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What are you Planning to run Next?

Started by RPGPundit, November 14, 2017, 02:34:22 AM

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danskmacabre

Quote from: Sable Wyvern;1008747I have a Rolemaster (modified RMSS) game queued up to commence in January.
Having a go at RM again would be awesome!

Omega

Star Frontiers is next on the table.

Still looking to get a Boot Hill campaign going.

Larsdangly

The next thing I run will be Dragonquest, using Frontiers of Alusia as the main setting material. But it won't be for a couple of months; I basically only get to play when I visit old friends.

Tequila Sunrise

Zeitgeist. I'm normally a fan of more classic fantasy, but based on the testimony of players, DMs, and Ryan Nock, I bought the entire AP in dead tree form and I'm super psyched to run it!

Darrin Kelley

#49
I have two things coming up.

A game using Fate Core, Aperita Arcana and Collectanae Creaturea to do a fantasy game heavily influenced by D&D. Aperita Arcana is considered a part of the OSR. But I am finding that am really enjoying its approaches.

I'm also going to be running an Icons game for friends online. But it is still in the early stages of character building.
 

GameDaddy

Dungeons & Dragons. The Temple of Annath Kor
Blackmoor grew from a single Castle to include, first, several adjacent Castles (with the forces of Evil lying just off the edge of the world to an entire Northern Province of the Castle and Crusade Society's Great Kingdom.

~ Dave Arneson

Dumarest

Quote from: flyingmice;1008663Although Traveller was my first RPG love - I still have an extensive LBB library even though I have written like a zillion SF games - I never used the 3rd Imperium; I made my own setting. So, Third Imperium definitely does not equal 'Traveller Default' to me. :D

Nor to me, but if I recruit any new players I've found it important to make it clear as some just assume the setting will be 3rd Imperium. A couple of guys didn't want to play unless it was the 3rd Imperium, but (1) I know little about the setting and (2) I have no interest in it, plus  (3) the vibe I got was they wanted to use their setting mastery to influence the game, so no great loss.

AsenRG

Quote from: Dumarest;1009393Nor to me, but if I recruit any new players I've found it important to make it clear as some just assume the setting will be 3rd Imperium. A couple of guys didn't want to play unless it was the 3rd Imperium, but (1) I know little about the setting and (2) I have no interest in it, plus  (3) the vibe I got was they wanted to use their setting mastery to influence the game, so no great loss.

"Sure, the setting is the 3rd Imperium. Make characters that would fit a system that's put under Quarantine for unknown reasons. You all start there, so ignore any random events during chargen that tell you you leave the planet, and instead roll twice for injury, taking the lighter result":).

I'm not sure whether I'd actually do the above, if I wasn't planning on it, but most of my SF games linger on the same planet for quite long, and I generally avoid system-hopping. It might make sense to go all the way and forbid it;).
What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren

Derabar

If I can find the right players, Night's Black Agents set in ancient Rome (exact period TBA).
Here for gaming, not drama.

Kravell

This week I'm starting an AD&D 2E Dark Sun with guys I used to game with years ago. Can't wait.

That Guy

I've started running a series of demos at the local FLGS. So far I've done a couple DCC demos. Next up is HeroQuest: Glorantha, then probably 2d20 Conan, then I might hit DCC again, or maybe Shadow of the Demon Lord.
 

ffilz

Quote from: Dumarest;1009393Nor to me, but if I recruit any new players I've found it important to make it clear as some just assume the setting will be 3rd Imperium. A couple of guys didn't want to play unless it was the 3rd Imperium, but (1) I know little about the setting and (2) I have no interest in it, plus  (3) the vibe I got was they wanted to use their setting mastery to influence the game, so no great loss.

I haven't run into players who would only play if it was 3I, but I have had players try to pull in too much 3I, I just gently correct them or ignore their input...

Christopher Kubasic, myself, and others have been waging a war to separate Classic Traveller from the 3I...

Frank

WillInNewHaven

My players have generally preferred fantasy settings but I'm offering them this one as an alternative:

Interest Post: For after the new year. Somewhat historical, no spells, few monsters other than real animals and people. People pray and petition the Gods but they get nothing.

Tentative Title: Kill the Vikings and Burn their Ships.

System: Glory Road Roleplay with magic and clerical powers edited out and the Encounters book severely edited.

Features: Massive fatalities because of the combat system combined with only first aid healing. Baltic winter weather. Possible starvation.

Setting: A Wendish or Slavic or Finnish, I haven't decided, cluster of villages along a small river emptying into the Baltic.
You are the young(ish) people of these villages, those who haven't' been killed or carried off by Viking raiders. It is autumn and the next big raids aren't expected until spring.
There is a movement among you, led by young women who are sick of seeing their sisters carried off, to train at arms, including the women, and organize so that next year's big raid will be a disaster for the Vikings.

What happens: You train, there is some traditionalist opposition to the women training but it amounts to little. During the fall and winter, you battle aurochs and bears and small groups of raiders from inland.
Then you face the major raid.

Nerzenjäger

Rifts: North American Wilderness Campaign, Post-Tolkeen

Amber

Swords & Wizardry Whitebox: Oldschool Forgotten Realms Campaign set in Waterdeep and Undermountain
"You play Conan, I play Gandalf.  We team up to fight Dracula." - jrients

wombat1

I offered a couple of my players, who were at hand, four choices:

1. Using an updated form of Privateers and Gentlemen (conformed to BRP system more fully) a sailing campaign set in the 1790s Med.  
2. Another installment of my Cthulhu Invictus game set in ancient Rome
3. A continuation of a medieval fantasy game I did using essentially Cthulhu Dark Ages/BRP, set in the old Avalon Hills Perilous Lands map
4. A BRP-ized Traveller, with less lethal character generation.

Somewhat to my surprise, they chose the 4th.