TheRPGSite

Other Games, Development, & Campaigns => Design, Development, and Gameplay => Topic started by: rway218 on January 20, 2013, 10:56:58 PM

Title: My other artwork question
Post by: rway218 on January 20, 2013, 10:56:58 PM
I have been looking at the newer games out, and see they make better use of "clip art" that before.  Most of them have more than just high quality drawings of monsters, and character types now.  My question for the layout of my game.  Would you find it distracting for a modern day setting to look like a magazine?  False adds to give details on the changes to our standard lives, chapters set up to look like articles, and regular photos (professional to be accurate) for the art?

I leave it to you, kind forum members, to give me direction...
Title: My other artwork question
Post by: The Traveller on January 21, 2013, 03:14:38 AM
I think it's a really good idea. I have vague memories of in-book adverts like that in some other system, but nobody has tried a proper magazine format. Could work well! Odd how there isn't much discussion on innovative layout ideas.
Title: My other artwork question
Post by: jibbajibba on January 21, 2013, 08:48:35 AM
the old Cyberpunk supliments were like magazines and it nearly worked apart from the photographs. I think you can go good sci fi photos if you have a professional photographer and some photoshop skills but often it doesn't work and sadly Dave from the IT department just doesn't look like a mercenary bush whacker. If you get a good photographer to run photoshop over some prints you may have well have paid a 1/3 of the price for a decent pen and ink from an up an coming artist from deviantart.
Title: My other artwork question
Post by: Kaz on January 21, 2013, 09:08:51 AM
One of the D6 Star Wars had some great fake ads in it. I always loved those.

Aberrant, White Wolf's superhero game from back in the day, was produced almost like a collection of clippings. So the fluff of the world was presented as email interactions, magazine interviews, transcripts of television reports, etc. That's a cool way to present background information and is an expansion of the idea as presented in the Watchmen graphic novel, which had novel excerpts, interviews and such between issues to flesh out the setting.