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Looking for feedback on my RPG

Started by vivsavage, August 25, 2014, 10:33:01 PM

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vivsavage

Here is a link to a pdf of my RPG, Tower of Adamant. If you would be so kind as to take a read and give me your thoughts, I would be grateful. Mechanically, it sits in a middle ground between indie and traditional.

Here's the game's goals in a nutshell:

1) to portray the traditions of epic fantasy literature in new and interesting ways. There are no superficial elements such as elves, dwarves, and classes. The focus instead is on the dramatic potential of the genre.
2) The central theme is 'dramatic things at dramatic moments.' Like epic fantasy, the really incredible stuff - both good and bad - should happen when it really counts.
3) the game assumes the GM and players will sometimes collaborate in suggesting possible outcomes.
4) There are roles rather than classes. Roles are based on the classic party roles of the genre: leader, guide, companion, conflicted hero, protector, destined hero. These roles influence the character's arc and offer some mechanical benefits, but are not restrictive.
5) There are two types of scenes: standard and climactic. The nature of each scene dictates what may be accomplished and how. Climactic scenes have the most amazing action but also the most severe consequences.

If this sounds of interest to you, please read the document and give me your thoughts. At only 44 pages, this is a small document. It is not finished; I still need to write a bestiary chapter, a GM chapter, and a couple of other things. It will be less than 100 pages when finished and will hopefully be put up on Kickstarter by the year's end. I have already hired many artists to help bring the game to life.

I would dearly love play testers as well, if you're interested. I will be starting further posts here, each one addressing a different chapter.

So, for now, I'm just interested in a couple of very basic issues:

1) does this game do a good job in portraying traditions epic fantasy?
2) does it look fun to play?
3) are there elements of the epic fantasy genre that are missing and need to be included?
4) Does it need, or should it include, a default setting?

Thanks, folks!

EDIT: the graphic presentation of this document is in no way related to what the finished version will look like.

Silverlion

I am saving it for later. As I am exhausted and kind of out of it, if I've not mentioned something by late next week, poke me.

As I fully intend to read it.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

Scott Anderson

Thank you for sharing your work!  I will try to get to it. Work is very busy this time of year, blah, blah, blah... But bookmarked
With no fanfare, the stone giant turned to his son and said, "That\'s why you never build a castle in a swamp."

vivsavage


vivsavage

Hi Guys,

Don't bother reading it. I've decided to revise the hell out of it and get back to its roots as a more traditional RPG without all the 'hippy' elements. Thanks!

Silverlion

Ah well, I was going to read it this week.

Now that I've time.. Darn it.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019