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A Documentary about oWoD? Yup.

Started by Reckall, May 01, 2020, 04:13:34 PM

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BoxCrayonTales

For example, you could invent off-brand versions of the WoD bloodlines.

Succubi: living vampires that feed primarily on emotions, often through social interactions. Some feed on more esoteric things, like sanity, youth, or beauty itself.

Wamphyri: slavic vampires that display many characteristics of the Dracula-stereotype, like sleeping in grave soil, shapeshifting, and black magic.

Vrykolakas: Mediterranean vampires that demonstrate a talent for shadow magic and necromancy. They also display a curious affinity for water, and a number live as pirates.

Lamia: vampires of the Near East, who may assume various monstrous forms like snakes and sandstorms. They are the ghosts of spurned lovers, given a new lease on life.

Apostles of Apophis: vampires of Egypt who follow lifestyles of hedonism and seek to drag the world in to darkness. Opposed by the Sons of Seth, who use chaos as a weapon against the foes of Ma'at.

Bakeneko: feline yokai of Japan, sometimes known to consume human vitality through breath.

Those are just possible ideas.

Jaeger

Quote from: BoxCrayonTales;1129421That's not a fair comparison. Elfgames have the OSR. Why not bring the OSR to the worlds of dimness? I made a whole thread about that.

If it's setting that you guys like, then why not make our own?


Quote from: BoxCrayonTales;1129490For example, you could invent off-brand versions of the WoD bloodlines.
....


Personally I think WoD could really use a second look. Especially with what they did with werewolves.


I believe that the issue here is that many want the WoD specific official setting to be the way they want.

No Clone, No Serial numbers filed. The. Official. Setting.

I think that the reason the OSR concept gets more traction with elfgames is that until 3e  came along and WOTC decided to go all-in on Forgotten realms as the D&D setting for Branding reasons, D&D was more of a do-it yourself game. Multiple settings on offer, and it was the norm in the hobby for home games to have homebrew settings of various types.

Whereas with WoD - Always a specific setting, with a specific metaplot, from the beginning.

Peoples nostalgic memories are much more IP specific for Vampire than D&D.
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BoxCrayonTales

Quote from: Jaeger;1129506Personally I think WoD could really use a second look. Especially with what they did with werewolves.


I believe that the issue here is that many want the WoD specific official setting to be the way they want.

No Clone, No Serial numbers filed. The. Official. Setting.

I think that the reason the OSR concept gets more traction with elfgames is that until 3e  came along and WOTC decided to go all-in on Forgotten realms as the D&D setting for Branding reasons, D&D was more of a do-it yourself game. Multiple settings on offer, and it was the norm in the hobby for home games to have homebrew settings of various types.

Whereas with WoD - Always a specific setting, with a specific metaplot, from the beginning.

Peoples nostalgic memories are much more IP specific for Vampire than D&D.

And that's precisely why I don't like WoD. I don't want to be shackled to one guy's personal setting. Urban fantasy genre is so much more than that.

WoD shits all over that potential.

Reckall

Regarding "settings", the single, most invasive thing that kept me away from the oWoD were the neverending "tales" that opened each volume. Written for a clueless public (because deeply based on things that you still had to fucking learn) and printed in retina-ripping fonts, usually black on dark grey. And they never ended. Opening a manual with a short story can intrigue the reader about the setting. Seven of them written with an already initiated audience in mind had the stopping power of a Tiger tank grenade.
For every idiot who denounces Ayn Rand as "intellectualism" there is an excellent DM who creates a "Bioshock" adventure.

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#19
Quote from: BoxCrayonTales;1129312Since Paradox is making the video game and that's going to use their new metaplot... well, the tabletop is basically fucked. The video game will always be making far more money than the tabletop. And it looks like an off-brand Requiem with multiple factions.

Thankfully, I'm not one of those people who gives a flying fuck about the metaplot. Clearly, I'm better off for it if people who do care are saying that 75% of the game has become nonexistent. Being a WW junkie sounds like a nightmare. I'm so glad that I left this nightmare of a fandom back when I did. If I was still one of the WW junkies then I'd probably be throwing a hissy fit right now.

You guys should really get over this shitty 90s game addiction and play something else. Like one of other vampire games that are out on the market that were overshadowed by WW. Vampire City, Feed, Urban Shadows, blah blah blah.

Except all those vampire games are somehow even shittier than WW's output.

Especially Monsterhearts

As much as I fucking despise originality and caving into White Wolf/Onyx Path's demands that we play "Some Other Game", if you're going to give into the "Some Other Game" fallacy and go all "hurr durr make your own setting" then at least go all in on the edge and reject all the woke punk bullshit.

I want a right-wing (but NOT conservative) WoD style setting steeped in sentiments of degeneracy, immorality, sadism, and plenty more "problematic" things. It will even have anime artwork to rub salt in the wounds of the goths and punks


I want to make the most problematic role-playing game ever written, much like how De Sade wanted to write the most sordid novel ever written when he wrote 120 Days of Sodom.

A game that is a grand declaration of war against the forces of tyranny and does so by taking the sacred cows of both the Yahweh-worshiping moral conservatives and the vile atheistic leftists, and brutally slaughters those sacred cows in the most cruel and inhumane way possible

At the same time, I also want it to lionize and glorify that which have deemed as taboo, sinful, degenerate, cringe, or otherwise seen as problematic by these moralist assholes.

However, I realize that urban fantasy might not be the best genre to do it.

Instead, I will use the near-future genre of cyberpunk. It's time we took the punk out of it and just embraced the edge instead.

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BoxCrayonTales

Quote from: Doc Sammy;1129552Except all those vampire games are somehow even shittier than WW's output.

Especially Monsterhearts

You previously admitted to never reading them. Why do you dislike them? Specifically?

I actually read Feed, so I can actually criticize it in a way that shows I clearly read it. The task resolution mechanic is more complicated than I think it really needs to be, the compulsion mechanic being based on player-player interactions could cause IRL conflict, and using the creative commons license instead of the OGL was a huge mistake.