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Critical Hits in Your D&D?

Started by RPGPundit, March 28, 2018, 02:50:29 AM

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AsenRG

Quote from: Psikerlord;1032732DCC style :)
All I can tell is, the reference wasn't accidental:D!

Quote from: Larsdangly;1032737The idea that anyone would roll combat dice secretly so they can cook the books when 'needed' makes me throw up a little, re-swallow the bile, and then explosively spew all over the room. Are there seriously people who do this?
The idea that you might have honestly remained sheltered from those people makes me envy you a bit:).

Quote from: Gronan of Simmerya;1032829"Life is not fair.  Anyone who tells you differently is trying to sell you something."

Quoted for truth;).
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Steven Mitchell

Quote from: AsenRG;1032831The idea that you might have honestly remained sheltered from those people makes me envy you a bit:).

Yes, how was that managed.  I've even known a few players that thought they were justified in hiding their dice so that they can change results they didn't like.  Granted, I didn't need to deal with them for very long once this became apparent, but still. :D

Cave Bear

Quote from: Gronan of Simmerya;1032829"Life is not fair.  Anyone who tells you differently is trying to sell you something."

As long as a DM or game designer understands that a rule is unfair and uses it anyway with deliberate purpose, I can accept that.
I only have a problem with the people that want to pretend that this is fair.

Christopher Brady

Quote from: Gronan of Simmerya;1032829"Life is not fair.  Anyone who tells you differently is trying to sell you something."

At what point did D&D become 'real life'?
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

Ratman_tf

Quote from: Spellslinging Sellsword;1032712The AD&D 2E game I'm currently playing in uses natural 20 is double damage. A natural 1 means the enemy gets a free attack roll to hit you.

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Gronan of Simmerya

Quote from: Christopher Brady;1032842At what point did D&D become 'real life'?

And the rule is fair if players and their opponents both use it.
You should go to GaryCon.  Period.

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Gabriel2

Quote from: Spellslinging Sellsword;1032712The AD&D 2E game I'm currently playing in uses natural 20 is double damage. A natural 1 means the enemy gets a free attack roll to hit you.

That sounds kinda OK.  It would depend on what the character was fighting.  Fumbling against a kobold with a stick, not too bad.  Fumbling against a dragon, not a pretty sight.

What happens if the fumbler is engaged with multiple targets?  Does only the one fumbled against get a free attack, or all those engaged?  Or is there another selection criteria?

If the fumbler is engaged with someone/something with multiple attacks, do they only attack with a single attack form or their usual set (claw/claw/bite)?
 

Krimson

Mostly used Natural 20 as either double damage or worse if it was a called shot, such as a dismemberment or decapitation. Called shots were rolled at -4. A natural 1 was a fumble of some sort. If it could be a weapon break, then the weapon got a saving throw.
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RPGPundit

Well, I'm working on an RPGPundit Presents issue that will vastly expand the L&D crit table into a series of tables based on weapon type (cutting, piercing, blunt, arrow, bullet, animal, etc), which will have a focus not just on some extra damage but on actual inconveniences or consequences as a result of the hit (everything from being knocked on the ground to being stunned to having an arm cut off to being permanently paralyzed).

Obviously, this is going to be for a gritty game.
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Psikerlord

Quote from: Gabriel2;1032862That sounds kinda OK.  It would depend on what the character was fighting.  Fumbling against a kobold with a stick, not too bad.  Fumbling against a dragon, not a pretty sight.

What happens if the fumbler is engaged with multiple targets?  Does only the one fumbled against get a free attack, or all those engaged?  Or is there another selection criteria?

If the fumbler is engaged with someone/something with multiple attacks, do they only attack with a single attack form or their usual set (claw/claw/bite)?

just one attack would be my suggestion, I mean it's a bonus attack after all
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Psikerlord

Quote from: RPGPundit;1033218Well, I'm working on an RPGPundit Presents issue that will vastly expand the L&D crit table into a series of tables based on weapon type (cutting, piercing, blunt, arrow, bullet, animal, etc), which will have a focus not just on some extra damage but on actual inconveniences or consequences as a result of the hit (everything from being knocked on the ground to being stunned to having an arm cut off to being permanently paralyzed).

Obviously, this is going to be for a gritty game.

like the sound of this, warhammer like
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$1 Adventure Frameworks - RPG Mini Adventures https://www.patreon.com/user?u=645444
Midlands Low Magic Sandbox Setting PDF via DTRPG http://www.drivethrurpg.com/product/225936/Midlands-Low-Magic-Sandbox-Setting
GM Toolkits - Traps, Hirelings, Blackpowder, Mass Battle, 5e Hardmode, Olde World Loot http://www.drivethrurpg.com/browse/pub/10564/Low-Fantasy-Gaming

Spellslinging Sellsword

Quote from: Gabriel2;1032862What happens if the fumbler is engaged with multiple targets?  Does only the one fumbled against get a free attack, or all those engaged?  Or is there another selection criteria?

If the fumbler is engaged with someone/something with multiple attacks, do they only attack with a single attack form or their usual set (claw/claw/bite)?

The fumble allows whomever the attacker was attacking a free attack. I think in the case of a claw/claw/bite routine, the monster just gets one of them, but I could be wrong.

RPGPundit

Quote from: Psikerlord;1033240like the sound of this, warhammer like

Yeah, more or less. I think DCC was a more direct inspiration. But yeah, like both.
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NEW!
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Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Spinachcat

Quote from: danskmacabre;1032772I'm not saying fun stuff doesn't happen on a 1, but I won't put a character in an instant death, disaster situation on a single dice roll like that.

It depends on the situation. If the PCs are jumping a chasm, then a fumble on the jump roll = splat. But in general, a fumble isn't insta-death.


Quote from: Gronan of Simmerya;1032860And the rule is fair if players and their opponents both use it.

Exactly.

Christopher Brady

Quote from: Cave Bear;1032747How do you guys feel about fumbles for characters with multiple attacks per round?
Isn't it odd that high-level fighters have a higher chance of fumbling each round than a level 0 hireling?

Quote from: Cave Bear;1032758Not if a fumble causes you to lose your next attack, as some have suggested earlier.

Why are people punishing players for something they have no control over?  A natural 20 is a lucky chance, the double damage is gravy.  Missing on a natural 1 is punishment enough for something that no one can control.

I don't get it...
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]