that i'm sure are related to missions, so i just move on so as not to bugger something up later down the line. I ignore most caves and stuff too, although i've found that most ancestral tombs seem unrelated to missions, so i occassionally run through one of those. Stupid really, tip-toeing around all the fun bits & bobs you can do. I decided that for my first run through, i'll play it by the book and do what i'm told. Then on my next run-through i'll play a thief or agent or something and just go around doing what i fancy, when i fancy. As i'm a fighty type in this game i'm not joining the thieves guild and i'm largely leaving the mages' guild alone too - also there's 2 houses of missions to look at in other games.

Loads of replay value - especially as this game included Tribunal and Bloodmoon as well. Dunno when i'm going to start investigating the possibilities there.

One Horse Town

Diary 10: So, i played for another hour or so last night before bed. Vivec sucks. I got so hopelessly lost that i ended up going round in circles for an hour - in one canton! I couldn't get to the upperworks and i couldn't find a way out. I was wandering around all levels of the waistworks and canalworks until, for the first time since getting the game, i gave up in exasperation and Recalled to my house...

I'll make a note of where i get in and stuff next time and hopefully have a better time of it.

Narf the Mouse

They are all the same on the outside, save for the placement of bridges, so you have that going for you.

The inside middle is also roughly the same on all of them.
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

One Horse Town

Quote from: Narf the Mouse;245706They are all the same on the outside, save for the placement of bridges, so you have that going for you.

The inside middle is also roughly the same on all of them.

I must have been tired, 'cos it's bloody easy. The ramps going down to the bridge & gondola levels are right next to the entrances. I must have sped past them without looking and not taken notice when i first got there.

Diary 11: In the 1 hour i played this evening, i managed to find all 3 informants and report back to the blades for 200 gold. Told to go away for a few days, so i've got a new mission from the fighters' guild - to help someone clear out a nest of necromancers. Scary! Also bloody miles from anywhere i've been before. I'll tackle that another day...

Spike

I always join everyone and rise through the ranks as best I can... and I generally play fighty dudes too.  For the most part its pretty easy, as often the quests don't establish HOW you have to complete them, only that you do.  As I recall, I've taken bribes from quest targets to look away and still managed to rise up...

Caves seem to be always safe. Never need to chat with anyone in a cave. Butcher everything and it won't matter...  its actually fairly hard to screw up the quests as I understand it, though there are some rare items that if you lose/use them up you might struggle later. (Glow Dust in oblivion is only available in three places unless you are at the exact right level where wisps populate the world, and is needed for at least one quest. Its dead easy to collect it, not realize its needed for the quest and use it in a potion... poof! no more Azura's Star for you!)
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

[URL=https:

Narf the Mouse

I'd consider that a bad descision on the companies' part and just cheat myself some.

If, that is, I'm not told beforehand by the game that I need it.

I normally don't cheat at all when I'm playing seriously, but if the game is designed in such a way as to shove me into a dead alley with no warning, that's the game designers' fault and then I cheat.
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

One Horse Town

Diary 12: Disaster followed by awesomeness. So, i'm hiking for ages up north past Gnisis towards Khuul - then the plan is to go east until i can swim out to the bloody island where the necromancers are. Sigh. So i'm making my merry way and i decide to check my journal to make sure i've got it right. Shock, horror! There's no journal entry telling me about the mission. Then i remember that the reason i finished earlier was because my PC crashed. I lost the mission. Well, instead of recalling and doing the whole trek again, i decide to keep going to Khuul - maybe i'll check out the island where Bloodmoon takes place. I get there and they tell me about some smugglers operating to the NE. So off i tromp. I find a cave easily enough and enter. This was a bloody tough one. I died twice in there - once from a mage swinging a magic axe and again in a duel with a heavily armoured woman. I prevail in the end - boosting my Strength up to 108 for the duel.

Wow. This place was chock full of treasure. Loads of soul gems, loads of open scrolls (need those), loads of magic rings (i've lost count of how many i got there) and the woman had a pair of ebony boots! (armour rating 104!) No wonder i found it hard to hit her. Anyway, i made a huge pile of stuff, picked it all up and recalled back to my house. I equip the boots to get my overall armour rating up to 40, sell stuff i don't want and then blow the lot on a shield that's an upgrade on the one i had. Sadly that only upped my armour to 41, but never mind. Got to 7th level. Decided against getting the necromancer quest again and instead got a new mission from the Blades. More information gathering...

Premier

Quote from: Spike;245754Iits actually fairly hard to screw up the quests as I understand it,

If you ever kill anyone whose death actually prevents the main quest from being completed, you immediately get a message saying so and suggesting you reload an earlier save. No such safety net for optional quests, though.

Also, if you ever kill someone called "Crazy Batou" in some... cave, or tomb, don't remember, and get the message I mentioned above, ignore it. It's a bug, because the guy is totally irrelevant to the main quest.
Obvious troll is obvious. RIP, Bill.

One Horse Town

Wow. So tonights 2 hours = going to Ald'ruhn to get info. While i'm there i decide to see what House Redoran want of me. Rescue a missing merchant. Fairly easy - got another couple of magic items. I decided to ask them again, this time i had to get a helm back - and it's in Balmora. Cool. So i get the info from the bloke in the town, then recal back to Balmora. I get the helm, get my reward from House Redoran (a promotion), then go see the Blades again. This time they give me some sobering news. I might be special. To prove i am, i have to see some ashlanders. This should be fun...

Oh, had some more dreams and am already up to 8th level. 113 health! Huzzah. Battles are becoming harder now, though. Things are starting to get serious. :(

Narf the Mouse

Soul trap and enchant some good stuff; that'll help.
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

Spike

I do understand that even if you screw up the main quest there are fallback methods (much harder) to get back in line.  But then again, I never made it that far into the real quest, as I said earlier.

Why bother when you are head of the Fighters Guild, AND the Theives guild... AND House whatever (I'm not sure... I think you become head... been so long...)
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

[URL=https:

One Horse Town

Quote from: Narf the Mouse;246403Soul trap and enchant some good stuff; that'll help.

With my mighty enchant skill of 9!

Narf the Mouse

...Well, that would be a problem.

I have a fuzzy, vague memory that you may be able to pay people to enchant for you.
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.