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Other Games, Development, & Campaigns => Design, Development, and Gameplay => Topic started by: DestroyYouAlot on July 08, 2013, 04:08:45 PM

Title: Random Gambler Table
Post by: DestroyYouAlot on July 08, 2013, 04:08:45 PM
Hey, folks,

Real quick thing I did:  One of the PCs in my Monday game is a cleric of a luck god, and he likes to gamble.  I don't know jack about gambling, but I'm learning.  In any case, I wanted to have more to casino gambling than just dice, so I whipped up a random gambler table.

1-4: Average player
5: Addict (gambling problem)
6: Sucker (doesn't know the odds)
7: Hustler (knows the odds and plays them)
8: High roller (has enough scratch that he doesn't need to know the odds)
9: House plant (watching to see if anybody knows the odds too well)
10: Cheat (knows how to beat the odds)

Should add a little more spice to our dice games-within-dice games, lemme know if you get any use out of it.

 -DYA