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[FASERIP] Some questions

Started by Nexus, December 21, 2017, 12:15:00 PM

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Nexus

Quote from: Celestial;1016644ICONS is "What if TSR Marvel Super-Heroes and FATE had a bastard love-child?"

FASERIP is "What if TSR Marvel Super-Heroes and ICONS had an inc. bastard love-child?"

Very mixed message for me. I like MSH but I just don't get FATE.
Remember when Illinois Nazis where a joke in the Blue Brothers movie?

Democracy, meh? (538)

 "The salient fact of American politics is that there are fifty to seventy million voters each of whom will volunteer to live, with his family, in a cardboard box under an overpass, and cook sparrows on an old curtain rod, if someone would only guarantee that the black, gay, Hispanic, liberal, whatever, in the next box over doesn't even have a curtain rod, or a sparrow to put on it."

Nexus

I haven't had a chance to compare the Ranking tables side by side but on early looks it feels like FASERIP has a slightly lower power scale and effective ceiling than Marvel Classic.
Remember when Illinois Nazis where a joke in the Blue Brothers movie?

Democracy, meh? (538)

 "The salient fact of American politics is that there are fifty to seventy million voters each of whom will volunteer to live, with his family, in a cardboard box under an overpass, and cook sparrows on an old curtain rod, if someone would only guarantee that the black, gay, Hispanic, liberal, whatever, in the next box over doesn't even have a curtain rod, or a sparrow to put on it."

tenbones

Quote from: Nexus;1017474I haven't had a chance to compare the Ranking tables side by side but on early looks it feels like FASERIP has a slightly lower power scale and effective ceiling than Marvel Classic.

Yep. I wouldn't argue that at all. A lot of that comes from the time-period of MSH when Jim Shooter was ruling the roost at Marvel and he maintained a strict-ish code of what characters were/weren't capable of. You'll notice since Shooter left, Marvel's powercreep has just exploded to levels that show writers have zero understanding of physics or math.

I stick with MSH, but I would agree it could have spaced out their power-ranks a bit better. I think there should be a mid-range gap between IN and AM. Those tend to be a HUGE jump in representative power.

tenbones

#18
Quote from: Nexus;1017159Health points being a Hit Point like  abstraction is a bit of stumbling block when it comes to description of combat results as it was back in MSH but not a deal breaker thing. I keep having the urge to stack more complexity on, much like I did with MSH but that's just taste.

Just let it rip! literally. Most of the time characters are taking punishing blows - but the "death spiral" effects should be represented by Stun and Slam results. But I've found that describing how someone just hits a PC with big hit, even if it's just health reduction, but describing environmental effects - "He heaves a car at you, and it slams into you the force of the hit shredding the car into a rain of parts and greasy debris showering the area with wreckage." (Then I factor - are they wearing "normal" costume? I might tear it up. Are there innocent bystanders? I might do some environmental splash effect. etc.) - sure but all you take is 30 damage.

And if you get a Stun or Slam result? Go crazy!

Edit: I do this in reverse as well - I let me players describe how they want to hit people - especially with a Slam/Stun result. I usually take it over the top. I go for what Stan Lee calls the WHAM! Picture the round summed up in one panel. Describe that panel to the hilt! There's your Marvel moment.

Voros

Quote from: tenbones;1017534I let me players describe how they want to hit people - especially with a Slam/Stun result. I usually take it over the top. I go for what Stan Lee calls the WHAM! Picture the round summed up in one panel. Describe that panel to the hilt! There's your Marvel moment.

Storygamer. :D

Dumarest

Quote from: Voros;1017755Storygamer. :D

:p:p

Nexus

Quote from: Voros;1017755Storygamer. :D

Comic Book superheroes require (IMO) at least a partial "storygame" approach. Its a very stylized genre or so genres since there is a variety of moods and themes that fall under the description: Supers.
Remember when Illinois Nazis where a joke in the Blue Brothers movie?

Democracy, meh? (538)

 "The salient fact of American politics is that there are fifty to seventy million voters each of whom will volunteer to live, with his family, in a cardboard box under an overpass, and cook sparrows on an old curtain rod, if someone would only guarantee that the black, gay, Hispanic, liberal, whatever, in the next box over doesn't even have a curtain rod, or a sparrow to put on it."

Christopher Brady

Quote from: Nexus;1017781Comic Book superheroes require (IMO) at least a partial "storygame" approach. Its a very stylized genre or so genres since there is a variety of moods and themes that fall under the description: Supers.

So you're saying that even though I like a pretty crunchy system, I'M STILL A STORYGAMER???  NOOOOOOOOOOOOOO!  /Vader
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

tenbones

Quote from: Voros;1017755Storygamer. :D

Why I oughtta!

I look at it like this - if you can knock someone 400-yards in a single blow, and you say, "You knock this guy 400-yards away." and don't describe the sheer ridiculousness of that absurd level of power, you're not doing the game its proper due.

I believe in proper dues.

Nexus

Quote from: Christopher Brady;1017783So you're saying that even though I like a pretty crunchy system, I'M STILL A STORYGAMER???  NOOOOOOOOOOOOOO!  /Vader

The support group meets on Tuesdays. We have snacks.
Remember when Illinois Nazis where a joke in the Blue Brothers movie?

Democracy, meh? (538)

 "The salient fact of American politics is that there are fifty to seventy million voters each of whom will volunteer to live, with his family, in a cardboard box under an overpass, and cook sparrows on an old curtain rod, if someone would only guarantee that the black, gay, Hispanic, liberal, whatever, in the next box over doesn't even have a curtain rod, or a sparrow to put on it."

Voros

Quote from: tenbones;1017798Why I oughtta!

I look at it like this - if you can knock someone 400-yards in a single blow, and you say, "You knock this guy 400-yards away." and don't describe the sheer ridiculousness of that absurd level of power, you're not doing the game its proper due.

I believe in proper dues.

For sure, I love the idea actually. I like to let players describe death blows in D&D so this makes sense to me too for comic book play.

Dumarest

Well, if you don't also soliloquy in the midst of knocking someone 400 yards away with a torn-down traffic signal pole and describing it in four-color detail, I'm not sure why you're even playing a super hero game.

RPGPundit

It's not storygaming, it's that the superhero genre requires a very specific type of emulation.  Its mechanics as a setting have certain rules.

Having a world where batman can somehow draw even with superman in a fight requires special mechanics, and that's no different than the way that Amberites or Olympian Gods have to have reality-altering powers.

It's not something happening outside the game; it's happening INSIDE the game world.
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Nexus

Remember when Illinois Nazis where a joke in the Blue Brothers movie?

Democracy, meh? (538)

 "The salient fact of American politics is that there are fifty to seventy million voters each of whom will volunteer to live, with his family, in a cardboard box under an overpass, and cook sparrows on an old curtain rod, if someone would only guarantee that the black, gay, Hispanic, liberal, whatever, in the next box over doesn't even have a curtain rod, or a sparrow to put on it."

Voros

Quote from: RPGPundit;1018250It's not storygaming, it's that the superhero genre requires a very specific type of emulation.  Its mechanics as a setting have certain rules.

Well, I was joking. But I was referring to the idea of allowing the players to describe something happening within the game world, essentially giving them some small ability to narrate the action of the game beyond 'I swing at them.'